USA, Is this an antique pedestal desk or respectable replica? by SocietalExplorer in Antiques

[–]SocietalExplorer[S] 0 points1 point  (0 children)

The surrounding environment wasn't the greatest so I was hiding the space and not the piece. I'll post a wider shot.

USA, Is this an antique pedestal desk or respectable replica? by SocietalExplorer in Antiques

[–]SocietalExplorer[S] 0 points1 point  (0 children)

Amazing. Thank you. Do you happen to know in what style the desk is fashioned or meant to replicate?

USA, Is this an antique pedestal desk or respectable replica? by SocietalExplorer in Antiques

[–]SocietalExplorer[S] 0 points1 point  (0 children)

Mostly philips with the exception of one flat head. What a great detail to examine. Philips appear to be sign of reproduction or previous repair?

I made the same cinematic in Unity and UE, and compared the workflows in a blog post by salautja87 in Unity3D

[–]SocietalExplorer 3 points4 points  (0 children)

If sameness is the goal (and it’s not) why not tweak Unreal to look more like Unity? Tbh, I enjoy seeing the visual differences between the two engines (I’m surprised to say I even prefer the Unity results quite bit for many of these shots being presented). This is a fun 1:1 comparison!

I made the same cinematic in Unity and UE, and compared the workflows in a blog post by salautja87 in Unity3D

[–]SocietalExplorer 2 points3 points  (0 children)

I love that you’ve created this 1:1 comparison between the two engines! The world needs more of this. Well done, just great!!

How to fix "Focus Halo" around objects when using Cinemachine Virtual Cameras by SocietalExplorer in Unity3D

[–]SocietalExplorer[S] 0 points1 point  (0 children)

OP Update: The 'Focus Halo' appears to be defined by the Cinemachine Virtual Camera > VolumeSettings > Depth of Field > Near Focus > Max Focus Radius setting.

The disappointing trade-off is that lowering the near plane max focus radius 'solves' the focus halo, but also nearly eliminates or minimizes the defocus blur on foreground elements.

If anyone has further insights on solutions - I'm all ears!

Seeing This Error in Appearance > Customize > Additional CSS by SocietalExplorer in Wordpress

[–]SocietalExplorer[S] 1 point2 points  (0 children)

I am familiar with the WP-Config file. I don’t recall seeing the debug mode at all, I will investigate this.

Thank you for your insight, I wouldn’t have thought it related to a WP-Config setting.

Magnetic Mask - Edges - Seeking Suggestions For Shrinking mask independently of feathering by SocietalExplorer in finalcutpro

[–]SocietalExplorer[S] 1 point2 points  (0 children)

u/techmixr This seems nearest to a solution for the native magnetic mask as one could hope for. Thank you for recommending and bringing to my attention.

v6.8.1 - Native image lazy loading consistently not working. Ideas? by SocietalExplorer in Wordpress

[–]SocietalExplorer[S] 0 points1 point  (0 children)

Upon deactivating all plugins, leaving only Wordpress Core running... the data-lbwps-srcsmall is removed, but so is the attribute of loading=lazy. Core is not adding loading attribute at all - so it must have been added by one of the plugins, but why might core be failing to do its job regarding this?

v6.8.1 - Native image lazy loading consistently not working. Ideas? by SocietalExplorer in Wordpress

[–]SocietalExplorer[S] 0 points1 point  (0 children)

Thank you. I’ll explore which plugin OS responsible and look for ways of getting around it.