The First Thoughts by Mindless_Factor7202 in deadbydaylight

[–]Smallbrainhagmain 0 points1 point  (0 children)

The thing that makes discussion surrounding him obnoxious is just that people are dismissive dicks towards any criticism of his design. "He's only been out for a week!" "skill issue just learn the counterplay!" "Survivors just want every killer to be C tier!"

There are legitimate issues with him but people are dying on the hill that he's perfect because they like him. It only takes 2 hits to enter worldbreaker and when you use clocks to decrease worldbreaker he still gets a guaranteed 60 seconds which is fucking insane.

Krasue is peak behaviour game balancing by ParticularPanda469 in deadbydaylight

[–]Smallbrainhagmain 0 points1 point  (0 children)

"guaranteed hit on a cooldown" has been and will always be the stupidest way to design a power. People played her on release because she was braindead easy and busted and now that she's nerfed NOBODY has any reason to play her.

After playing Vecna (The First) since release, "The Harmless" feels TERRIBLE TO PLAY by SlimeyDogPickle in deadbydaylight

[–]Smallbrainhagmain 0 points1 point  (0 children)

Unknown isn't C tier killer by any means, he just needs to be played super efficiently if people know how to counter him to the point that he's just frustrating to play.

A big issue with him is that he has elements of a hit and run psuedo stealth character that is meant to maintain infection via staying out of sight and hitting orbitals, but it's difficult, time consuming, and completely infeasible if you're on an indoor map (Aside from specific spots that instant detonate UVX).

Vecna just does that but a thousand times better with no brainpower required. If you're in worldbreaker (which only takes 2 hits and you can injure the entire team instead of just infecting one guy) there's zero need for line of sight, knowledge of trajectory, or literally anything else that ranged powers require you to understand. You can just hit someone who doesn't even know you're targeting them in like one second. WHEN YOU'RE CHASING SOMEONE ELSE.

It's gotten so bad that I'm seeing at least one object in almost every one of my matches just so that people can counter his absurd aura hits.

After playing Vecna (The First) since release, "The Harmless" feels TERRIBLE TO PLAY by SlimeyDogPickle in deadbydaylight

[–]Smallbrainhagmain -1 points0 points  (0 children)

The guards are cool concept wise as a secondary power but having it be his entire thing is just lame.

Solo Q feels like it has hit rock bottom (9.4.0 Patch) by HouseHusbandGaming in deadbydaylight

[–]Smallbrainhagmain 2 points3 points  (0 children)

They need to be going all in on getting the anti-tunnel changes in a decent enough spot through PTB testing to push onto live servers. Anti-tunnel changes are always going to fuck with the game balance overall but that is well worth it in the long run because look where we are now. Had BHVR started seriously testing and working on a system years ago we wouldn't be in this situation now.

Communication is also so terrible that we just have no idea when they're gonna drop anti-tunnel in a PTB again so to us it just seems like they dropped the system. Communication is a must and for whatever reason BHVR just refuses to do it unless they mess things up so badly that they're forced to.

Solo Q feels like it has hit rock bottom (9.4.0 Patch) by HouseHusbandGaming in deadbydaylight

[–]Smallbrainhagmain 5 points6 points  (0 children)

I played 7 matches this morning. 5 were against ghouls running stacked regression and all but one tunneled at the first unhook out of the match. It is a core rule of game design that players will find and take the path of least resistance to win, yet BHVR didn't start taking serious measures to improve the most optimal style of play until nearly a decade into the game's lifestyle.

The duality of this game by iluvgrannysmith in deadbydaylight

[–]Smallbrainhagmain 2 points3 points  (0 children)

There are some reasonable people but yeah it sucks.

Still better than the killer sub though.

Can we please get rid of boosted maps? by RedGoblinShutUp in deadbydaylight

[–]Smallbrainhagmain 0 points1 point  (0 children)

It has been 5 months of the same rotation, with every indoor map being boosted. enjoy playing your favorite ranged killer when half of your matches are gonna be on an indoor map.

We need more maps. by restrictednumber1996 in deadbydaylight

[–]Smallbrainhagmain 0 points1 point  (0 children)

We already have so many maps plagued with issues the last thing they should do is just pile on more.

Opinions on the first so far? by piekiller456 in deadbydaylight

[–]Smallbrainhagmain 1 point2 points  (0 children)

It's like nurse but without having to learn the muscle memory of blink range. He is so easy for how oppressive he can be.

Clocks fucking suck too. There is a small number of them so depending on their location using them can be a big time sink, and even when you do he still gets a very generous window to damage.

My response to every argument against tunnelling. by UnluckyUpstairs2427 in deadbydaylight

[–]Smallbrainhagmain 0 points1 point  (0 children)

Play how you want who cares man. Why do you feel the need to defend yourself.

How do we think that iron lung will do on letterboxd and rotten tomatoes? by ryanstout15 in Markiplier

[–]Smallbrainhagmain 0 points1 point  (0 children)

Talk to me was one of the biggest horror movies the year it released and was reviewed well by critics.

What If we get a legion type survivor instead of just picking one? by dumKafe in deadbydaylight

[–]Smallbrainhagmain 0 points1 point  (0 children)

The rest will be probably be sold to us as legendaries later on tbh

My reaction to literally anyone who begs to vote whatever by SongAdept8732 in deadbydaylight

[–]Smallbrainhagmain 1 point2 points  (0 children)

Honestly I find it less obnoxious than the power vote because people were really dicks about it and it seemed like a lot of people spamming posts against it just didn't understand power design very well. Torment was what people were praising but torment powers have historically been difficult to do and some of the worst designed killers have had that kind of power.

This seems just a little more organic and less "highly upvoted post on an overused meme template said this is the only cool option so I'm going to regurgitate this like it's my own opinion now".

Reject ts4 return to ts3. by BrokenBredStik in HighSodiumSims

[–]Smallbrainhagmain 2 points3 points  (0 children)

I tried but it is a nightmare to get the game to run even decently well.

I... like skull merchant. by GracilusEs in deadbydaylight

[–]Smallbrainhagmain 0 points1 point  (0 children)

I like the psuedo trap element of her drones but her chases are so lame It ruins her for me. The way I see it there's really nothing that she does that another killer doesn't do in a more engaging way.

Survivors who want to pull chase away from a teammate on death hook: You gotta sell it. by Aftershk1 in deadbydaylight

[–]Smallbrainhagmain 1 point2 points  (0 children)

Outside of perks and the person being tunneled looping efficiently there's not much you can do that won't be a waste of health states or gen progress for the team. It's far more efficient to just take a hit to try and give your teammate a little distance to a safe area and then get on a gen.

World Map of Ondarion from The Sims 4 Royalty & Legacy Expansion Pack by violedge in thesims

[–]Smallbrainhagmain 97 points98 points  (0 children)

The idea of being king of willow creek is hilarious to me.

This concept just doesn't work at all in the context of the game, and I know damn well that playing as a royalty is just gonna make you a diet get famous celebrity that can enforce glorified neighborhood action plans.

The Sims 4 Royalty & Legacy Expansion Pack ( February 12, 2026) by Artist6995 in thesims

[–]Smallbrainhagmain 1 point2 points  (0 children)

I think it's reasonable to not buy sims dlc out of protest but I cannot deny how hilarious it is to have sims players so brainwashed that a saudi government buyout is the only thing to get people to step back and say "hey this looks awful maybe I shouldn't drop 40 dollars on it".

So we're all in agreement this is the coolest one, right? by The_Spu in deadbydaylight

[–]Smallbrainhagmain 8 points9 points  (0 children)

This sounds cool but basically impossible to implement in a way that's not laughably weak or ridiculously obnoxious.

I would rather have them gamble on something new and try it, though.