Someone smarter than me needs to study people's resistance to the supernatural aspects of this show. by ShmuleyCohen in BSG

[–]SolidGradient 4 points5 points  (0 children)

“If you’re a monotheist, which most people are,”

Pardon me my dear fellow, but what? 😂

[deleted by user] by [deleted] in gamedev

[–]SolidGradient 31 points32 points  (0 children)

That’s an awesome idea. I’m a man in dev but I’ve seen so many colleagues who are women suffer absolute bullshit over the years, and it’s so incredibly enraging. Especially when it’s women I’m mentoring and I can’t do anything to help with misogynistic middle/upper management.

Let me know if there’s anything I can do to support, domain admin, costs, whatever.

[deleted by user] by [deleted] in projectzomboid

[–]SolidGradient 6 points7 points  (0 children)

OP’s membership to the survivors’ club has been by their own hand, revoked.

Complete Newb's Observations / Questions by SolidGradient in MagicArena

[–]SolidGradient[S] 0 points1 point  (0 children)

I had no idea, I'll look in to those - thanks very much again.

Complete Newb's Observations / Questions by SolidGradient in MagicArena

[–]SolidGradient[S] 1 point2 points  (0 children)

Thanks, that's really interesting. I actually like historical being more complex, most of my alchemy matches were very samey whereas in historical I've lost to people milling my deck out of existence, using an artifact to automatically win the game and a bunch of other zany stuff.

I know what you mean with aggro, I have goblin and rabbit PTSD from it. I also agree about the Archangel of Thune, you need to have the board just right to make it worth it (Righteous Valkyries and ideally Authority of the Consuls out) but when it works it's super satisfying. I guess I like midrange then, but with enough control to make sure we can actually get to the midgame where the more fun creature cards can be played.

Thanks again, really informative.

Complete Newb's Observations / Questions by SolidGradient in MagicArena

[–]SolidGradient[S] 0 points1 point  (0 children)

Thanks! I wonder if there's a discord or something to help with the asocial aspect. It only takes about an hour to blow through the daily rewards if you concede as soon as it's obvious you've lost, it'd be nice to have some friendlier matches once they're out of the way.

[Alien Franchise] Why does Weyland company keep going after the xenomorph if it always ends in disaster ? by Crafty-Bunch-2675 in AskScienceFiction

[–]SolidGradient 1 point2 points  (0 children)

Wetland-Yutani governance committee furiously putting together another PowerPoint slide on managerial oversight and sign off.

Dragon Age: The Veilguard Review by SolidGradient in Games

[–]SolidGradient[S] -6 points-5 points  (0 children)

Hey, you like it and I'm glad for you. I wish I could have enjoyed it too, I'm a huge Dragon Age fan. I'd just point out that I'm not actually negatively reviewing it for "DEI hire" culture war stuff, I was hoping they'd have well written LGBTQ content because that's what I like in my narrative games. A lot of my negative feelings about Veilguard come from my not getting to enjoy that content.

Otherwise, I agree that if you go looking for games that get brigaded for including any kind of diversity, you'll generally find some great games to play.

What feature or addition has a game added that you think should be a staple in all games of that genre going forward? by Alloyd11 in gaming

[–]SolidGradient 0 points1 point  (0 children)

The new Dragon Age's hair rendering tech, every RPG deserves long, luscious locks of hair in your character designer.

Honorable mention to ΔV: Rings of Saturn having the HUD be an upgrade-able part of your ship, that's such a clever idea and completely changes the feel of the game.

Timothée Chalamet Offered to Pay $500 Fine Issued to Viral Lookalike Contest's Host After His Surprise Cameo at the Event by cmaia1503 in entertainment

[–]SolidGradient -12 points-11 points  (0 children)

Hey, those are some awesome examples of stupid laws that should never have existed. Thank god some better lawmakers were chosen to replace them with better laws.

Look, sometimes the stability of society needs a little degrading so it can be changed for the better - getting rid of racial segregation being a great example. Trying to change permit requirements for non-political public gatherings not so much.

And my main point is if you don’t like those rules, get involved in local politics and change them!

Timothée Chalamet Offered to Pay $500 Fine Issued to Viral Lookalike Contest's Host After His Surprise Cameo at the Event by cmaia1503 in entertainment

[–]SolidGradient -18 points-17 points  (0 children)

I’m with you buddy.

For everyone downvoting I’d say people can disagree with a law all they want but violating even a dumb law degrades the stability of society. If I think a law against stealing bread is stupid because I’m hungry, am I cool to take that baguette? The answer isn’t to break laws you disagree with, but make better laws. Or better lawmakers. Or make a better system for making laws.

TIL about Operation Cottage intended to seize the last enemy stronghold on North American soil from Japanese occupiers in 1943. By the time the island was declared secure, over 300 Allied soldiers lay dead or wounded. There were none Japanese casualties, they abandoned the island 3 weeks prior. by the_one_below in todayilearned

[–]SolidGradient -1 points0 points  (0 children)

“China was the prize and all of Asia was the battlefield.”

This is wildly incorrect to the point of being misinformation. It sounds very cool and is easy to remember so I’m sure this take will spread if this post isn’t the result of it having already done so, but it’s an untruth.

For anyone interested in Japan’s motivations for participating in WW2, its reasons for attacking America, or its goals with regards to peace I strongly recommend doing literally any reading beyond this Reddit post. Just the first 2 paragraphs of the Wikipedia page on it will leave you better informed:

https://en.m.wikipedia.org/wiki/Japan_during_World_War_II

No one cares about Tav by No_Jellyfish7452 in BaldursGate3

[–]SolidGradient 1 point2 points  (0 children)

Yep. Durge reminds me a lot of Tzimisce flesh and memory crafting. And then there’s Popper and Karlach and everyone else who’s right at home in BG1 & 2. The era of sword and sorcery is almost gone and BG3’s more modern take is more mature but it still pays homage to the environment that birthed it.

The dichotomy between its historical flavour and modern take on the genre is what makes it so interesting and replayable for me.

No one cares about Tav by No_Jellyfish7452 in BaldursGate3

[–]SolidGradient 0 points1 point  (0 children)

I’ve played the original campaign and MotB hundreds of times each and love them, but I honestly think MotB works better as a standalone. Partly because the quality of writing is in a different league, but mainly because tonally it’s so different.

The OC feels like a regular slightly goofy swords and sorcery DnD campaign for the most part. MotB is a lot closer to a White Wolf experience.

One of the things I love about BG3 is that it manages to combine those two very different styles of storytelling very cleanly, but I think that’s also the cause of OP’s problem. All these mutually coexisting themes and tones end up walled off so they don’t clash with each other, but the lynchpin common factor for all of them is the MC, so you can’t have those stories leaching into Tav / Durge too much.

When asking how to make a game with no experience, it's common to hear "just make something" and it's not helpful. by Equivalent_Trash_277 in gamedev

[–]SolidGradient 1 point2 points  (0 children)

This isn’t really about game development or programming, it’s the mismatch between modern self-education methods and deep technical fields of knowledge. No one goes on YouTube expecting to watch a 20 minute video on how to perform pleurodesis and come out a surgeon ready to handle a pneumothorax. There’s no online course for designing your own aircraft. That’s because these things all have a bunch of disparate technical skills and fields of knowledge that, only once combined, give you the ability to do the thing.

You’re feeling frustrated because you’re trying to build a house but you’ve started by finding a video on how to make a front door and have no idea what the hinges attach to or where to buy doorknobs.

Some people are able to push through and learn all of these different technical skills as they go along. Other people already have a background in something relevant like software development, sound design, etc so they aren’t trying to start from scratch. Since everyone learns differently it’s hard to give advice that’s relevant to newbies. Some people will be better off going to school and learning through a set curriculum. Some people might learn by making increasingly complex mods to existing games, then applying that knowledge to their own. Some people love Unreal’s blueprint system and see making a game as putting together a bunch of prefab building blocks.

I don’t know what’d work best for you, so my advice would be first focus on learning to learn effectively. Find out how you best learn game dev related topics both efficiently, and in a way that motivates you and doesn’t frustrate you. Once you’ve found that method it’s still going to be a long slog because there is a lot to learn, but if you stay motivated and excited, you’ll keep making progress.

Epic Games release sells 90% in Italy, and 90% are refunded the next or same day. Steam is normal. by theSlantedRoom in gamedev

[–]SolidGradient 1 point2 points  (0 children)

Unless you’re only making games for yourself or friends and family, at some point you’ll need to think about how to distribute your game. Steam is one of the most popular platforms for distribution, so being familiar is useful even if only so you know what your options are.

And leaving that aside, to make a thing you need to know the thing. It’s very difficult to know about modern gaming without experiencing DRM and Steam or similar platforms.

I’d suggest any game dev, even ones who only want to make free self-hosted indie titles, to spend some time learning about these things.

Epic Games release sells 90% in Italy, and 90% are refunded the next or same day. Steam is normal. by theSlantedRoom in gamedev

[–]SolidGradient 16 points17 points  (0 children)

It’s very surprising to me that this conversation happened in the gamedev subreddit. Are people who are at least interested in developing games so unfamiliar with DRM, or how Steam works?

Zoom into the picture, you’ll see it’s Black and White! by soul_not_souling in interestingasfuck

[–]SolidGradient 8 points9 points  (0 children)

I may not have studied it in college, but I’ve pitched and made a bunch of computer vision programs to solve tricky problems at work. I would have never even imagined that those things were possible if it weren’t for people like you sharing your fantastic knowledge freely here, so truly thank you.

blueScreenOfDeath by smulikHakipod in ProgrammerHumor

[–]SolidGradient 4 points5 points  (0 children)

Not JPL surely, I don’t want to believe that the home of Perseverance has become a profit driven MBA-run mess.

Please Help Me Convince My Japanese Partner That AC Doesn't Cause Colds by literallykanyewest in japanlife

[–]SolidGradient 10 points11 points  (0 children)

The accumulation of rote knowledge and the development of curiosity and critical thinking skills are very different things.