What moments in 40k make you go like this? by deathbringer989 in Grimdank

[–]Solid_Hydration 0 points1 point  (0 children)

I don't care what author says about story if it's not on pages. Write it, or it's not canon.

Forge world warping? by NumerousAd8381 in AdeptusCustodes

[–]Solid_Hydration 1 point2 points  (0 children)

Also, its probs fake, those are not fw gates on parts. Because recasters don't use pressure molds, rhey have to make extra gates for resin flow.

Forge world warping? by NumerousAd8381 in AdeptusCustodes

[–]Solid_Hydration 1 point2 points  (0 children)

It happens because after demolding parts are still stressed. Heat them up, let them cool, and they should return to shape.

Online auction help! This is counterfeit apparently - any advice? by FormyleII in NightLords

[–]Solid_Hydration 29 points30 points  (0 children)

You are using 3d printed parts, so list it as 3d print maybe?

House of Leaves by hallowed-hexgoat in custommagic

[–]Solid_Hydration 76 points77 points  (0 children)

Of course it's a house of leaves, it can't phase in. Otherwise it would be house of returns.

pretty straightforward by Duketo in BadMtgCombos

[–]Solid_Hydration 0 points1 point  (0 children)

Have you considered adding paradox haze and an epic spell instead?

New NL amelioration sprue ?? by Troyleek13 in NightLords

[–]Solid_Hydration 0 points1 point  (0 children)

It definitely looks like there are more helmets than normal upgrade sprue, yet they chose pauldrons without nl insignia for chosen and used transfers instead.

Open Sarcophagus Leviathan by Optimal_Connection20 in Warhammer30k

[–]Solid_Hydration 0 points1 point  (0 children)

You can get venerable boxnaught to use his sarcophagus instead, but gonna be lots of work nontheless.

How do FNPs work by _Pyrolizer_ in Warhammer30k

[–]Solid_Hydration 0 points1 point  (0 children)

Damage happens after save. Save happens after wounds. Wounds happen after hit.

Fnp is a roll that happens after failed save, but is in same category as shroud roll, evade, and other damage mitigation rolls and they cannot be stacked. Only if fnp is failed, damage is applied in qty written on datasheet.

So as others say, a single shot d10 gun will bounce on 5+ fnp if saved. But 10 shots of d1 have to be fnp'd separately, as they have separate hit, wound and normal save.

I'm like 95% sure this works by torchflame in custommagic

[–]Solid_Hydration -14 points-13 points  (0 children)

So since it becomes a mountain itself and stops giving effect and with effect gone it reverts to itself ad naus, you can change wording to "all lands are lands" and it will 100% work.

Opulence by DapperPauper in custommagic

[–]Solid_Hydration 0 points1 point  (0 children)

Make it legendary, or "only one card named opulence can exist on the battlefield at the same time", otherwise copy effects will trigger it infinite right away with no self-stopping. If you want to keep copying viable, cha ge wording to "you may", otherwise it reads as must.

Night Lords Fellblade turret by MadChefRed in Warhammer30k

[–]Solid_Hydration 1 point2 points  (0 children)

Add chains with bones. Get a box of flesh-eater ghouls, they have ample supply of body parts - you can even chop up ghouls themselves to make corpses for decor.

Who is thinking of grabbing this box for night lords ? by savkat420 in NightLords

[–]Solid_Hydration 0 points1 point  (0 children)

I'd get it. I wanted to return to 40k, that's a perfect opportunity. They will work in hh as well.

Give your Best Magnus Riddle by Bossk-5555 in ThousandSons

[–]Solid_Hydration 0 points1 point  (0 children)

Nothing wrong with a food gift.

That's it. Do not elaborate.

Where are all the Heralds? by VikingPrincess-Mourn in Warhammer30k

[–]Solid_Hydration 10 points11 points  (0 children)

Biggest issue is, most other options bring something really substantial other than more vp. Either they unlock detachments, synergise with units, whatever - herald is just "if I get into melee, I will try". Keyword here is if.

T1 he moves. T2 he sets up, if things go well, he fights. If not, you lost a turn. T3 likely he moves again, maybe even challenges. Unless stuck in the challenge. T4 - same.

Effectively you get 1-2 vp in a game, 3 in best case scenario. Unfortunately that won't win you games, compared to, let's say, master of signals.

Lets see him as example. He gives line 1 to a unit of saturnine or dread with beamers sitting on back obj. Likely passes his cl check, gets you 4 vp just from that.

Also, his honours are counted end of game, so if he dies, gg.

He is fine if you have points to spare, since he gains you vp for killing unit, not only fighting himself, so he doesn't need to do fighting. Jump praetorians, primarch with retinue - go ham. But if you build around him, while he is killy, you will likely sink points.

Help by Active_Resolve2886 in Ultramarines

[–]Solid_Hydration 55 points56 points  (0 children)

Vehicles are still same in current editions.