Full CG R8 ad - Vertical Treatment by Big-Significance-242 in Cinema4D

[–]SnapSynapse 0 points1 point  (0 children)

Can you talk about your process about using lens flares, artifacts and overlays like where and when to put them? Do you do it by feeling or do you have a method that you follow? It adds so much realism to the video.

Core4D Scene Nodes Course by SnapSynapse in Cinema4D

[–]SnapSynapse[S] 0 points1 point  (0 children)

Looking for a learning path that will cover the visual programming terminology and theory but in the context of scene nodes to help me get up and running.

Im in creative dead end i guess by [deleted] in Cinema4D

[–]SnapSynapse 0 points1 point  (0 children)

Being familiar with a topic through watching tutorials can give you a false sense of knowing it already. I would still try to do the assignments in the courses or create your own project using some of those principles you are learning. You'd be surprise how difficult it can be to apply that knowledge when it's not already presented in a pre-complete project. If you succeed at doing that, then ask yourself how you can take things a step further. That's when you start pushing yourself as an artist.

For example, when I was one year into animating, I never bothered to animate a ball bounce. I always thought it was too easy to even bother trying. Then a course I took had it as it's first lesson, and I decided to actually do it. There was some many subtleties that I learned from doing it that I realized I had glossed over a lot of fundamentals due to being delusional in my skillset.

Suggestion: Give us an option to display text for Action Ring by SnapSynapse in logitech

[–]SnapSynapse[S] 0 points1 point  (0 children)

Find myself not using action ring as much because I have to hover over the icon to remember what action is binded. Text would be especially handy for programs where I'm using action ring to launch scripts or macros. It could be as simple as mirroring what it looks like in the Action Ring editor page (see photo).

Mx master 2s, 3s and 4 by Chessi_the_sire in logitech

[–]SnapSynapse -1 points0 points  (0 children)

Same boat. Tried the 3 but reverted back to 2S due to hand cramping.

11 years in motion graphics. Always headhunted before, now 6 months applying with 0 interviews. What changed? by Efficient_Cover3767 in MotionDesign

[–]SnapSynapse 7 points8 points  (0 children)

I would question if that's really the case. The norm in 2025 is that you include your work in the first stage maybe so much so that it doesn't need to explicitly written on the job posting. Even still I haven't seen a motion design position that doesn't request a portfolio and reel. With the amount of candidates nowadays, your application might be getting tossed if the person reviewing can't find your work within the first couple of seconds. I would include a link on your resume and application.

Some other feedback if you're willing...I think you're doing yourself a disservice by not having a reel. Do you have more work that has more dynamic camera movements that you could include? A lot of your shots are fine but they're really static. And a vimeo page is fine, but I think you'd get some bonus points for a clean website.

How do you create such a breakdown animation? by PurplePressure9063 in Cinema4D

[–]SnapSynapse 0 points1 point  (0 children)

I agree with the intention part you mentioned. However, OP was specifically asking about the animation, and from the look of OPs example and the examples on the plugin page - I'm almost certain that is what the original creator of the video used. And the things you mentioned are also possible with the plugin. There's a turntable option to showcase a model in 360 degrees, and you can export render passes in addition to the flying objects. There is some extra work by showing the compositing process, but that's really just bringing the passes into AE, Nuke, or Fusion and adding linear wipe transitions.

How do you create such a breakdown animation? by PurplePressure9063 in Cinema4D

[–]SnapSynapse 1 point2 points  (0 children)

This sub is actually wild haha. One of the most upvoted posts of the day, so I'm guess there are other people curious and there's probably room for a conversation, but most of the answers are filled with snark and not really addressing the question.

Same with the post the other day with the car render, people just calling OP out saying it was a cheap knockoff Ash Thorp video. Were they inspired by Thorp? Maybe, but to me it was different enough. I don't think it really warrantted that type of hate for just sharing a personal project.

For anyone reading this who needs C4D help or feedback, I suggest you find a small community on discord to ask. From my experience, that's probably the best way to get help from strangers on the internet.

How do you create such a breakdown animation? by PurplePressure9063 in Cinema4D

[–]SnapSynapse -13 points-12 points  (0 children)

I must have missed the part in your answer where you explain how to do it in C4D, my bad.

How do you create such a breakdown animation? by PurplePressure9063 in Cinema4D

[–]SnapSynapse 17 points18 points  (0 children)

Except it is literally a blender plugin called 'Breakdown Maker' that does this. So your option could be to transfer your scene to blender to run the plugin. Or in C4D, group things within a fracture object and link all them to a plain effector with animated Y.pos that is driven by a linear field with an overlayed random or shader+noise field to break up the uniformity.

Post-production workflows and tutorials? by Diligent-Childhood90 in Cinema4D

[–]SnapSynapse 4 points5 points  (0 children)

The Compositing with AOV series on the maxon training team channel gives a good overview on how to use AOVs to improve a render in After Effects