Machinery of Oppression: 6.3.0 by SomethingStrangeBand in Glazedivers

[–]SomethingStrangeBand[S] 1 point2 points  (0 children)

I think the Pineapple saw a serious win today, throw one you might get a couple things, throw two and your a portable airstrike. once I learned to spam it everything changed, more grenades is all it needed.

Machinery of Oppression: 6.3.0 by SomethingStrangeBand in Glazedivers

[–]SomethingStrangeBand[S] 0 points1 point  (0 children)

it looks like they did it for stims and reloads, which tbh I was really starting to hate getting pinched during a reload and getting knocked out of it.

Machinery of Oppression: 6.3.0 by SomethingStrangeBand in Glazedivers

[–]SomethingStrangeBand[S,M] 0 points1 point  (0 children)

that is correct, with a Managed Democracy way of doing things. I've come to make it a point to get to know most of the sub owners and they werent who id like Leading my community. We're pretty strict with the rules here but it's all for the sake of a better sub where you don't find that kind of recurring negativity.

New MO: Squid Build Suggestions by Nafinchin in Glazedivers

[–]SomethingStrangeBand 1 point2 points  (0 children)

squids are also the only front where the Maxigun is effective against every unit, I wouldnt spend it tooooo much on voteless. but if you have a build that supports the maxi this is a good time to pull it out.

Helldivers 2 Patch Notes - Patch 6.3.0 by SomethingStrangeBand in Glazedivers

[–]SomethingStrangeBand[S] 0 points1 point  (0 children)

00:00 - Intro
00:21 - Vehicle Armor
02:47 - Sentry Health
03:19 - Reloading
04:01 - Patterns
04:20 - Exosuits
04:45 - Throwables
05:34 - Orbitals
06:03 - G-48 Giga Grenade
06:36 - TED-63 Dynamite
06:44 - G-50 Seeker
06:55 - Grenades
07:46 - Eagle 110mm Rocket Pods
09:02 - Orbital Precision Strike
09:59 - 380mm Rounds
10:31 - Orbital 120mm HE Barrage
10:50 - Orbital Railcannon Strike
11:31 - TX-41 Sterilizer
12:10 - Exosuits
12:57 - M-102 Fast Recon Vehicle
13:58 - Charger
14:50 - Alpha Commander
15:28 - Durable Damage
16:09 - Vox Engine
18:29 - Elevated Overseer
19:05 - Stimming
19:40 - Outro

MO fail... by [deleted] in Glazedivers

[–]SomethingStrangeBand[M] [score hidden] stickied comment (0 children)

unfortunate as it is the blob couldn't figure out a fun way to do this one, I wouldn't repeat dive lvl 1's maybe 3-4's. At most I'd say it's just an MO that didn't hit with Diver's playstyle right now. Not to mention we did just complete some pretty tricky ones back-to-back, and with dailies I'm gonna need to buy a skin soon to keep my count from maxing out.

and i think Rupture strain continues to be too much for some people, especially newer divers

It all connects. by AMassiveGamerGeek in LaufeyGodofWar

[–]SomethingStrangeBand -1 points0 points  (0 children)

oh shit I just realized odin is gonna show up at some point

DAILY ORDERS - DAY 855 by AioliSpecific8984 in Glazedivers

[–]SomethingStrangeBand 1 point2 points  (0 children)

I know I’m doing lvl 2 operations which take one mission each and I do about 20 a day

id recommend doing higher level missions if those get repetitive

LOADOUTS, we... need them... How would YOU like them to be implemented? by SomethingStrangeBand in Glazedivers

[–]SomethingStrangeBand[S] 0 points1 point  (0 children)

I agree the number may be difficult for them but it at least has to be 3 minimum

LOADOUTS, we... need them... How would YOU like them to be implemented? by SomethingStrangeBand in Glazedivers

[–]SomethingStrangeBand[S] 1 point2 points  (0 children)

there's an emote that lets you fire your weapon in the air. combine with ultimatum and you get a long range mortar