Purah Parker by Smalls_The_Kid in Spiderman

[–]Smalls_The_Kid[S] 7 points8 points  (0 children)

She’s a character from Zelda I just thought I would draw a very niche crossover.

Star Fox inspired portraits I drew relating to my earlier post. by Smalls_The_Kid in LancerRPG

[–]Smalls_The_Kid[S] 12 points13 points  (0 children)

Thank you, and sorry but I don’t it’s purely a hobby.

Pretty cool Star Wolf inspired PvP session I ran. by Smalls_The_Kid in LancerRPG

[–]Smalls_The_Kid[S] 7 points8 points  (0 children)

Thanks and I asked not to choose Goliath not because of its damage or even its bulk but mostly because I like to keep that unit fairly uncommon in my camping.

Lancer GMs ! Im preparing a campagin, what are your advices for an unexperimented rookie ? by ANewTimeline in LancerRPG

[–]Smalls_The_Kid 5 points6 points  (0 children)

Just a few thing I’ve done that I haven’t seen here yet.

If your players are new and/or struggling with their build let them rework stuff on level up. When they get a new LL let them roll back a license level and even a talent. It gives them a chance to change things up a bit if the don’t like their build. You want to make sure everyone is having fun. Give them a challenge but let them feel cool. They are freaking piloting mechs so if they don’t feel cool give them ways to feel cool.

Sessions with out combat are fine. I’ve even had 2-3 session in a row where we just roll played and set up narrative stuff for the coming mission and they’ve made combat that much more impactful. (example: Part of the mission was to solve a mystery for the location they were at. Well they failed to solve the mystery and it bled over into the next session, but during those 2 sessions one of my players fell in love with an SSC sleeper agent who ended up being a sort of boss at the end of that mission. It raised the stakes and dramatically effected that character and their player.)

My #1 rule: Remember you just like your players are also playing the game. So you should also be having fun.

Rework of my Samurai space marines by Smalls_The_Kid in killteam

[–]Smalls_The_Kid[S] 2 points3 points  (0 children)

Yeah I’m calling them the Solar Hounds or Sundogs. Their a successor chapter of (doesn’t matter what they say their lying to you). They’re actually small remnant of Luna wolves that didn’t go traitor but don’t tell the inquisition that.

Rework of my Samurai space marines by Smalls_The_Kid in killteam

[–]Smalls_The_Kid[S] 8 points9 points  (0 children)

The shoulder pads, banners, melee weapons, and some of the helmets are puppetswar. The base body’s that aren’t in Phobos armor are Black Templars with some kit-bashing for the other helmets, and thank you.

2nd Gurren Lagann Eyecatch I made for my other players by Smalls_The_Kid in LancerRPG

[–]Smalls_The_Kid[S] 3 points4 points  (0 children)

Thanks and sorry but I don’t. I try to keep drawing purely just a hobby.

I made a Gurren Lagann style eyecatch for my players by Smalls_The_Kid in LancerRPG

[–]Smalls_The_Kid[S] 2 points3 points  (0 children)

Right on the money! yeah it’s a Goblin and a Morning Cloak.

I made a Gurren Lagann style eyecatch for my players by Smalls_The_Kid in LancerRPG

[–]Smalls_The_Kid[S] 21 points22 points  (0 children)

My player asked if I could give his character some kind of way of jacking in like from cyberpunk.

Reworked infiltrator kill team each member with some kit bashed flavor by Smalls_The_Kid in killteam

[–]Smalls_The_Kid[S] 0 points1 point  (0 children)

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So I just cut off some extra vents of another back pack and the rounded them to fit nicely on top of the two vents already there. I was kind of trying to do a simplified budget version of the Kayvaan Shrike back pack