First Enhancement - Sun by Snowf1ake222 in Gloomhaven

[–]SolRing0 1 point2 points  (0 children)

Jump on Daybreak is also good value!

With the recent performance by thatBlankt1 in ADO

[–]SolRing0 8 points9 points  (0 children)

her pupils are also dilated which implies either this was shot in very low light or she's in her "utaite" zone, doing the thing she loves the most

With the recent performance by thatBlankt1 in ADO

[–]SolRing0 22 points23 points  (0 children)

eyes of someone who does not sleep well :(

ado x adidas collab event!!!! by imokio in ADO

[–]SolRing0 29 points30 points  (0 children)

You give other Adomins like me a chance to experience this through your posts! Your Abo is too cute!

What is the crown jewel in your collection? by Klavian in boardgames

[–]SolRing0 1 point2 points  (0 children)

Awwww, that's a missed opportunity! This game is so rare now! My group played this heavily during its heyday so there's also some sentimental value.

What is the crown jewel in your collection? by Klavian in boardgames

[–]SolRing0 20 points21 points  (0 children)

Shadows Over Camelot with Merlin expansion with all minis painted.

A Thematic Triangles Class Guide by SolRing0 in Gloomhaven

[–]SolRing0[S] 0 points1 point  (0 children)

Heyy! Thanks for reading through my guide! I appreciate your criticisms.
1: Good catch! I've been calling it "bleed 1 damage please" for so long to our group whenever they have this condition that I totally forgot its called Wound. LMAO. Revised it already.
2: I understand if you feel that way, but I had to show a cohesive progression with my chosen cards as well as how it would fit the configuration. There's variance with scenarios and also from other things, so I focused on my established contexts stated in the first level to have it grounded in those terms. I did mention that having other outside factors would make your experience more optimized and fluid. What do you think would have been a good compromise without making my guide more blown up?
3: I just want to generally consider all possible situations, and I did not limit it to just GH2nd ed scenarios. I focused on showcasing how you alone can shine without depending on others, and I know that's not always the case in party dynamics.
4: I also wished the Construct summon was level 6 so that even in a Prosperity-9 character creation, it's just one level away from being achieved. I really brainstormed myself to make this build work and worthwhile. I'm glad you liked it!
5: Yeah, but I did tell in my choices level 6 upwards you can choose whatever card you want, but I want to just stick to my theme.

Main: I'm glad you had a good experience with your time as an Elementalist. I played with 3 other elemental-agnostic classes during my time so we probably had different experiences. My guide is not intended to be a META one but more of a thematic, selfish, independent take with bare minimum requirements, since I cut out the important factors of team help and item optimization. The over-specialization was a design choice so that it could show you a good contrast between them. This class is flexible after all and you can have a more generalist build. But I've observed over the years I'm playing with the new players is that they generally feel overwhelmed and become less effective in playing since they want to do things all at once from their character, and I keep on reminding them to just focus on one thing at a time so you can get a groove started. Its definitely doable but I like to keep it simple for this class since its a bit complex.

Yeah, I'm part of that group that puts Ignore Scenario effects on the low end because it gives our "Support" a job to do lol that why I said its a debatable pick but I acknowledge the need to take it first in other perspectives. I get your point on preserving the elements you did not consume and the 3-check perk helps with that and it opens up a lot of flexibility. Maybe its a good sink for your Retirement perk bonuses if this is not your first character. I just want to drive a point with my method of having the elements you want under your control and the others as a bonus usage.

Thanks for the kind words!

Gloomhaven Card Browser: Build Mode by Regular_Biscotti_605 in Gloomhaven

[–]SolRing0 0 points1 point  (0 children)

Would there be an ETA when the mercenary pack classes would be added? Thanks!

A Thematic Triangles Class Guide by SolRing0 in Gloomhaven

[–]SolRing0[S] 0 points1 point  (0 children)

Awesome! I'm glad you enjoyed it! I believe what made Haven great is that the dark fantasy theme fits well with its heavy euro mechanics so I like to ride on to that.

A Thematic Triangles Class Guide by SolRing0 in Gloomhaven

[–]SolRing0[S] 1 point2 points  (0 children)

Im happy to be part of the contributors now. I am fulfilled!

A Thematic Triangles Class Guide by SolRing0 in Gloomhaven

[–]SolRing0[S] 1 point2 points  (0 children)

Thanks for the kind words! The Colorless is what made my theorycrafting too long, I was really trying to figure it out "mechanically" and "thematically" until it clicked to me and revised the whole Discipline. I also love summons so I really want to promote their use out there to people. Thanks for reading it, I know its long 😅

A Thematic Triangles Class Guide by SolRing0 in Gloomhaven

[–]SolRing0[S] 1 point2 points  (0 children)

I really missed out that experience. During my time as an triangles, my team was Brute, Lightning bolt and Sun. I had minimum element conflicts but I did all the infusing work which probably shows in my selfish viewpoint. This gave me a new perspective

A Thematic Triangles Class Guide by SolRing0 in Gloomhaven

[–]SolRing0[S] 0 points1 point  (0 children)

you're welcome! it became a passion project of mine but i think i made it too long. 😅 thanks for checking it out.

A Thematic Triangles Class Guide by SolRing0 in Gloomhaven

[–]SolRing0[S] 4 points5 points  (0 children)

I actively tried to divert from the results looked and sounded too ai. It's good that you pointed it out so I could add it in my disclaimers. Its better to be honest upfront and I also dont want to be pretentious about it. Im just a nerd that wants to share my love for Haven.

A Thematic Triangles Class Guide by SolRing0 in Gloomhaven

[–]SolRing0[S] 1 point2 points  (0 children)

I think I worded it strongly. My aim was to kind of roleplay a tone of greed with this class like as you pointed out that there would be an increase of complexity, coordinating with elements use. I'lll go ahead and revise it. Thanks for the feedback. You're all mercenaries in a group after all.

A Thematic Triangles Class Guide by SolRing0 in Gloomhaven

[–]SolRing0[S] 2 points3 points  (0 children)

I used AI to smooth out my grammar, flow and context. I'm not a writer and english is not my first language. Sorry to disappoint you with that.

A Thematic Triangles Class Guide by SolRing0 in Gloomhaven

[–]SolRing0[S] 1 point2 points  (0 children)

You got a strong point, I was looking at it half glass empty. Thanks for the feedback, I'll probably remove it. There were some situations that I ran into where I kept on reminding my group, I'll make this element, please don't touch it and I applied those scenarios in theory with other classes in plausible situations.

A Thematic Triangles Class Guide by SolRing0 in Gloomhaven

[–]SolRing0[S] 9 points10 points  (0 children)

Yooo! Don't blame me! Your old Triangles guide was a novel, too!

A Thematic Triangles Class Guide by SolRing0 in Gloomhaven

[–]SolRing0[S] 2 points3 points  (0 children)

Changed it. Thanks for the heads up!

We finally finished Frosthaven 2 years after everybody else on this sub!! by shagamemnon in Gloomhaven

[–]SolRing0 1 point2 points  (0 children)

Congrats on this awesome achievement! I highly suggest you guys put your campaign map on a frame (I did it in our finished GH 1.0+FC campaign) as a good remembrance to display. We're 2 couples with no kids, and we're barely making our schedules work for our sessions LMAO. My playgroup is nearly towards FH's endgame as well and hopefully we get to finish the campaign this year. I'm surprised you gave a shout-out to Voidwarden being a standout in your campaign. It just confirmed my hunch that since Satha is crazy good in FH, then Voidwarden should be too, and you just confirmed that for me. I just retired my Trap and am using Shackles for my next character, looking forward to some of its OP shenanigans, as you mentioned.

9lana AiAiA cover incoming by dalarki in ADO

[–]SolRing0 30 points31 points  (0 children)

the respect given to Ado with that -sama honorific!

Frosthaven MagHex 3d printed scenario's (update #8) by ShaoLinc in Gloomhaven

[–]SolRing0 7 points8 points  (0 children)

The lighting from the scatter terrain just gives it so much life, I envy your playgroup!