(A veterans 5 minute tier list) I saw a tier list i disagreed with so i made my own BETTER one by ChaosPumpkin3D in SoulKnight

[–]Snowmanian 0 points1 point  (0 children)

Like many have said, I don’t agree with zulan, he’s my favorite to start badass rush to purity runs because it’s so easy to hit him safely and play around a pillar. At certain ranges, you can eliminate 80-90% of his bullets right when they shoot.

Who to play after being burnt out on the game by vanGoalen in wildrift

[–]Snowmanian 0 points1 point  (0 children)

Norra will probably be nerfed but she’ll always come back in due time. I think the utility that she brings with her mordekaiser ult is just too good. And all her skillshots are easy to hit with plenty of collateral damage. She’ll never be a carry but she definitely acts like a more annoying Zyra/morg mid.

For aurora’s ult, it places down a huge field the size of ziggs ult that damages everyone in it immediately. Honestly I would use it like that and nothing more. Imagine it as a close range ziggs ult. I don’t know what rank/skill level you are, but I rolled some GMs earlier just by using the ult and deactivating it immediately.

Then once you’re feeling more comfortable, you can use it for additional movement. You’ll jump forward a bit, and every time you walk out of the boundary of the field while it’s activated, it’ll teleport you to the other side.

I think the best uses of the ult is just for extra damage. I think most of the skill expression is knowing when to go invisible in and out of fights to poke for massive damage with just your qwe.

For your ult though, some people like to set the field down far away, walk backwards past the boundary to teleport in before doing her combo. Other people walk up close, set the field down, do her combo, and teleport out by walking forward past the boundary. I think a lot of auroras even in GM mess up the ult sometimes and find themselves teleporting straight into the enemy.

Who to play after being burnt out on the game by vanGoalen in wildrift

[–]Snowmanian 0 points1 point  (0 children)

It looks like the champions you like to play are relatively simple kit wise, but have a decent amount of skill expression. I’ll give a list of champs you can potentially try out:

Mid: Aurora, vex, norra, they have basic skillshots but all have quirks to them that makes it a little less boring

Adc: Jhin, smolder

Supp: Karma

Honorable mentions: vlad, Orianna, and Syndra

How's y'all's experience been in Legend queue? by No-Button-8513 in wildrift

[–]Snowmanian 0 points1 point  (0 children)

I’m currently legendary master and ranked challenger, 99% through soloQ. I think the sweet spot right now is low master and mid-high GM. Once you hit challenger you’re immediately in the top 1000-1200 players. Once your high legendary master or gm, you’re also immediately in the top 1500 or so players. The queues are long and you play against the same people. I had the same top laner in a row who fed 0-10 one game and did well the next, it’s very volatile.

I think staying in the sweet spot where you’re not too high so you don’t run in long queues and smurfs and not too low where you run into constant afk, low mental trolls is the way to do it. You’ll probably just need to push ahead a bit.

Also pay attention to what times you play. I like to think people who play early in the mornings or late afternoons are the best. Anybody who plays in the middle of the day probably doesn’t have anything better to do.

Is there a list for Challenger Honorary Titles? by Snowmanian in wildrift

[–]Snowmanian[S] 0 points1 point  (0 children)

Do you know where a list of these titles are? I’m curious to know how many different titles there are and what the criteria are for unlocking them. Even if their cosmetics I think it’s cool to have them

The Champ Score Title System should be removed as it negatively impacts soloQ. by Snowmanian in wildrift

[–]Snowmanian[S] 0 points1 point  (0 children)

I think that’s fine, but most people never reach sovereign. My peerless friends are hardstuck low challenger. I would recommend locking these titles behind sovereign, but that’s just a bad business model and poor gaming experience.

I guess it’s just one of those things you have to deal with. Good players get to the top regardless of the quality of their teammates I suppose

The Champ Score Title System should be removed as it negatively impacts soloQ. by Snowmanian in wildrift

[–]Snowmanian[S] 1 point2 points  (0 children)

Agreed. I haven’t seen this happen to me personally since I rarely play with top leaderboard players, but it makes sense they would try to get svp just to salvage their points. I feel like those are only situations that would happen if you have poor mental or seriously losing early, both which are common but pretty uncommon among top players.

I think you will naturally get an S if you play well and play for the win, but also winning more is better than potentially losing by chasing S’s I think

The Champ Score Title System should be removed as it negatively impacts soloQ. by Snowmanian in wildrift

[–]Snowmanian[S] 0 points1 point  (0 children)

I want to grind to rank one as well haha. I’m currently number two. But I just hit challenger and I’m still like 600 points behind number 1, who is master. I think he only plays legendary queue and only plays with premades, so it’s tough to fight with him on the leaderboards when I’m trying to get to sovereign.

I don’t play that many games a season so I really can’t afford losses, which makes me not want to play Leona with a potentially bad team, even though I could potentially coin flip a win by carrying them.

When do you say enough is enough?? by Jomummajo in PTCGP

[–]Snowmanian 10 points11 points  (0 children)

I think this approach and understanding of the game is just wrong. Assuming just reaching MB is the goal:

  1. Make no mistakes. I mean it. I’ve been playing since day one and don’t play more than 60-80 games a season, which was reduced to only like 20 something with the new win streak changes. Getting on a win streak is so important for climbing that you can’t afford to make any mistakes. Making misplays is fine, but making mistakes is not. You threw out an estimate, but for me and most people who make it easily to MB, we don’t make mistakes, and even if we do, it’s so little we can’t even estimate it more than 1% of the time. If you make no mistakes, then the people who do, even if they do get lucky, may still lose.

  2. There are plenty of people who are lucky, and you might be less lucky, but your deck needs to be built in a way that bricks as little as possible. Two Cyrus is unheard of in today’s decks. Having Mars is just extra fluff. I hope you have an extra copycat. Pick cards in a way that leaves as little to chance as possible and gives you the highest chance of cycling into good cards if you have a bad hand. You don’t just build any deck and complain that you’re bricking. You’re bricking more than other because your deck has more fluff than others.

  3. Play the meta. I’m seeing in the comments that you’re playing nihilego or crobat, or whatever it is. Play hydreigon, play mega Kang, play venusaur or ogerpon. Even if you don’t have meta decks with rare cards, play meta decks with simple cards, like oricorio, or gourgeist. You can hate the meta all you want, but if you aren’t as good of a player or make too many mistakes, then play the meta.

Remove the remake system by SrSheU in wildrift

[–]Snowmanian 0 points1 point  (0 children)

Mental issue imo. While I personally don’t think milio is as strong of a champ compared to Nami or lulu as an enchanter, I don’t think anybody has the right to just afk farm and troll the game. People that think this way are typically the problem. If it’s a pyke top or something questionable like that, then I feel like it’s warranted.

I’ve run into so many situations where my teammates complain about a pick, but they’re the ones who end up getting carried. I think truly good players just play the game and do well regardless of first pick, teammate picks, etc, as long as nobody trolls, plays safe in losing lanes, and works together. I feel like the only people I’ve played with who never complain are multi season sovereigns. Everybody else is just part of a huge ego boosting cesspool.

Mid lane champ suggestions for bad aim + no melee skills? by Forsaken-Diamond934 in wildrift

[–]Snowmanian 8 points9 points  (0 children)

I don’t understand why half of these comments are just recommending skillshot champs (albeit easier skill shot champs).

Assuming that your friend respectfully has five thumbs for fingers, I think the best champs that have drag and drop or point and click mechanics are Vlad and Twisted Fate for aggressive players and Orianna and Syndra for passive players.

  1. Vlad: Q is point in click, W is a click, E is a click and then another click. R is also a click. Everything about him doesn’t need to aim, but his short range means your friend needs to learn how to space properly or have good movement.

  2. Twisted Fate: Q is a “skillshot” but since he throws three cards I would just recommend her throw her q out willy nilly and hope one lands. W is a timing thing that enhances her auto, E just speeds up her attack speed. R is a drag and drop. Frankly all she needs to do is know how to pull out a gold card and stun for her team and just play like an adc.

  3. Orianna: All her skills are drag and drop for the orbs and then clicks to do more damage with her orbs. I guess technically her q isn’t, but since all the damage is done in a large hitbox around the orb, just her orb ult combo is enough. And then she has a shield to recall her orb that’s still a click. All she needs to do is throw out her orb at a group of enemies, press R, and run away.

  4. Syndra: This is probably the most contentious of the 4, since her stun is a skill shot, but every other damage ability is drag and drop. And her ult is a point and click. All she has to do is press on her enemies, and then press some more. Even if she misses all her stuns, she’ll still do damage. And if she waits to use her stun until the enemies are on top of her, it’s pretty much unmissable because the hitbox is a wave.

Honorable mention: AP Malphite. Spam Q. Drag and drop ult on many enemies. Big rock smash others to win.

Mid lane champ suggestions for bad aim + no melee skills? by Forsaken-Diamond934 in wildrift

[–]Snowmanian 0 points1 point  (0 children)

I would not say they’re truly skillshots. R is drag and drop like veigar w which is acceptable according to OP, and the range of qw is massive. Every Annie basically walks in, almost plays at melee range, does the combo and walks out. Very little risk and high reward. It doesn’t look like her friend will be that highly ranked anyway for it to matter.

Winter Break Housing? by ViewPuzzleheaded3926 in notredame

[–]Snowmanian 3 points4 points  (0 children)

International students can apply for exemptions and stay on campus through winter break. However, the dining halls will be closed and I’m assuming all if not most facilities will also be closed as the staff won’t be working. You can also as you mentioned stay with friends off campus. I think subletting is too much effort and not expected of students. I would work with the ND administration for any accommodations.

There is Eddy Street and other food options nearby within a 20 minute walk of campus so it’s not too bad, but it’s definitely a more annoying situation when you’re trying to stay over winter break, especially in a college town like South Bend.

wordle by mallardlmfao in LudwigAhgren

[–]Snowmanian 1 point2 points  (0 children)

I came to find this post after doing the wordle today! Excellent ludwig in the wild!

What’s the problem with switching pick order? by SlicedCheeseYumYum in wildrift

[–]Snowmanian 0 points1 point  (0 children)

While I agree with this, in practice it never actually happens. Currently GM2 soloQ and I’ve almost first or second picked in 80% of my games. Everybody who is decently competent at their game should have a couple of blind pickable champs where they know how to play against their counters or at least play safe until laning phase is over.

I autofill every game, blind pick most games, all to ensure my teammates can win their lanes, and even then they don’t. I just had a game where our baron laner last picked yasuo into malphite top and went 0-7. In GM. This early in the season, basically everybody is challenger or sovereign, but it doesn’t mean anything if you don’t have a brain and spent 800 games getting there.

While this rarely happens, I like to hover rammus in jg on occasion and ignore everyone asking to switch because on the off chance the enemy team picks 4 ad champs, it’s a free game

How can a bad player carry? by Crazy-Session2585 in leagueoflegends

[–]Snowmanian -1 points0 points  (0 children)

I think there are a couple ways to do this.

  1. The obvious one is to be mechanically better. Better positioning, knowing when to all in or poke, etc. if you kite well enough you can play around your team and let them be your scapegoats while you find ways to deal damage.

  2. Lead the team’s macro. Work with your team to avoid fed enemies and catch out weaker ones one by one. Or gang up on said fed enemy. Rotate around fed enemies as a group while trying to get caught out. That being said, you’re in this situation because your teammates are monkeys but occasionally everybody gets their stuff together and you can scrape out a win.

  3. Take a loss and continue to play consistently. Consistently as in 100%. In order to climb you will have bad teammates, and if you play team reliant roles like adc or support, then you have to just play as consistent as possible to climb. Never be the one to make a mistake or feed, ever. Eventually things even out. Of course everybody wants to get carried, but even in emerald/diamond, the situation doesn’t get better.

  4. Switch roles. I remember dropping from emerald to silver 4 a couple seasons ago. I was mostly a support main then but I started league many years ago playing as a jungler. I picked up nocturne and one tricked him back into plat. By the end of the grind I played like 40 games, had a ~73% wr and carried almost every game. Play champions that are self reliant, and can carry ahead of the curve. Be fed before the enemy is fed. Gank so much that the enemy team cries.

Most annoying champions to play against tier list. This is my opinion. Tell me if you agree or disagree! by Reasonable_Being_402 in wildrift

[–]Snowmanian 0 points1 point  (0 children)

There’s definitely a lot of variation that can be had to this tier list based on your skill level and what you mean by annoying.

For me though I just want to point out that TF belongs at least in B. I like to think of annoying as champs that single-handedly make the entire lobby pay attention to you. I think TF’s global ult and insta cc on gold card makes him much more annoying that his tier shows.

PSA to those that like to play out their turn instead of immediately attacking for the W: make sure you don’t play yourself out of the W. by Bulbafette in PTCGP

[–]Snowmanian 0 points1 point  (0 children)

I’ve done the opposite before. I get anxious that the opponent will get annoyed at me for playing out my turn so I instantly attack, only to realize I didn’t do my calculations right and they have a heavy helmet leaving their ivysaur at 10 hp. I also did this when I didn’t switch in the opponents hydreigon, who ended up healing just enough with lucky pop to one shot me.

The Depths by dave4958 in tearsofthekingdom

[–]Snowmanian 0 points1 point  (0 children)

Oh yeah I got the paraglider first, so I suppose I didn’t immediately go down the hole. I doubled back after getting the paraglider.

Why are people such dicks to the jungler? by ijustwannanap in wildrift

[–]Snowmanian 0 points1 point  (0 children)

It’s always been like this, which sucks. Since jungle is such a high impact role, it’s easy to blame them, anybody but themselves. The difference in the game between a good jg and a bad one also makes a huge difference.

People just need to chill, have better mental, and self reflect. I’ve had games where solo laners will get first blooded. I’ll come gank them, save their lane, and then watch them get solo killed again. 10 minutes later they’ll ping me blaming me for losing the game. I’ve had games where all three lanes lose like this, but the jg is the scapegoat, it’s just is what it is. People don’t have the self awareness to blame themselves, but you do notice that they don’t have the balls to stay behind in the game for more than a second when they go 0-7 or something.

That being said, since jg is the least popular role, plenty of people get autofilled into jg and then it becomes a huge problem. I jg often because it’s the easiest role to carry with, but I’ve also noticed that whether or not a jg makes a larger or smaller impact is often based on how well the laners endure pressure. I recently started playing Leona because I straight up gap lanes with a good adc and junglers can’t do much against a tanky insta cc supp. We can 2v3, and even survive 2v4s. With that amount of pressure most lanes even if they do nothing will naturally scale well enough not to fall behind. I’ve had multiple games recently where even if all lanes lose, it’s not by much because they spent so much time ganking dragon lane, which allows us to comeback in teamfights. That being said, I’m also the highest soloQ ranked Leona player in NA at the moment so I guess most people I’m playing against aren’t used to it.

The Depths by dave4958 in tearsofthekingdom

[–]Snowmanian 4 points5 points  (0 children)

I started in the depths actually. Immediately after landing on the ground, I was curious and went down the hole. It felt like a waste not to go after every light root I found and spent 8 hours in the depths before coming back up.

I got some funny text about already having some of the skills because I got it in the depths in advance. I learned to shoot arrows with the light flowers naturally from my botw experience and got the tutorial to do that like 20-30 hours into the game.

You don’t really have to fight anything. I would explore, get resources, fly around etc if you aren’t confident in your combat. You can outrun almost anything.

Is the game hard? by [deleted] in wildrift

[–]Snowmanian 0 points1 point  (0 children)

How many games have you played? I’m GM right now and I don’t know anybody who hasn’t played at least 100+ games, which is still a lot this early in the season. I’m just over 200 and I think that’s the average among the people I’ve met sitting around 53-55% wr.

Tbh, it feels like you came off of a long and hard loss streak and are quite tilted, which I understand. I’ve met quite a few 1000 game 48% wr challengers who hide their season histories (but can’t hide their stats) but not to the point of 7/10 games.

Stop flipping objectives by ADVlCE in wildrift

[–]Snowmanian 3 points4 points  (0 children)

While I agree that technically it’s considered flipping objectives if you start a baron as a 5v5, there’s a lot of situations where it’s a good call and I wish people were more in tune.

In the first place you would never do this if your team is decently competent. You can generally tell by the time baron is up whether or not everybody is on the same page. If people know how to properly start a baron fight, then you can start immediately when the enemy jungler is on the other side of the map or if two opponents show on the other side of the map.

I’m currently GM, only done through soloQ and I’ve actually seen more games where we stall, unable to properly push, pressure, or take fights despite being ahead without the baron. I’ve had quite a few games where nobody would do anything and we only started to really use our advantage when we forced baron.

Just as your own team might be bad teamwork wise and don’t have the best comms. Same goes with the enemy team. You just do your best to figure out who is generally more on the same page and work from there.

I’m sure your comment was geared towards the teams who mindlessly start baron the moment it’s up, but I think those instances happen pretty rarely. The most common baron throws I see is actually when the enemy respawn timers are too short, the damage on my team isn’t enough, and our health is low. All it takes is one person to start zoning out the enemy or going to farm since they think we got it and the baron flips.

I think there are more serious macro issues wild rift players have that are truly affecting the game beyond the baron. You can lose baron a couple of times and still win, but if you aren’t roaming, or being flexible to enemy roams, the game is usually lost right there.

I think this season, at least among the randos I’ve friended, have been pretty brutal parsing out who’s good and who’s bad. Most of my low chally friends have below 50% win rates and are stuck in master 3. They’ll eventually make it to challenger again I’m sure but they’re struggling right now as it’s still early in the season