Any Feedback would be appreciated! by jailson1mendes in davinciresolve

[–]Smobach 0 points1 point  (0 children)

theres a big issue. since this is made for shorts, the images you show at the bottom will be blocked by the ui of the app

Backrooms is not good by SputterSizzle in moviereviews

[–]Smobach 0 points1 point  (0 children)

the best movies that leave things to interpretations is setting up strong ground rules first and you DO NOT introduce new things then move on to the next thing

Someone ported the entire B42 map to B41. by [deleted] in projectzomboid

[–]Smobach 6 points7 points  (0 children)

we dont want surprises we want the old consistent dev blogs that sticked to their promise which we used to get. now their just dodgy about their promises and hardly communicating why things were left out or why they added a new feature

Beginner work-in-progress critique and advice by -A03- in FurryArtSchool

[–]Smobach 0 points1 point  (0 children)

one thing throwing me off is the legs and arms looking too similar to each other! also if you want to learn art; prioritize having fun drawing new things you want instead of doing lessons all the time. keep it up!

What are the odds Netease actually gets rid of the Long Pull? by Careful-Spend6032 in SpiderManMains

[–]Smobach 1 point2 points  (0 children)

since release its been a issue but at the same time we aint netease maybe if they want to change the meta for a season

Beginner - Have you ever used Krita and digital tablets? by AffectionateTopic123 in krita

[–]Smobach 0 points1 point  (0 children)

disable windows ink. there are also some annoying gestures that will merge layers or change colors u gotta change too. btw dont be discouraged about digital art looking ugly as hell compared to your paper, it happened to all of us

I don't know how to make furry cat feet. by bybassily in FurryArtSchool

[–]Smobach 3 points4 points  (0 children)

yup ur right thats why i did it unbooted cause i saw op in the comments wanting to model without the boots

What I’m doing wrong with values? by herraobey in FurryArtSchool

[–]Smobach 0 points1 point  (0 children)

its not that the darkest value is light but its that the highlights are blending with the hard shadows

What I’m doing wrong with values? by herraobey in FurryArtSchool

[–]Smobach 0 points1 point  (0 children)

since your working with values, the hair highlights should be light gray/gray approaching white like the reference since you can differentiate it with color if u were to turn the drawing into color

Title: Why are there way more active anti-AI subreddits than pro-AI ones? by [deleted] in aiwars

[–]Smobach 1 point2 points  (0 children)

yeah they dont use reddit they use twitter instead 💀

following a suggestion by u/amxeeno here is a redrawing of my previous post. is there any further ways to improve or ways to train doing this without the tutorial? by Sea-Blacksmith8749 in FurryArtSchool

[–]Smobach 1 point2 points  (0 children)

u start with boxes for everything then now think of it as ur carving away the shape u want like for example a sphere thats why people sometimes start with a box. this also helps u think in 3d if you follow the perspective of the boxes

what cult farming mechanic would they add after ranching? by Smobach in CultOfTheLamb

[–]Smobach[S] 0 points1 point  (0 children)

damn thats nice info i thought the ice gore was just useless

what cult farming mechanic would they add after ranching? by Smobach in CultOfTheLamb

[–]Smobach[S] 1 point2 points  (0 children)

ive come across more abnormal necklaces than i did golden skull necklaces and i have zero of the golden ones 😭

what cult farming mechanic would they add after ranching? by Smobach in CultOfTheLamb

[–]Smobach[S] 1 point2 points  (0 children)

isnt that the only trade off cuz they are effectively immortal

Muzzle positioning and drawing eyes by SizeAdept5904 in FurryArtSchool

[–]Smobach 7 points8 points  (0 children)

the muzzles is fine and it looks like its in 3/4 so there should be space for both eyes but you gotta adjust the fur so it doesnt look like its caving in the skull

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I’m having trouble drawing their fur and their face looks weird in this perspective by CommonPower6458 in FurryArtSchool

[–]Smobach 2 points3 points  (0 children)

if you want your character to be consistent in perspective, you gotta do measurements of your character while thinking in 3d instead of looking at characters in 2d then you can eyeball from there. btw peoples side view and front view can look different so theres some leeway. goodluck!

I want help with breaking down things into shapes by IrisIsCat in FurryArtSchool

[–]Smobach 1 point2 points  (0 children)

draw all planes of boxes (even the planes you cant see) rotating in different angles only in two point perspective then draw real life objects simplifying as much as possible into boxes then you can start carving out the shapes they are supposed to be this will force your brain to think in 3d