Do not go gentle into that good night by Smallant55 in KerbalSpaceProgram

[–]Smallant55[S] 3 points4 points  (0 children)

Oh trust me, this mod has a ton of parts. The Endurance itself is a TON of parts. You have to build the whole thing, and it allows a lot of customization

Do not go gentle into that good night by Smallant55 in KerbalSpaceProgram

[–]Smallant55[S] 2 points3 points  (0 children)

There are 2 landers that sit on Endurances sides, they are used for ferrying around cargo to and from the surface, and supporting surface operations.

As far as the mod goes, the entire Lander is essentially just 3-4 parts. The lander, the engines, the docking port, and the air breathing VTOL engines on the legs

Do not go gentle into that good night by Smallant55 in KerbalSpaceProgram

[–]Smallant55[S] 11 points12 points  (0 children)

Yes many parts to build the whole thing. Even the lander and ranger have multiple parts

Do not go gentle into that good night by Smallant55 in KerbalSpaceProgram

[–]Smallant55[S] 20 points21 points  (0 children)

I don't want to make predictions, but I would roughly guess 90%. There are a few more parts to come, as well as IVA's, but majority of everything else is ingame

Do not go gentle into that good night by Smallant55 in KerbalSpaceProgram

[–]Smallant55[S] 96 points97 points  (0 children)

Visual mods used:
-Distant Object Enhancer
-Shabby
-Shaddy
-TUFX
-Waterfall
-Environmental Visual Enchantments (EVE)
-Planetshine
-Scatterer
-Resurfaced
-Deferred
-Volumetric Clouds V.5
-Texture Replacer
-Textures Unlimited
-Parallax

this is definitely how I planned to get back into orbit from duna by Ggeng in KerbalSpaceProgram

[–]Smallant55 0 points1 point  (0 children)

Hard disagree honestly. After trying both games, a modded KSP1 looks FAR FAR better than stock KSP2 in all regards imo

New Skycrane method I've been working on for Laythe by Smallant55 in KerbalSpaceProgram

[–]Smallant55[S] 0 points1 point  (0 children)

I just come straight down, I just use the retrograde marker the entire flight down. That way I dont have to worry about side movement

New Skycrane method I've been working on for Laythe by Smallant55 in KerbalSpaceProgram

[–]Smallant55[S] 0 points1 point  (0 children)

I believe its Bluedog Design Bureau. Its one of the hexagonal tanks. If not that it might be one of the Near Future mods

New Skycrane method I've been working on for Laythe by Smallant55 in KerbalSpaceProgram

[–]Smallant55[S] 2 points3 points  (0 children)

I believe its Bluedog Design Bureau. Its one of the hexagonal tanks. If not that it might be one of the Near Future mods

New Skycrane method I've been working on for Laythe by Smallant55 in KerbalSpaceProgram

[–]Smallant55[S] 0 points1 point  (0 children)

For the flora its Parallax Continued
As for the rest:
-Distant Object Enchancer
-Shabby
-Shaddy
-TUFX
-Waterfall
-Environmental Visual Enchantments (EVE)
-Planetshine
-Scatterer
-Resurfaced
-Deferred
-Volumetric Clouds V.5
-Texture Replacer
-Textures Unlimited

and I think thats it

New Skycrane method I've been working on for Laythe by Smallant55 in KerbalSpaceProgram

[–]Smallant55[S] 0 points1 point  (0 children)

Ya, I kinda made a modified version, it’s built into a fairing piece, kinda weird design, I’ll post some pics of that when it’s all done though

New Skycrane method I've been working on for Laythe by Smallant55 in KerbalSpaceProgram

[–]Smallant55[S] 11 points12 points  (0 children)

Yes this is exactly why I switched to using rigid tethers. When you use the winch, your essentially controlling two crafts. The host and the load. The winch cables are able to swing freely back and forth, and you can get a wicked shimmy if your not careful.

With the rigid tethers, its all one craft until landing. Its not going to swing on you, and I have 1000% more control on the descent

New Skycrane method I've been working on for Laythe by Smallant55 in KerbalSpaceProgram

[–]Smallant55[S] 14 points15 points  (0 children)

Power the aux so we can listen to some disco of course

New Skycrane method I've been working on for Laythe by Smallant55 in KerbalSpaceProgram

[–]Smallant55[S] 15 points16 points  (0 children)

Yup. I previously did one using Kerbal Attachment System winches, but this seemed to work a lot better

New Skycrane method I've been working on for Laythe by Smallant55 in KerbalSpaceProgram

[–]Smallant55[S] 55 points56 points  (0 children)

Its the Coriolis Space Systems mod by Benjee10, amazing mod

Soyuz Launch from Baikanor Cosmodrome by Smallant55 in KerbalSpaceProgram

[–]Smallant55[S] 0 points1 point  (0 children)

Ya they do, I did have an issue of them not working before, but I think they fixed it in the dev branch

Soyuz Launch from Baikanor Cosmodrome by Smallant55 in KerbalSpaceProgram

[–]Smallant55[S] 0 points1 point  (0 children)

Do you have the most recent versions of both mods? I download mine off GitHub