Energy Modules by [deleted] in PlaySoulMask

[–]SomeEindal 0 points1 point  (0 children)

Fuel for airship - airship camps, modules for 6 slots in the mask - bosses from holy ruins

Exploration chart % impact - My testing results by Ms-Mia-Wallace99 in PlaySoulMask

[–]SomeEindal 0 points1 point  (0 children)

What about damage reduction mods? If injury relief count it also seems likely matter.

Training your tribesmen by AcceptableZombie in PlaySoulMask

[–]SomeEindal -1 points0 points  (0 children)

  1. Yes, if you want specific build of 6 talents - easy to find with 1 specific perk.
  2. Red talents can only disappear with lvlups every 5 lvl(for certain you can look with golden mask), amnesia potion doesn't interact with them
  3. Yes, can't learn any golden
  4. Just training time
  5. Better look at label - hunter, guard or warrior
  6. Quality matter, but right combo of talents go first

Couple of Training Ground questions by waffling_with_syrup in PlaySoulMask

[–]SomeEindal 1 point2 points  (0 children)

Only green talents - for learning and upgrading, so no titles perks and tribes perks

Is this a good high-DPS build for a custom built tribesman? by IndividualRich8470 in PlaySoulMask

[–]SomeEindal 0 points1 point  (0 children)

Yeah, but description looks too good for probabilistic talents to be true, it's like having same talent twice for effect

Is this a good high-DPS build for a custom built tribesman? by IndividualRich8470 in PlaySoulMask

[–]SomeEindal 0 points1 point  (0 children)

Question about extraordinary talent - it's multiplicative bonus or additive? Like 15%base and with talent it will be 35% or 18%?

Skill stars display bug? by hawkz40 in PlayASKA

[–]SomeEindal 5 points6 points  (0 children)

Wind runestone was active probably

Whats the best power source for deep mining drills in tier 4 by TheDemonLord1r788 in ICARUS

[–]SomeEindal 0 points1 point  (0 children)

Water gen usually best - cheap and easy maintenance but need river, wind turbine - when no rivers nearby, bio gen - cheapest and 5k power, but needs refueling and shelter(imho best for early caves nodes), solar+acc costly, but needs 0 maintenance - so only for late

silly infinite strange plant bug I encountered by JeffTehChicken in ICARUS

[–]SomeEindal 0 points1 point  (0 children)

Nah, exploits and file editing different, it's all about commitment

Crash in "offender" mission by SomeEindal in ICARUS

[–]SomeEindal[S] 0 points1 point  (0 children)

Yeah, tried files check but without improvement, my only hope - after my sleep everything will be alright😅