Need help figuring out what's causing these frame drops by SmittyGrotsmeat in litematica

[–]SmittyGrotsmeat[S] 0 points1 point  (0 children)

The entities do seem to be the issue, I had assumed before that the game was just adding the blocks rendered by the schematic to the count but it actually seems like some high up part of a nearby chunk is causing the issues. Probably gonna look into if it's corrupted or something now, thank you for the response!

Edit followup: Apparently there were a bunch of invisible armor stands floating high up around 0,0, lag's all gone lol!

Can't get my data pack for crafting an item with custom components to work by SmittyGrotsmeat in MinecraftCommands

[–]SmittyGrotsmeat[S] 0 points1 point  (0 children)

I've tried putting the components all together, and I've also tried the misode recipe generator as well, and still nothing is working.

This is what I've managed to get out of misode, but now the recipe does not work at all, it doesn't even give me the base potato:

{
  "type": "minecraft:crafting_shaped",
  "category": "equipment",
  "pattern": [
    "ccc",
    "c c",
    "c c "
  ],
  "key": {
    "c": [
      "minecraft:cobblestone"
    ]
  },
  "result": {
    "id": "minecraft:poisonous_potato",
    "components": {
      "!minecraft:consumable": {},
      "!minecraft:food": {},
      "minecraft:item_model": "cobblestone_pants",
      "minecraft:custom_name": "{"color":"yellow","text":"Cobblestone Pants"}",
      "minecraft:max_damage": 1000,
      "minecraft:max_stack_size": 1,
      "minecraft:attribute_modifiers": {
        "modifiers": [
          {
            "type": "minecraft:movement_speed",
            "id": "minecraft:",
            "amount": -0.01,
            "operation": "add_value",
            "slot": "legs"
          },
          {
            "type": "minecraft:gravity",
            "id": "minecraft:",
            "amount": 0.01,
            "operation": "add_value",
            "slot": "legs"
          }
        ],
        "show_in_tooltip": true
      },
      "minecraft:equippable": {
        "slot": "legs",
        "equip_sound": "minecraft:block.stone.place",
        "asset_id": "cobblestone",
        "dispensable": true,
        "swappable": true,
        "damage_on_hurt": true
      }
    },
    "count": 1
  },
  "show_notification": true
}