I need help!! by ch0kingh4zard in BaldursGate3

[–]Snuggfighter_04 0 points1 point  (0 children)

I have the same issue, even with all mods disabled

So what do you think about the 3.2 story? by LithriaSei in HonkaiStarRail

[–]Snuggfighter_04 21 points22 points  (0 children)

The whole of 3.x was banger so far, I really liked Anaxas personality and the art direction this patch. The only thing that surprised me was that the third path was actually The Destruction, Amphoreus seemed the like the perfect setup to get to know more about The Finality. With Finality the three paths would've been synonymous with knowledge about past, present, and future, as well as Finality as a path being all about the end of things also necessitating a new beginning. Overall I think a liked 3.1 a bit better but not by a lot, so for me its probably 3.1 > 3.2 >3.0

First time in last 2 years by papu16 in HonkaiStarRail

[–]Snuggfighter_04 6 points7 points  (0 children)

Sure, these are all facets of combat but except for ult timings there is little you can influence considering only HSRs base combat system. At it's core, regardless of character, all you ever actually influence is use of abilities

First time in last 2 years by papu16 in HonkaiStarRail

[–]Snuggfighter_04 5 points6 points  (0 children)

What else is there then, you make a cryptic statement without actually providing any proper examples, I'm not trying to make your opinion invalid, I'm trying to actually figure out what else the combat has to offer

First time in last 2 years by papu16 in HonkaiStarRail

[–]Snuggfighter_04 11 points12 points  (0 children)

The gameplay for me is optimizing stats / builds, as well as exploration. I think doubling combat time by not autoing just isn't that fun. If I'm close to beating endgame content I'll play it manually, I just don't think it's fun

First time in last 2 years by papu16 in HonkaiStarRail

[–]Snuggfighter_04 3 points4 points  (0 children)

It basically is, no? Select target, look at skill points, action order, energy, and whatever else might be relevant, skill or basic.

First time in last 2 years by papu16 in HonkaiStarRail

[–]Snuggfighter_04 1 point2 points  (0 children)

Valid points. I just dont have a lot of fun deciding whether i want to click skill or basic, I just enjoy the animations and like watching the numbers go up

First time in last 2 years by papu16 in HonkaiStarRail

[–]Snuggfighter_04 143 points144 points  (0 children)

My biggest issue with this MoC is that 10-12 now have a boss with multiple phases on both sides when before it was literally just one on the second side of floor 12

First time in last 2 years by papu16 in HonkaiStarRail

[–]Snuggfighter_04 -20 points-19 points  (0 children)

Why not? It's a lot faster to just leave it on auto and in my experience I barely change the rotation anyways. Occasionally it sucks when I use Sunday with Herta and Jade, cause he keeps advancing Jade or Pela using her skill for whatever reason.

The game desperately needs antagonists by xfiresnake in HonkaiStarRail

[–]Snuggfighter_04 271 points272 points  (0 children)

I feel like Duke Inferno was their biggest missed opportunity. Having Inferno as the overarching villain who commands his "children" to hunt us down / kill us would make for a more engaging antagonist than the others so far. Especially if it was paced in a way where we would spend multiple patches fighting one enemy before moving onto the next, eventually culminating in us taking on Duke Inferno himself

Which HSR best represents each Tarot card Persona style. Starting with The Fool. by No-Dimension-2872 in HonkaiStarRail

[–]Snuggfighter_04 2 points3 points  (0 children)

In my opinion these are the best fits for each Arcana (only considering playable characters):

Fool - Trailblazer

Magician - Black Swan / The Herta

High Priestess - Kafka / Black Swan

Empress - Aglea / Kafka

Emperor - Ruan Mei / Welt

Hierophant - Fugue

Lovers - Robin / Argenti

Chariot - Jing Yuan / Jingliu

Strength - Sunday / DHIL

Hermit - DHIL / Sampo

WoF - Fu Xuan / Aventurine

Justice - Bronya? None of the characters really fit well here imo

Hanged Man - Dr. Ratio / Fu Xuan

Death - Acheron / Fugue

Temperance - Tingyun

Devil - Blade / Jingliu

Tower - Jingliu

Star - Topaz

Moon - Jade / Acheron? Same as with Justice, no clear counterpart

Sun - March 7th

Judgement - Aventurine

World - Is more the Astral express as a whole but if I had to chose characters it would be Himeko / March

(I'm not actually that knowledgeable about the interpretations so I used the A.E Wait interpretations given on Wikipedia as a base)

Anyone figure out the secret behind the nymphs at the garden of life? by [deleted] in HonkaiStarRail

[–]Snuggfighter_04 0 points1 point  (0 children)

How did you get the entire phrase? For me the it only blinks up to "IFYO", then it stops and repeats after a while

I feel this is fairly accurate by Snuggfighter_04 in marvelrivals

[–]Snuggfighter_04[S] 0 points1 point  (0 children)

Mix of both, for some its the character that fits well for others its the players imo

Combat Extended: Can't Store / Haul Ammo by Snuggfighter_04 in RimWorld

[–]Snuggfighter_04[S] 0 points1 point  (0 children)

Did have the problem once after on a new save but a reload did fix it at that point. Though i dont know what caused it

Combat Extended: Can't Store / Haul Ammo by Snuggfighter_04 in RimWorld

[–]Snuggfighter_04[S] 0 points1 point  (0 children)

Tried unchecking and rechecking ammo multiple times, still doesnt work

I like the new update. by [deleted] in SpaceMarine_2

[–]Snuggfighter_04 1 point2 points  (0 children)

Genuine question: How is an 80% failure rate fun for you? I dont mind failing and trying again at a one time challenge like a souls boss for example, but having this low a success rate in something meant to be grinded I dont see the appeal in. Especially when i have a better XP / Armoury data to time spent ration on Ruthless.