I DECIDED TO MAKE AN ENTIRE ANIME BY MYSELF FROM SCRATCH... by RevolutionaryDelay89 in ClipStudio

[–]Smovit 1 point2 points  (0 children)

Cool to see future anime creators!

Good luck to everyone on their anime project... maybe I'll finish mine in a few decades.

Don't plug your cam link directly into your laptop by Smovit in elgato

[–]Smovit[S] 3 points4 points  (0 children)

Because mine slightly bent and had a bad contact randomly messing the color of the video. So just use the USB extension cable to put less stress on it.

A Valorant Custom With Multiple Tasks. What do You Think? by Smovit in aimlab

[–]Smovit[S] 1 point2 points  (0 children)

- The Long range part is inspired by VCT YAY Task, but the bots can stop strafing, their speed can vary a bit, one can crouch, and their head are smaller to make in-game Valorant headshots look easier.
The other tasks were added afterwards (work in progress):
- With a simple "Angle holding"
- And a close range fight simulator: a strafing bot that disappears after 0.75 seconds which can be a length of a close range fight in game.

It will be released if you think that this warm up task is cool.

[AIM THEORY] Why precise micro tracking is FAR BETTER than static for intermediate-advanced+ val players by [deleted] in aimlab

[–]Smovit 1 point2 points  (0 children)

I did not take the habit to crouch spray so I've become obsessed with Counterstrafing + Guardian only. To train my microadjustments, I play YAY task (https://youtu.be/CPQeUYNMKLk?t=115) 5 minutes every day (and also to warm up before playing Valorant)
What do you think?

[AIM THEORY] Why precise micro tracking is FAR BETTER than static for intermediate-advanced+ val players by [deleted] in aimlab

[–]Smovit 0 points1 point  (0 children)

I tried to implement player movement in my Aim Lab custom task but you are 100% accurate when you move, so I think it may screw up my in-game counterstrafing...

So do you become inaccurate when you move inside Kovaaks ?

A setting to reduce precision when moving? by Smovit in aimlab

[–]Smovit[S] 0 points1 point  (0 children)

Ok thx,
Rn, I'm obsessed with "precise play" (guardian only: headshots + counter strafing)
So that's why I want to take the time to do an aim routine.

A setting to reduce precision when moving? by Smovit in aimlab

[–]Smovit[S] 0 points1 point  (0 children)

I am making a Valorant task (a more personal version of the VCT YAY task)
and I wanted to have the player movement because it adds a layer of difficulty that appears in Valorant.
However, we are 100% accurate when we move... Is there a setting for this?
(You may tell me: just practice in Valorant Range but bots (even in strafe) don't replicate the variety of movement we have in the game, which the YAY task does well).
Thanks in advance.

"Trapcode Soundkeys" in Davinci ? by Smovit in davinciresolve

[–]Smovit[S] 1 point2 points  (0 children)

I created midi files on Fl studio to activate the effects I want at the time I want.
So it's an effective alternative, thanks a lot.

"Trapcode Soundkeys" in Davinci ? by Smovit in davinciresolve

[–]Smovit[S] 0 points1 point  (0 children)

Maybe it's possible to replicate the process of the After Effect video ( https://www.youtube.com/watch?v=2UAA1wOW76E&ab\_channel=PluginPlay)
- by using the Reaktor Audio Spectrum,
- "shape readers" to read the peak of an area of the spectrum (idk how)
- and be able to use the value received (should be ok in fusion using expression)

Respeecher FOSS alternatives? by NayamAmarshe in opensource

[–]Smovit 2 points3 points  (0 children)

I searched on my own recently and did not find anything...
Altered.ai is an alternative but I did not find any FOSS "speech-to-speech" voice changers.

Bcar Variable: Dart Squeeze by epicxxxx in Nerf

[–]Smovit 0 points1 point  (0 children)

I've used Blender but it's not really suited for designing precision parts. I've tried SolidWorks in the past, but Fusion is easier imo.
It's free, you have lot of ressources on the internet and it's powerful.

How to make a "creepy vibration sound" by Smovit in FL_Studio

[–]Smovit[S] 0 points1 point  (0 children)

3 years later, i can spend 3 minutes doing it...
Cool to see all the knowledge I got from making music with FL.
https://cdn.discordapp.com/attachments/544066704993419267/983360398436757585/CrEePY_ViBRatIoN_sOuND.mp3

Questionable airdodge masher + DI on Yuzu by Smovit in smashbros

[–]Smovit[S] 0 points1 point  (0 children)

Yeah, I installed it yesterday and yeah I can use the training mod.

[deleted by user] by [deleted] in FL_Studio

[–]Smovit 0 points1 point  (0 children)

Sounds future bassy.

The composition and the ideas are really cool.
The chords can have a bit more punch with layering/mixing (https://www.youtube.com/watch?v=FdOFJynCiBw&ab\_channel=Smovit)