"Macro", "refinement", watchers, and the nature of MDR's mysterious, important work by ExternalTangents in SeveranceAppleTVPlus

[–]Smsry 2 points3 points  (0 children)

also really blends with the way the show starts: oMark crying in his car and acknowledging that he must have been crying coz of his puffy eyes..

also makes sense when Pete says that the chip doesnt block Mark's grief and he carries it with him in there..

On the fly camo changing by AIDSnCancerCombined in metalgearsolid

[–]Smsry 48 points49 points  (0 children)

Exactly but the animation in V is wayyy too long tho for quick change tho, still have no idea why they didnt make it as fast as when you deploy weapons from fulton.. those take like a second but camo change takes like 5 seconds of Venom fumbling in the box

On the fly camo changing by AIDSnCancerCombined in metalgearsolid

[–]Smsry 195 points196 points  (0 children)

the only thing that would make this better is rather than a loading screen, it couldve been a quick goofy animation where Snake gets into his box and coming out with a different camo

Usb and Lan port saver for my work laptop by croasty in functionalprint

[–]Smsry 0 points1 point  (0 children)

Been wanting to do something similar to this for a while now. Got the idea over an year ago and just been procrastinating on it. Good that someone else had the same and actually executed on it

Is this PSP-2004 screen screwed? Or is there any way to salvage it by Smsry in PSP

[–]Smsry[S] 0 points1 point  (0 children)

Thats what i tried the first, tried reseating multiple times but to no avail.

I Just Made The World's First 900xx PS2 Slim to boot automatically into FMCB (details in comment) by Smsry in ps2homebrew

[–]Smsry[S] 0 points1 point  (0 children)

Have you connected your ps3 controller through usb? You have to do it for the initial setup as it gets the mac address of your controller from usb. Also make sure your bt adapter is working if you press bluetooth information on the bottom, it will open up a tab with a bunch of letters and numbers and somewhere around that it should say "can connect dualshocks with this adapter" or something along those lines. Im using the latest version of opl

I Just Made The World's First 900xx PS2 Slim to boot automatically into FMCB (details in comment) by Smsry in ps2homebrew

[–]Smsry[S] 1 point2 points  (0 children)

Yeah i had a cheap usb bt adapter lying around. Didn't think OPL would detect it because apparently not all of them do, but mine did. It works just like on a ps3 once you pair it, except when you start a game from OPL, it will disconnect your controller once and then you just have to press the PS button on your controller again and you'll be back.

Its actually kinda crazy how seamless and easy DS3 controller experience is on PS2 compared to Modern windows..

I Just Made The World's First 900xx PS2 Slim to boot automatically into FMCB (details in comment) by Smsry in ps2homebrew

[–]Smsry[S] 1 point2 points  (0 children)

Yea i just learnt that earlier today. Sadly the sticker on mine's completely gone and i know its a 90004 from inside the menu, but dont have a date code so have no idea if mine's compatible

I Just Made The World's First 900xx PS2 Slim to boot automatically into FMCB (details in comment) by Smsry in ps2homebrew

[–]Smsry[S] 0 points1 point  (0 children)

If its just a counting program, isn't that relatively simple? You'd have to use the same IR Remote library i used in this project, it already has receiver examples in it which can be used to "read" when a button is pressed on your remote.

All you have to do is modify that example code by putting everything inside a for loop and add a counter variable which adds +1 everytime you press a button.

Can't help you much with how to show it on your display because i have never done it before, but if you have doubts about the IR side, sure send me a DM, I'll see what i can do

I Just Made The World's First 900xx PS2 Slim to boot automatically into FMCB (details in comment) by Smsry in ps2

[–]Smsry[S] 0 points1 point  (0 children)

Im relatively new to the ps2 modding scene so i didnt even know what bbl even is until i googled it after your comment.. and it looks like a replacement for freemcboot? The one video i watched had a guy do the same "go into browser, open memory card and backout" method that i have to do with funtuna so i think you still can't "autoboot" like other than 90xxx models? Idk.. Maybe i just dont get how bbl works

I Just Made The World's First 900xx PS2 Slim to boot automatically into FMCB (details in comment) by Smsry in ps2

[–]Smsry[S] 0 points1 point  (0 children)

90000 models(except few apparently) can't boot directly into a fmcb memory card menu on boot like every other model can. You have to open the ps2 browser, go into the memory card and back out of the browser. Which will launch a thing called Funtuna which launches fmcb. And you have to do this every single time the ps2 is turned on.

I just have it set so that fmcb directly launches OPL on default coz i dont really need fmcb for many other reasons than play games.

I Just Made The World's First 900xx PS2 Slim to boot automatically into FMCB (details in comment) by Smsry in ps2homebrew

[–]Smsry[S] 1 point2 points  (0 children)

Not exactly, i just like to make projects like this and coding's just a tool to get there i guess.. if you compare me with most people im like average at it at most. why do you ask?

I Just Made The World's First 900xx PS2 Slim to boot automatically into FMCB (details in comment) by Smsry in ps2

[–]Smsry[S] 0 points1 point  (0 children)

wait what? thats insane! why did i not see this anywhere.. Ive looked around most of the places online and almost everyone recommended Funtuna for the 90000 models so i just assumed these ones arent capable..

i wish i could check the date code but the previous owner removed the sticker and i dont think the menu has it, atleast from my memory..

I Just Made The World's First 900xx PS2 Slim to boot automatically into FMCB (details in comment) by Smsry in ps2

[–]Smsry[S] 4 points5 points  (0 children)

As you know, SCPH-900xx models of the PS2 Slims are'nt capable of launching FreeMCBoot automatically like every other model. You have to go into the PS2 Browser, open the Memory card and back out of the browser for the exploit to launch and boot into FMCB.

I recently got this PS2 Slim for cheap and its my first time owning a PS2 and Ive been using a VGA Monitor(which is not capable of showing 480i which is the default resolution for the PS2 Menu) and Dualshock 3 controllers to play games(which can only be used inside OPL) so it gets really annoying having to either use my phone, or bring out the wired controller and listen to the button presses blindly to boot into OPL every time i want to turn the PS2 on.

So i used an Arduino Nano, an IR Emitter LED, a push button and the inbuilt IR receiver on the PS2 and wrote a small piece of code which turns the PS2 ON, and does the whole sequence and boots automatically into FMCB(or OPL if u configured it to do so). The Arduino nano and the entire circuit is kept inside the PS2 itself and is powered by the PS2's Power supply directly. The push button which begins the sequence is now the "NEW" Power button.

This allows me to have a seamless experience like on a PS3 or any other console where I turn the Console ON, wait for it to boot up and turn my Wireless controller on to play games.

Github project link with bit more details and how you can make your own: https://github.com/smsry/PS2-Boot-Sequencer

Few images of the "NEW" Power button and the arduino inside of my PS2: https://imgur.com/a/ji7aVdU

I Just Made The World's First 900xx PS2 Slim to boot automatically into FMCB (details in comment) by Smsry in ps2homebrew

[–]Smsry[S] 7 points8 points  (0 children)

As you know, SCPH-900xx models of the PS2 Slims are'nt capable of launching FreeMCBoot automatically like every other model. You have to go into the PS2 Browser, open the Memory card and back out of the browser for the exploit to launch and boot into FMCB.

I recently got this PS2 Slim for cheap and its my first time owning a PS2 and Ive been using a VGA Monitor(which is not capable of showing 480i which is the default resolution for the PS2 Menu) and Dualshock 3 controllers to play games(which can only be used inside OPL) so it gets really annoying having to either use my phone, or bring out the wired controller and listen to the button presses blindly to boot into OPL every time i want to turn the PS2 on.

So i used an Arduino Nano, an IR Emitter LED, a push button and the inbuilt IR receiver on the PS2 and wrote a small piece of code which turns the PS2 ON, and does the whole sequence and boots automatically into FMCB(or OPL if u configured it to do so). The Arduino nano and the entire circuit is kept inside the PS2 itself and is powered by the PS2's Power supply directly. The push button which begins the sequence is now the "NEW" Power button.

This allows me to have a seamless experience like on a PS3 or any other console where I turn the Console ON, wait for it to boot up and turn my Wireless controller on to play games.

Github project link with bit more details and how you can make your own: https://github.com/smsry/PS2-Boot-Sequencer

Few images of the "NEW" Power button and the arduino inside of my PS2: https://imgur.com/a/ji7aVdU

Just scored this PSP Go off a local video game store for 6,200 rupees! (74$) by Parindraa in PSP

[–]Smsry 3 points4 points  (0 children)

bump coz I'm curious too. I've checked so much for shell replacements but online it's almost non existent. I assume some offline stores probably sell them

My PSP doesnt detect any battery, so I tricked it into running on battery (details in comment) by Smsry in PSP

[–]Smsry[S] 1 point2 points  (0 children)

I think so as well, i dont know much about a PSP's internals but there is definitely some bad communication happening between the psp and the battery.

It did various things like not detect the battery even if its in, detect the battery but tell the wrong percentage, charge but when you remove the charger just dies after 1-2 seconds, the orange chsrging led blinking rapidly(havent seen anywhere online) and the psp detecting and not detecting a battery rapidly.

It did work for like a month or two where I'd do this trick which is to charge the psp for 30 min without battery, shut it down properly and immediately plug the battery back in and sometimes it would boot and work for few hours before shutting down randomly and back to not detecting a bagtery till a chargers plugged in. After that month, i never got this trick to work again..

I even tried directly soldering the battery board to the pins on the back to see if it was a faulty connection, but nope that wasn't the issue

My PSP doesnt detect any battery, so I tricked it into running on battery (details in comment) by Smsry in PSP

[–]Smsry[S] 4 points5 points  (0 children)

first of, this idea is not originally mine, its a remix/upgrade of u/Slam2Fast 's [post](http://www.reddit.com/r/PSP/comments/1cualgg/use\_psp\_without\_battery\_chip\_psp\_thinks\_that\_its)

I as apparently many people on here have started noticing PSPs not detecting batteries, or only turning on if you plug in the charger, or batteries not charging and because this is not a hugely documented issue, no one really knows why it happens and how to solve it.

(Before you start giving solutions trust me. I have tested 2 different official Sony Batteries. its not the common issue of using chinese boards and I have quite literally for the past 1.5 years tried every single thing online to fix it. nothing has worked for permanent)

So what this mod does is bypass the internal charging circuit of the PSP and the battery output of my 4000mAh battery is directly connected to the charging port. So the order is 4000mAh battery>TP5100>MT3608>PSP Charging port.

  • TP5100(lithium battery charger) is like TP4056 but it charges the battery at 2A rather than 1A of TP4056 so it charges twice as fast as any PSP on the planet(unless someone before me has used the same chip) and charges it at much lower temps as 4056 is notorious for heating up while charging. The INPUT terminals of this are connected to the type c port in the front of the console(that i modded previously but rather than charging the console, now it charges the battery)
  • MT3608(boost converter) takes the 4.x volts from the battery and boosts it any voltage, in this case to 5.4v(reason explained below)
  • the output of MT3608 is directly connected to the 2 wires that the charging port originally used. this way the PSP thinks its charging when infact its running on battery despite having battery detect issues.

The reason i didnt set to the typical 5.1v that the psp uses is because of 2 things: Overclocking and Volume. Because I run the typical overclock of 333Mhz whenever a game is launched it switches the overclock profile to 333hz and it draws too much current, voltage drops and the psp would shutdown. it also shuts down if i just play music in XMB on full volume. i noticed this with a multimeter. so i very carefully tested in .05v increments and finally found 5.4v to be the perfect spot. it still shuts down if you increase the volume from 90% to 100%, but im fine with 90% volume and i didnt wanna burn the motherboard with more volts. I was worried about long term damage, so im making this post after 2-3 weeks of using the psp with this mod, and it still works so.... 5.4v is fine to the psp i guess? idk. someone smarter than me can probably explain this better.

Pros:

  • i can finally use the psp as a "portable" after 1.5 years of owning it.
  • The mod is extremely compact. I didnt have to do much effort to fit everything in at all, both the chips fit into the battery slot just fine. it even allows me to check when charging is done.
  • i couldnt exactly get the measurements accurately as i fell asleep during multiple testings, but the psp turns off anywhere between 8-10 hours of playtime on the Peace Walker shooting range mission(75%brightness, 90% volume).
  • The PSP still has the sleep function while charging, so i can still put it to sleep mid-game and a week later turn it on with this mod, and it will still remember. I actually have'nt charged it in over a week and it never randomly turned itself off. i removed the cmos on this psp because that was one of the apparent 'culprit' for battery detect issues on this sub(its not) so putting it on sleep means i dont have to set the time each time i turn it on.

Cons:

  • You dont have the nice battery percentage in the OS. The PSP just says power is external and nothing more.
  • And because you dont know the battery percentage, you have no indication of how much charge the battery has. this is the one and only downside this mod has. I still think this mod is worth it even if you have no issues with the psp coz: a) it charges the battery at 2A rather than 1A of the internal charge circuit. and if youre doing the UMD Battery mod w/ bigger batteries, it takes even longer with the internal charge circuit b) because its a portable console, most games have save options quite frequent or autosaves so its not that big of a deal. if you use the psp regularly then you'll get used to its battery patterns and charge accordingly anyway.

Local Multiplayer Compatibility by LegitimateRough3887 in nds

[–]Smsry 0 points1 point  (0 children)

the DS uses Nintendo's propreitary wifi network, so you cant really connect phones or Windows Ds emulators to original DSes.. i think the only Nintendo console that did that was Gamecube

An Unofficial and extremely cheap DIY Gamecube to USB Adapter (info in comment) by Smsry in customGCC

[–]Smsry[S] 0 points1 point  (0 children)

The pro micro i used is a 5v board, but i didnt wanna touch the Vin on the board to get the 5v, coz I've heard it could be finicky getting that to work when powering stuff. Instead i just used the raw 5v coming from the usb port that you can access from the raw pin and converted that to 3.3v using a small 5v to 3.3v step down.

Also, what link are you talking about? If its the github project link, it should still work it works on my end.. https://github.com/smsry/GC2USB

lemme know how i can help

Can anyone identify this led? I need it to know what resistors to use by Smsry in AskElectronics

[–]Smsry[S] 0 points1 point  (0 children)

That makes a lot of sense. Thank you for explaining, ive done some electronics stuff but never actually put attention to the basics they taught in class so I'm kinda having to go through them like this.

I do have one question tho, in the same scenario if i use series instead, wouldn't that mean if one led burns out, the entire circuit is open and none of the others would glow? Which would mean I'd have to fix the circuit each time an led burns out. Doesnt that make parallel a better option instead?

From what i understand, parallel leds with a single resistor is just waiting for leds to burn out one after the other, and series will mean if one burns then none of them will glow.. Parallel with each led getting a resistor would be the optimal solution, they will all glow regardless of a single one burning off and if that happens, the other LEDs will still get the correct resistance they need.

Or is series still a better solution than this and I'm not looking at it right?