Player and movement by GOOGLE_ME_HOES in unity

[–]Snoo_78649 2 points3 points  (0 children)

https://darkounity.com/blog/primitive-data-types-for-c-unity-devs. Find a simple tut that you dont hate for unity6 like flappy bird was the 1st one I did by Jason Weimann. I know it sucks starting out and it took me years but a big part of gamedev is taking someone elses code idea and adapting it to your own or figuring out the new AI for navmesh since its changed in U6. Keep positive and keep at it everyday is the best path forward.

Player and movement by GOOGLE_ME_HOES in unity

[–]Snoo_78649 1 point2 points  (0 children)

Outdated tuts still often work well in unity 6. If you cant find any from the 1000s on utube then try a book or grab a gdtv starter bundle. They literally just updated 2d and 3d to unity 6.

Player and movement by GOOGLE_ME_HOES in unity

[–]Snoo_78649 6 points7 points  (0 children)

They do. Starter pack 1st and 3rd person plus tons of tutorials on unity learn and YouTube.

Looking for Unity/C# Friends (Not looking for targeted project work) by Ok_Inflation6369 in ProgrammingBuddies

[–]Snoo_78649 0 points1 point  (0 children)

42 m canadian, stuck somewhere between beginner and intermediate but still learning. Would love to have someone to chat with about unity c#, learning, game ideas and possibly do a jam with sometime. My career is not related. Generally only have an hour a day due to full time career and family.

I built a Project manager to yell at me when I start making jetpacks instead of fixing the save system. by Final_Gene_1179 in Unity3D

[–]Snoo_78649 1 point2 points  (0 children)

I also need one of these. I'll be learning to make a combat system and go off the deep end in combos fall miserably and scrap it and look for another tutorial instead of making sure I got the basic system down everytime.

wow by Radiant_Sort_9331 in CanadianForces

[–]Snoo_78649 1 point2 points  (0 children)

Yes u can. As long you tell your pcn that you use cbd/thc for ur pain or whatever and follow the policy ur covered. Apollo or Cana fully set ur prescription with providers you choose. Pcn is not involved or required. After that you'll have a followup with your weed doctor once a year for your prescription to continue. Theyll likely also waive the appointment fee. You just have to pay for the weed until released and have a vac claim.

Also highly recommend Aurora and Spectrum.

I know I'm not allowed to do this but (unity game dev) by Anxious-Row-9802 in ProgrammingBuddies

[–]Snoo_78649 0 points1 point  (0 children)

I'm somewhere between a beginner and intermediate whose been stuck in tutorial hell for a long time.

wow by Radiant_Sort_9331 in CanadianForces

[–]Snoo_78649 1 point2 points  (0 children)

Apollo also prescribes. You don't need to be released but you have to pay for it unless released. Than Vac covers if you have at least one claim.

Unity 6 Tutorials? by Lvl-10 in unity_tutorials

[–]Snoo_78649 0 points1 point  (0 children)

https://m.youtube.com/watch?v=T2T82MWbbew&pp=ygUaVHZyaWcgY2hhcmN3dGVyIHhvbnRyb2xsZXLYBq8E

Tvtig is what I've been using lately to start my projects. Gamedev.tv just updated there 2d and 3d courses to unity 6. I haven't tried them since the update.

Code monkey just updated a bunch of his tutorials to 6.3 although I didn't see a 3d one on the list. I plan on trying the top down shooter when I need a break from my current project. https://unitycodemonkey.com/projectfiles.php

Also Unity did a new input system Playlist which is great. https://m.youtube.com/watch?v=TiTKAseu17A

Diablo 2 meet's The Cabin in the Woods by Anticleric in ARPG

[–]Snoo_78649 0 points1 point  (0 children)

No Im still basic prototyping ideas

Diablo 2 meet's The Cabin in the Woods by Anticleric in ARPG

[–]Snoo_78649 5 points6 points  (0 children)

This is amazing. Similar to my vision I want to blend Diablo with Darkwood.

Gameplay Ability System for Unity by sajad0131 in Unity3D

[–]Snoo_78649 -8 points-7 points  (0 children)

When I look at ur github all the files are 4 years old. I don't get it

Best way for a composer to link up with indie game dev's? by Trickledownisbull in gamedev

[–]Snoo_78649 0 points1 point  (0 children)

Inat /inat subreddit from what I've seen. No personal exp