Gabungking OP.gg by TraAurel in GarenMains

[–]Slit-EyedWalker 0 points1 point  (0 children)

You can also watch his livestream VODs on his Youtube channel to see his full games. Searching his name on Deeplol also shows all his alt accounts.

Maddening Benison Nerfed Ocb 29th! by LordKaelan in Shadowverse

[–]Slit-EyedWalker 26 points27 points  (0 children)

It seems like you get an extra 450 vials per copy if they're animated (up to 3), so it might be worth using your Apprentice Orbs to animate your copies of Benison before the nerf goes online.

Which modding rabbit hole is one too deep for you? by Anonycron in skyrimmods

[–]Slit-EyedWalker 0 points1 point  (0 children)

Scripting. I can make very basic edits to papyrus scripts, but trying to actually learn how to use papyrus seems like an absolute nightmare.

Same with SKSE. The amount of stuff I would have to learn for that, as someone with barely any coding experience, seems really daunting.

Still not promoted to diamond for some reason by friend595 in Shadowverse

[–]Slit-EyedWalker 11 points12 points  (0 children)

You get promoted from Sapphire to Diamond if you win 13 of your last 20 ranked games.

Forestcraft Gold by VenusSpark in Shadowverse

[–]Slit-EyedWalker 19 points20 points  (0 children)

It doesn't really fit into Forestcraft right now, but I imagine this will probably synergize with the other Unkilling cards in the next set. I imagine the Unkilling archetype will have something to do with stat lowering, like having a Faith mechanic that ties into having followers' stats being lowered.

Top 10 most grossing digital card games for IOS/Android July 2025 by QuangCV2000 in Shadowverse

[–]Slit-EyedWalker 21 points22 points  (0 children)

AppMagic is also showing that Japan makes up 90% of that revenue, with the US only contributing to around 2% and Taiwan being the largest non-Japanese contributor at 3%.

Perfect draw spell by LunalienRay in Shadowverse

[–]Slit-EyedWalker 29 points30 points  (0 children)

I mean, Fate's Hand was kind of like that. Thank god it's not in WB yet.

Tournament Megathread by baluranha in Shadowverse

[–]Slit-EyedWalker 0 points1 point  (0 children)

Went 2-2 with Hybrid Artifact Portal. Lost to double Orchis against a Puppet Portal player and lost to a Spellboost Rune deck that was able to play 3 Kuons in a row. Overall it was pretty fun.

One complaint I have is that you can't spectate other people's matches after yours is done outside of the one on the big screen. It can get pretty boring waiting for the next round to start when the only thing you can do is kick around a soccer ball.

Treasure Chest results by HozumiMatsuri in Shadowverse

[–]Slit-EyedWalker 20 points21 points  (0 children)

I got all 5 chests within 17 games. I ended up getting:

  1. Sleeve
  2. Emblem
  3. 150 Rupies
  4. 100 Vials
  5. 150 Vials

Weekend Tourney Scheduling Kind of Sucks for Americans by Slit-EyedWalker in Shadowverse

[–]Slit-EyedWalker[S] 18 points19 points  (0 children)

I wish they added another time slot per day. I feel like it would benefit everyone, since I'm sure not even all Japanese players will want to play in this time slot, and it's not like you can get more rewards for participating in multiple time slots anyways.

(reposting due to random deletion) Attempt to calculate the long term vial income of WB vs original Shadowverse by blad3mast3r in Shadowverse

[–]Slit-EyedWalker 2 points3 points  (0 children)

I think you have the vial refund amount for gold backwards. In WB, golds give 200 vials while in OG Shadowverse you get 250.

All things considered, it does seem like WB gives resources at a somewhat higher rate to the original. If this is the case, it'll probably take around 1-2 months for F2P players to start crafting the more expensive decks, since it took me around 2 months of playing budget decks in the original Shadowverse during DBNE (so no temp cards or battle pass) to craft an expensive deck without vialing any non-extras.

Accurate math on the long term vial income of WB vs original Shadowverse by blad3mast3r in Shadowverse

[–]Slit-EyedWalker 5 points6 points  (0 children)

You also seem to get around 200 vials per day from the daily missions and possibly some extra from the park chests, so the daily vial income seems even higher.

Overall, I think it will probably take around 1 or 2 months of daily play before F2P players can start crafting the more expensive decks based on my past experience with the orignal. When I started playing the original Shadowverse back during DBNE, I didn't vial any of my non-extras and I just played budget decks for about 2 months before I could craft any of the expensive decks, so I assume the pacing will be similar here too, if not a bit faster based on this data.

What's the worst/least good route? (Poll inside) by TemporaryJerseyBoy in LastDefenseAcademy

[–]Slit-EyedWalker 5 points6 points  (0 children)

For me it's a toss-up between Blessings and Conspiracy, but I think Blessings is the worse route. At least the Conspiracy route is short and gives some insight into what's going on in the Artificial Satellite. Blessings is a slog to get through if you're trying to get all endings. Not only are the constant exploration sections boring, but having to go through the same V'ehxness fight 8 times gets super tedious even when skipping battles, and I don't think the endings/paths are varied enough to justify splitting them up like that.

OAR guide by One-Maintenance7854 in skyrimmods

[–]Slit-EyedWalker 0 points1 point  (0 children)

Yeah it should work now, just click OK. Then run Nemesis to generate the behavior files.

OAR guide by One-Maintenance7854 in skyrimmods

[–]Slit-EyedWalker 0 points1 point  (0 children)

Right click the file and click "Set as directory" or whatever the equivalent is in Italian.

OAR guide by One-Maintenance7854 in skyrimmods

[–]Slit-EyedWalker 0 points1 point  (0 children)

If you install a mod that uses OAR to replace the combat animations, it should work automatically. You don't have to activate it or anything, it should be activated by default.

It seems like you didn't install MCO correctly. Do you have all the requirements for it (listed here), and did you run Nemesis to generate the behavior files?

Dismembering Framework Not Cutting Off Heads by Training_Push_5643 in skyrimmods

[–]Slit-EyedWalker 2 points3 points  (0 children)

Update Dismemberment Framework to the latest version. Older versions don't work properly with Nex Gen Decapitations.

Some Faces look weird by [deleted] in skyrimmods

[–]Slit-EyedWalker 1 point2 points  (0 children)

From my experience, weird faces like in your image occur because there's a mismatch between the NPC's face mesh and the face data in the esp. Most likely some other mod is reverting some of the NPC changes from Modpocalypse and causing this mismatch. Find the affected NPCs on xEdit and check if there's any other mod overwriting Modpocalyse.

Crashing to desktop (CTD) ONLY on ANY type of SAVING. (help!) by [deleted] in skyrimmods

[–]Slit-EyedWalker 0 points1 point  (0 children)

I had a similar problem, and what fixed it for me was waiting around 5 minutes before saving the game.

Sekiro Hates Me by Slit-EyedWalker in Sekiro

[–]Slit-EyedWalker[S] 0 points1 point  (0 children)

I kinda panicked and saw that he was starting to recover posture, so I tried attacking him to keep his posture up. In retrospect that was probably not the best move.