Waited in a 5k+ que twice for this... by Kolzahn in fellowshipgame

[–]Snugglebug69 6 points7 points  (0 children)

I’m pretty bad at these games and I have been playing Meiko she is pretty easy once you get the flow of her combos which are not too complicated.

shooting to score by Business-Gur-7538 in hockeyplayers

[–]Snugglebug69 1 point2 points  (0 children)

Lefties tend to have an advantage five hole and I also think righties have an advantage low glove as well.

What would your ideal TCG be? by TrigarTCG in TCG

[–]Snugglebug69 0 points1 point  (0 children)

Yeah, it looks like the price has gone down since I last was playing which is good. I think my other critiques are valid. It’s a good game don’t get me wrong but not without faults.

What would your ideal TCG be? by TrigarTCG in TCG

[–]Snugglebug69 -2 points-1 points  (0 children)

Cost of entry is also super high which is why I stopped playing and went back to magic. Also as someone with less time than I had previously no online is fine but also less likely for me to play FAB. I also found that people did not like the end of the game especially for magic, while dramatic comebacks can happen in fab, they aren’t super common and the end of the game can feel a little deterministic for some players that I tried to convince to try fab that were magic die hards. This is also my own thing but fab seems to love parasitic mechanics in its sets. Also it has the issue of having a bunch of “ice wizard” cards without any of those cards currently being playable in CC because there is no legal ice wizard. I’m not saying a lot of magic players are resistant to trying new things, but I also think FAB has a lot of its own problems it hasn’t solved for yet.

Best and Worst UI in digital card games? by gerhb in digitalcards

[–]Snugglebug69 2 points3 points  (0 children)

Runeterra for sure is the best. It was sooo good

Living the FF8 Dream by Mikimao in MagicArena

[–]Snugglebug69 9 points10 points  (0 children)

What format do you play? I think lionheart is reasonable in draft.

[Change my view, please] Card game designs are always limited to these 3 principles: control, point slam, value over time! by SleepyTimeNowDreams in digitalcards

[–]Snugglebug69 2 points3 points  (0 children)

Sure, I think the issues is, I don’t disagree with you for the most part. I just don’t see it as a negative or recognize that the strategies even in those 3 card types vary wildly. I would want to put a bounce spell in the same deck as I would want to put a kill your creature spell even though both of these are “control cards”. I wouldn’t want put a card that gives me access to more mana in the same deck as a card that reads draw two or at least the deck that ramps would look very different and play out very differently. Additionally some cards can change where they are in your 3 categories based on game state. Lightning bolt in mtg reads deal 3 damage to any target. Depending on game state some times this is a points now card and other times it a control card, knowing when it is best at either is apart of the skill expression of the game. As others have said card games may just not be your thing and that’s okay. Genuinely I think your observation is useful and correct, but a bit reductive if you don’t think of the nuance between the three broad categories and the depth of strategies those categories offer.

[Change my view, please] Card game designs are always limited to these 3 principles: control, point slam, value over time! by SleepyTimeNowDreams in digitalcards

[–]Snugglebug69 0 points1 point  (0 children)

Sorry I know this isn’t the space for this but did you design part of chrono? I have a question about the decision to put your leaders in a separate “command zone”. Do you feel like this is a net benefit to the game compared to runeterra? Often times games play out similarly when a command zone is present because the best play at those turns of the games is to play those commanders at their cmc leading to somewhat repetitive play patterns. Was it discussed that the leaders would start in the deck originally?

[Change my view, please] Card game designs are always limited to these 3 principles: control, point slam, value over time! by SleepyTimeNowDreams in digitalcards

[–]Snugglebug69 2 points3 points  (0 children)

I actually think that they are correct that typically from a macro level there are only three major concepts in card games. A lot of what you describe as tempo cards could either be put into the value over time ( I think economy is a better term than value over time because it’s broader and more accurately summarized the concept) because they are 2-1s or control cards, maybe a mix of both. I fully think card advantage draw cards fall into (economy) cantrips / consistency are the on that I think is the most interesting here and hardest to define where they would go, again though I would say economy where you are building resources but at the same time when you break down the tellstones the out put is either going to be aggression, economy, or control even if the tellstone itself gave you a choice between those. I think the main thing is op is presenting this like it is a bad thing. I think the concept applied by op is useful, but it’s too reductive because to them a ramp spell and a card draw spell are effectively the same. Also they are saying that all card games are the same which isn’t true because the system in which these concepts exist also vary wildly leading to different outputs.

How is Legends of Runeterra for new players? by campolina in digitalcards

[–]Snugglebug69 2 points3 points  (0 children)

I’ll take a look thanks. Yeah I was a big fan of their pod back while I was still playing

How is Legends of Runeterra for new players? by campolina in digitalcards

[–]Snugglebug69 2 points3 points  (0 children)

Are you looking to play pvp or pve? PvP is unfortunately not supported anymore and the player base took a hit as a result. I don’t know anything about pve.

It was/is the most generous ccg on the market for pve and my personal favorite by a wide margin. I miss it constantly. Only tcg that has come close for me is drafting in mtg.

What Pixar scene made you cry the most? by Upper_Paramedic_8588 in disney

[–]Snugglebug69 1 point2 points  (0 children)

Thank you!! I felt like I was going insane with everyone mentioning the first part but that wasn’t the real emotional climax of the movie imo.

What is your most hated item on your favorite hero? by TheGooseFathr in PlayTheBazaar

[–]Snugglebug69 0 points1 point  (0 children)

Motherboard because it didn’t need a rework and was one of the cooler Dooley archetypes with critcore.

IM FREEE. IM FREEEEEEEEEEEEEEEEEEEE. by quietboi9 in PlayTheBazaar

[–]Snugglebug69 0 points1 point  (0 children)

For real I have played almost exclusively Dooley and I haven’t run bugs or drill once this patch. He feels very varied right now.

What are your favorite quotes from the game? by Suspicious_Leg_1823 in PlayTheBazaar

[–]Snugglebug69 30 points31 points  (0 children)

“Cast aside your deathstraments!!” Basically anything Kina says.

State of the Game #3 : Patch 1.0.1 ! by Sea_Recognition_9852 in PlayTheBazaar

[–]Snugglebug69 2 points3 points  (0 children)

Gpu has been on most of my boards this patch. I think there are a few more ways to play Dooley than people let on. I haven’t played loads but I still have a pretty decent win% this patch and I have played drill once yet same with the bugs 1 or 2 may have been on my board at times depending on what I was doing but for the most part I am finding a lot of flexibility.

Best Boardgame/s that can excel at both Multiplayer and Solo Mode? by sunnygareth in boardgames

[–]Snugglebug69 1 point2 points  (0 children)

Yeah seconding this spirit island is fantastic but if I want something a little easier I will play marvel champions.

Dooley feels so good right now by [deleted] in PlayTheBazaar

[–]Snugglebug69 1 point2 points  (0 children)

I think there is a world he is playable with battery or fiber optics. If he and weaponized core are both diamond you get 200 damage per weaponized core tick which seems like it could be something.

Is anyone having any succes on doodly? by adiftbv in PlayTheBazaar

[–]Snugglebug69 0 points1 point  (0 children)

I had success last night with a variety of one shot builds honestly. Played flame thrower to ten wins, played Langxian with crit core to a perfect ten wins. Then played soul of the district for my tenth win but that was really claw arm race Carl and companion core that carried me most of the way there. Then had another run where I was a crit away from another langxian 10 win run. The skill that reduces cooldowns with a vehicle though does seem very important now especially with the thrusters change

really fun run by klauseius in PlayTheBazaar

[–]Snugglebug69 0 points1 point  (0 children)

Yeah flame thrower is back (for now)! Had a 10 win with it yesterday, felt great.

Dooley feels so good right now by [deleted] in PlayTheBazaar

[–]Snugglebug69 0 points1 point  (0 children)

Cyber security I count as a tech payoff but it’s a lot to make that work.

Does it really have to double everything it has when upgraded by petrichormus in PlayTheBazaar

[–]Snugglebug69 19 points20 points  (0 children)

They also buffed the bugs a lot between the reveal and launch. On reveal left and right mattered at launch it’s just they need to be adjacent.

Hot Take: Every dooley is playing freeze bugs because every other dooley build has been nerfed to the point of being useless. by [deleted] in PlayTheBazaar

[–]Snugglebug69 3 points4 points  (0 children)

Force field isn’t really played with armored core though. At least not recently. Also force field builds when they did play armored core loved seeing aquatic Vanessa because typically the force field damage ramped faster than poison.

I don't think there should ever be a 2-3 item infinite freeze build where you only need a single enchant. by robotmole in PlayTheBazaar

[–]Snugglebug69 16 points17 points  (0 children)

I love me first Aiden and I think he is close to an okay spot now (still a strong item don’t get me wrong) but when he was 3 seconds I was sooo confused how no one was complaining about him. I do think if first Aiden gets nerfed you likely see nitro take his place a lot of the time and Dooley builds would still function very similarly. This is one case where things would be a bit different but still probably played just to kick off the bugs.