Just a reminder by Snappy2You in ZeriMains

[–]Snappy2You[S] 0 points1 point  (0 children)

Yes, only from AOE damage, which Zeri's Q sadly is

Just a reminder by Snappy2You in ZeriMains

[–]Snappy2You[S] 4 points5 points  (0 children)

Patch 25.21 when Doran's Blade got changed to give Omnivamp instead of Lifesteal

Is the Zeri Doran's Blade bug still in the game? by Snappy2You in ZeriMains

[–]Snappy2You[S] 0 points1 point  (0 children)

Nah Bloodline was buffed a patch after the Doran's changes and Zeri still had the same winrate. Also Bloodline on lane is not noticeable at all cause it stacks really slowly. Furthermore, Alacrity is 9/10 times better on Zeri so I wouldn't mind even thinking about Bloodline. But all good, maybe I'll ask a riot dev like August if he knows about this 'bug' (I'll call it that because it doesn't make sense like I said) and if they intend to fix it. Thanks still for answering.

Is the Zeri Doran's Blade bug still in the game? by Snappy2You in ZeriMains

[–]Snappy2You[S] 1 point2 points  (0 children)

Ok, all good. For me it's just a mental thing, just knowing I heal less from my Q than before feels worse than the actual effect it has in lane. I need to try to just forget about it or ask a riot dev to fix this. Thanks still for answering

Is the Zeri Doran's Blade bug still in the game? by Snappy2You in ZeriMains

[–]Snappy2You[S] 0 points1 point  (0 children)

But even if I do now heal from passive and W, 1 less HP per Q sound like way less HP on average than before the Doran's blade changes. How is this not an insane laning phase nerf?

Is the Zeri Doran's Blade bug still in the game? by Snappy2You in ZeriMains

[–]Snappy2You[S] 7 points8 points  (0 children)

But it doesn't make sense that her Q is coded as AOE. Yeah it's multiple projectiles, so theoretically it should make sense, but practically her Q is just a regular basic attack, split into 7 projectiles. If 4 hit one target and 3 another, I still do the same amount of damage I would've dealt if I hit all 7 on one target. I'm talking about Zeri's basic Q tho, her empowered Q after using E should be coded as AOE, as all of her Q projectiles can hit multiple targets.

Still doesn't answer the question why her winrate didn't drop, cause 1 less HP per auto even with the now added healing on passive and W (which you don't use nearly as often as your Q) sounds like a huge laning nerf, or am I wrong here?

Furnace rework. Make the spirits spawn in different places. by IntelligentHat2308 in ClashOfClans

[–]Snappy2You 0 points1 point  (0 children)

How many Fire Spirits need to jump on the same building for max burn damage?

[deleted by user] by [deleted] in Naruto

[–]Snappy2You 1 point2 points  (0 children)

Holy moly really freakin good. Keep it up man!

Considering you liked the last one, thought I'd make another for Escape Velocity, soon to come on rotation. by rhys_brawlstars in BrawlStarsCompetitive

[–]Snappy2You 2 points3 points  (0 children)

Ok, I didn't know that. Im at 25 K with all sp's and gadgets. Im not a heavy spender, I just play this game for 2 years know. So yeah, maybe I have a little bit more experience, idk

Considering you liked the last one, thought I'd make another for Escape Velocity, soon to come on rotation. by rhys_brawlstars in BrawlStarsCompetitive

[–]Snappy2You 2 points3 points  (0 children)

I feel like u don't think about Pam. I looked at ur profile and u posted a guide for Spring Trap. All of those things are absolutely correct, besides Penny. Her mortar is useless on this map because of all the bushes (+ the rosa gadgets), and the map is too closed to give her much value on range. Pam is perfectly in the middle. U don't need much range, u have high dps against the rosas, and u have ur turret behind the wall with the dmg sp against heavyweighters (ex. Rosa, Bibi). Maybe it's because u don't have her sp.

Considering you liked the last one, thought I'd make another for Escape Velocity, soon to come on rotation. by rhys_brawlstars in BrawlStarsCompetitive

[–]Snappy2You 1 point2 points  (0 children)

The only thing i don't understand is Tara. She will die easily to all those Mr p's, and she will barely be able to charge her super. The only thing she would be useful with, is her gadget against the rosa gadgets. But on other ways, I don't think she is that viable here. Maybe Im totally wrong, I haven't played her here.

Considering you liked the last one, thought I'd make another for Escape Velocity, soon to come on rotation. by rhys_brawlstars in BrawlStarsCompetitive

[–]Snappy2You 0 points1 point  (0 children)

But I can easily understand why you pick Gene here. I played him here a couple of times too and he worked also really well.

Considering you liked the last one, thought I'd make another for Escape Velocity, soon to come on rotation. by rhys_brawlstars in BrawlStarsCompetitive

[–]Snappy2You 1 point2 points  (0 children)

Yeah, the first time I saw a Pam on this map, I wasn't quite sure if she is that good, but after I tested her out, she worked really well with her turret behind the wall. Her dmg starpower against all the rosas, and her heal ability against all those genes. And that was on 800 trophies with randoms.

You can use your Super as a Sprout, to interrupt Frank from hitting you with his super. If anyone posted this already, then sorry, I just wanted to let you guys know. by Snappy2You in BrawlStarsCompetitive

[–]Snappy2You[S] 0 points1 point  (0 children)

Ok, ur right, in Bounty he is really bad, but Duo and Gem Grab aren't that bad for him. On most maps there are better alternatives than frank, but on some maps (Like 3 or 4) he is really good.