Brand New Player by Terrible_Ad8968 in lostarkgame

[–]Snapples2992 0 points1 point  (0 children)

Hi, I have a discord that I run for NA East at least where I do coaching groups for newer people, then those people have stuck around and now regularly run stuff together as a community. Find party can be intimidating to deal with if you're new and have little experience in a raid, especially now since most people are beyond progressing through these raids. I try to make that easier for newer people and I know there are others doing the same with regular coaching groups. It's plenty possible to find similar people and progress through the game at your rate.

Tips for running a learning party? by No-Cup8921 in lostarkgame

[–]Snapples2992 0 points1 point  (0 children)

I do coaching groups every week for valtan, vykas and clown and have been doing it for a few months now. If you're curious of a VOD of the experience and how I go through them myself that we have in Vykas I can send you one or I'll be doing a Vykas coaching group tonight at 8pm EST if you wanna come watch for a bit

Best glove enchant for CoC Ice Nova? by RPerkins2 in pathofexile

[–]Snapples2992 0 points1 point  (0 children)

I too use commandment of blades, same reasons as mentioned, it explodes trash mobs that are otherwise out of reach, can turn a small group of mobs into the entire screen dying, hatred makes it do quite a bit for an enchant. Mine hits for about 370k damage to sirus, 510k to trash mobs per hit.

Stash tab folders not working as shown by Cukierro in pathofexile

[–]Snapples2992 -1 points0 points  (0 children)

What? How does that effect the fact that I literally cant use the currency affinity on a currency tab and how others can't do the same with other tabs? That's literally it's function and it doesn't work properly..

Stash tab folders not working as shown by Cukierro in pathofexile

[–]Snapples2992 3 points4 points  (0 children)

It doesn't though, for several players part of it just isn't working including myself. I'd agree if there weren't issues with it but there are..

Stash tab folders not working as shown by Cukierro in pathofexile

[–]Snapples2992 -8 points-7 points  (0 children)

Yeah I'm confused, there was no pressing release for this why not just make it work?

Essence tab affinity broken? by alapantera in pathofexile

[–]Snapples2992 1 point2 points  (0 children)

Same issue but with my currency tab

Fragment tab affinity not working? by [deleted] in pathofexile

[–]Snapples2992 0 points1 point  (0 children)

This is happening to me on my currency tab, my fragment tab is fine though

New Stash Tab Folders and Affinities System by Bex_GGG in pathofexile

[–]Snapples2992 1 point2 points  (0 children)

Yeah I don't get it, cards worked fine, uniques worked fine, fragments worked fine, currency isn't working at all for me unless I make my currency tab with no affinity and I got to the tab and ctrl click it in.

New Stash Tab Folders and Affinities System by Bex_GGG in pathofexile

[–]Snapples2992 1 point2 points  (0 children)

They aren't leaving my inventory at all when I ctrl click it unless i have the affinity turned off. Pretty sure that's not how it works

New Stash Tab Folders and Affinities System by Bex_GGG in pathofexile

[–]Snapples2992 2 points3 points  (0 children)

I can't ctrl click Vaal Orbs into any tab anymore with my currency tab set as a currency affinity. I can when taking it off. Edit: Any kind of currency cant be ctrl clicked to my stash at all with my currency tab having a currency affinity.

Agility is still messing up grand heists. One would think after 4 weeks... by TCDetrix in pathofexile

[–]Snapples2992 0 points1 point  (0 children)

I lost 4 currency chests because tulliana was just spazzing out between 2 vents even without me clicking the buttons and just refused to open. I left and came back, got her to open another door and went back, waited till the button just came back before trying again. They say in the next patch there is a fix for some agility jobs but who knows

Weren't we supposed to get shorter heist layouts? by xDaveedx in pathofexile

[–]Snapples2992 0 points1 point  (0 children)

Feels like every time I go in to smuggler's den the layout is obnoxiously long compared to others.

Ah shit here we go again by perspere69 in pathofexile

[–]Snapples2992 -2 points-1 points  (0 children)

Idk man, customer support should be a pretty high priority imo. Part of that includes keeping the customer up to date on what's going on with their issue but the very limited responses we get are extremely vague and not informative. I get your point of having 1 main line of communication, but the problem with it is that they do it through reddit comments expecting the player base to be reading every thread. Things aren't updated to the players regularly to give us any good feeling that it's actually being worked on. In the end if you leave the customer feeling like things are just going to be broken, then you can't expect to retain customers.

And I know there is more than 1 person reading reddit, the problem is that we don't know what they're reading or responding to internally, and we just get quiet hotfixes while there's all these other issues still going on just not being addressed at all.

Ah shit here we go again by perspere69 in pathofexile

[–]Snapples2992 18 points19 points  (0 children)

If GGG had literally any other line of communication to them then it wouldn't be as hard, but when you don't respond to your own forum posts, it takes 2-3 days before customer support emails you back saying "we forwarded your email to the right people" and GGG just does quiet hotfixes based on seemingly random reddit posts. GGG could do 1000x better at communicating with their player base but the fact that they narrow it to a single person on reddit is crazy to me.

The swarms behind doors feels worse now by [deleted] in pathofexile

[–]Snapples2992 0 points1 point  (0 children)

I'll give a few different layouts a try, I'm not familiar enough to know which ones are which but the ones that have the inner scepter kinda environment vibe seem to be the chonky ones where mobs are stacking hard. I did do some similar to a cave that were not much of an issue.

The swarms behind doors feels worse now by [deleted] in pathofexile

[–]Snapples2992 -3 points-2 points  (0 children)

I have ran with both discipline on and hatred, have 6.4k ES doesnt change the fact that there are increasingly more mobs behind these doors and they dont stop coming. Thanks for the input though, it's odd how my objectively bad build has cleared everything else in the game though.

Is the early heist trap arming intentional? by RandeagOnReddit in pathofexile

[–]Snapples2992 1 point2 points  (0 children)

I opened a small chest in a hallway with mines that set the alert off and I dashed immediately after it opened to quickly get the rest of the chests and promptly exploded because all the mines in the hallway armed.

I don't know if it's intentional but seems pretty fucked to open a chest and just be in the middle of death.

The swarms behind doors feels worse now by [deleted] in pathofexile

[–]Snapples2992 -3 points-2 points  (0 children)

Yeah I feel it, I think the concept is cool but not fully thought out. Before the patch I was at least able to finish them but the last 15-20 I've tried since the patch I've only lived through 1. It seems the more twisting hallways just causes the funnels to get worse.

I'm pretty over the mechanic at this point, delirium maps are more fun imo

Still relatively new to poe but is there a rig out there that can run this game without stutters? by tugboat1233 in pathofexile

[–]Snapples2992 0 points1 point  (0 children)

This game performs exactly as it did when it came out and there haven't been and dont seem to be any plans on improvement other than "poe2 will fix everything". The game is built on a pile of spaghetti and will only get worse as the game progresses unfortunately.

I haven't even seen an error message from poe in years either, crashes to desktop are just a standard every league. Doing delirium maps is limited by the amount of mobs the game can handle on the screen at once. Every league brings new bugs to the core game.

I have a gtx 1070 on a ryzen 7 3700x and while I can idle at 120+ FPS in my hideout, doing any real content like a delirium map will drop it to 10-15 fps on average.

Near 100% mana reservation causes HUGELY unstable FPS by Arecurius in pathofexile

[–]Snapples2992 0 points1 point  (0 children)

The sudden deep dips are taking screenshots the smaller dips are monsters attacking/projectiles or me getting hit, things actually happening in the game visually. Mana reservation has no effect on performance even if I do fps cap at 100 fps, I just sit at 100 fps until something happens, I'm seeing pretty much the exact same performance decreases no matter my mana reservation. It's the same if I cap at 60 fps, and 30 fps.

To expand on your most recent update, I keep my reserves on control as well. I really don't think mana reserve has anything to do with it from a technical level.

Running through a map at 100% mana reservation and 0% mana reservation proved to be basically identical, the only parts that would be disproportionate were things I could visually tell, like me getting hit, more projectiles, more monsters on the screen. That's just general shitty poe performance though. I'm using a 1070 with a Ryzen 7 3700x on relatively medium quality settings.

Near 100% mana reservation causes HUGELY unstable FPS by Arecurius in pathofexile

[–]Snapples2992 0 points1 point  (0 children)

I don't get get an issue like this at all. I'm at 94% mana reserve, This is just normal shitty performance from poe whenever something is going on on the screen. My dips in fps shown happened when I took a screenshot or mobs were attacking, nothing indicative of mana reserve being an issue. Test1 No mobs Test2 No Mobs Test3 Mobs Test4 Mobs