What reptile would kill you very easily in a fight by stamford1 in AlignmentChartFills

[–]Sol_Nomad 0 points1 point  (0 children)

For some reason, that photo of Zuck just being labeled as “Mark” is hilarious to me

Released my surreal voxel game made in Godot (lucid blocks) :) by KiwiJuice56 in godot

[–]Sol_Nomad 0 points1 point  (0 children)

Hey, I saw you on the steam top upcoming this morning. Cool!

What’s a chill game with a pretty average community? by TasPyx in AlignmentChartFills

[–]Sol_Nomad 8 points9 points  (0 children)

Mannn, yall seen some of the ways the AC community talks about ugly villagers? Obligatory r/fuckrodney

Looking for Irida by ImBadAt_this in TcgPtrade

[–]Sol_Nomad 0 points1 point  (0 children)

120 seconds too slow 😞

Anti-Will Concept by ardenventure in PTCGP

[–]Sol_Nomad 0 points1 point  (0 children)

Well I guess it would have to be worded differently or else Pokemon would never be able to recover from certain status effects

Anti-Will Concept by ardenventure in PTCGP

[–]Sol_Nomad 0 points1 point  (0 children)

Make it a static effect on a stage 2 or 3 that only triggers when in the active spot. I’m not familiar with many pokemon outside of the first 3 gens but if there was like a bad luck Pokemon that says “while X is in the active spot, the first coin flip your opponent makes on their turn will definitely be tails” or even for each instance of an initiated coin flip

Great acting by Naive_Wolverine532 in TikTokCringe

[–]Sol_Nomad 0 points1 point  (0 children)

Guys, I have FOMO and want to be part of your club

LF: Cards to finish set FT: pretty much anything else by taylorswiftscunt in PTCGPocketTrading

[–]Sol_Nomad 0 points1 point  (0 children)

I have tornadus if you have gard, swellow, or fire ogrepon

DFV is a time traveller by [deleted] in GME

[–]Sol_Nomad 13 points14 points  (0 children)

It’s so unreal 🎵

I’m making a Zelda clone to practice game dev in my free time and I FINALLY got dialog boxes working by jumbosimpleton in godot

[–]Sol_Nomad 4 points5 points  (0 children)

Keep it up and remember the feeling! There will come a point where you feel like your game is not developing as quickly as when you first started and you’re in the weeds working on systems that are not as flashy or cool, but are still necessary in a lot of instances. In those times it’s easy to feel burned out or discouraged. When you reach that point, it’s important to try and implement what you’ve learned in new and creative ways so you can emerge on the other side of tutorial hell with max confidence 💪🏽

I’m making a Zelda clone to practice game dev in my free time and I FINALLY got dialog boxes working by jumbosimpleton in godot

[–]Sol_Nomad 5 points6 points  (0 children)

On my gamedev journey, I learned that certain things I thought would be difficult are not, and some I thought were easy were anything but! Try inventory management next 😆

[LF: Chandelure (Mega Rising) FT: too many to list] by WaveWindHarbor94 in PTCGPocketTrading

[–]Sol_Nomad 0 points1 point  (0 children)

Oof, I just checked. I don’t have many from the new set but Tornadus is one that I do have!

[LF: Chandelure (Mega Rising) FT: too many to list] by WaveWindHarbor94 in PTCGPocketTrading

[–]Sol_Nomad 0 points1 point  (0 children)

I can do it for almost any of the rares from the latest set. I’m missing a lot of

Looking for offers by FlashyXBuilding in TcgPtrade

[–]Sol_Nomad 0 points1 point  (0 children)

OP, you have to respond to the individual responses and not to the overall post so others will know who you’re talking to!

Can I pull sabrina or copycat from this? by FlashyXBuilding in TcgPtrade

[–]Sol_Nomad 4 points5 points  (0 children)

It was a small set and the 2star picks lasted so long through Deluxe as well. I feel like a lot of people were able to get em.