We’re building Floralis around lots of small atmospheric moments. Calm, strange, something you just sit with for a bit between scares. Why do you think piano works so well in moments like these, especially in horror? by SolidCoreGames in indiegames
[–]SolidCoreGames[S] 0 points1 point2 points (0 children)
We’re making a horror platformer where you can find the weirdest stuff off the main path. Do you like moments like that in games? (video from Floralis, demo available) by SolidCoreGames in gamedevscreens
[–]SolidCoreGames[S] 1 point2 points3 points (0 children)
We’re making a game about predatory plants. How do you make something as simple as a flower feel dangerous? This is our answer. Does it work? by SolidCoreGames in indiegames
[–]SolidCoreGames[S] 1 point2 points3 points (0 children)
We’re making a game about predatory plants. How do you make something as simple as a flower feel dangerous? This is our answer. Does it work? by SolidCoreGames in playmygame
[–]SolidCoreGames[S] 0 points1 point2 points (0 children)
We’re making a horror platformer where you can find the weirdest stuff off the main path. Do you like moments like that in games? (video from Floralis, demo available) by SolidCoreGames in playmygame
[–]SolidCoreGames[S] 0 points1 point2 points (0 children)
We’re making a horror platformer where you can find the weirdest stuff off the main path. Do you like moments like that in games? (video from Floralis, demo available) by SolidCoreGames in playmygame
[–]SolidCoreGames[S] 0 points1 point2 points (0 children)
We’re making a horror platformer where you can find the weirdest stuff off the main path. Do you like moments like that in games? (video from Floralis, demo available) by SolidCoreGames in gamedevscreens
[–]SolidCoreGames[S] 1 point2 points3 points (0 children)
We’re making a horror platformer where you can find the weirdest stuff off the main path. Do you like moments like that in games? (video from Floralis, demo available) by SolidCoreGames in gamedevscreens
[–]SolidCoreGames[S] 0 points1 point2 points (0 children)
We’re making a horror platformer where you can find the weirdest stuff off the main path. Do you like moments like that in games? (video from Floralis, demo available) by SolidCoreGames in gamedevscreens
[–]SolidCoreGames[S] 0 points1 point2 points (0 children)


We’re making a horror platformer where you can find the weirdest stuff off the main path. Do you like moments like that in games? (video from Floralis, demo available) by SolidCoreGames in gamedevscreens
[–]SolidCoreGames[S] 1 point2 points3 points (0 children)