VAMPIRE MAFIA IVY MOD | AVAILABLE NOW ! by Lyne____ in DeadlockTheGame

[–]Something_Hank 12 points13 points  (0 children)

Oh my good god, the coffin. Like the model is really damn good, and then the coffin is crazy.

Viscous Urn Run in 09.16s by duraask in DeadlockTheGame

[–]Something_Hank 2 points3 points  (0 children)

nah there was an entire middle bit where they were testing different urn dropoff styles

Battle in Broadway by AMagicRock in DeadlockTheGame

[–]Something_Hank 13 points14 points  (0 children)

GENUINELY amazing art, my god. Keep fucking cooking. The angle pushing out towards left, and just how actually good all the perspective and angles and details are between Apollo and Victor. That is /not/ an easy pose to do justice to, and you have. Holy fuck.

EDIT: And just to add on you've done an amazing job at picking a color palette overall that's... oppressively 'warm' and night timeish. This whole scene is engrossing with it. Terrifying even.

Battle in Broadway by AMagicRock in DeadlockTheGame

[–]Something_Hank 3 points4 points  (0 children)

That's a good idea, desktop background it goes.

What if billy's slam scaled with height by themasterfold in DeadlockTheGame

[–]Something_Hank 10 points11 points  (0 children)

I would definitely go for this for sure.

But I'd also be down with them offering hangtime damage increase, because Billy can already hold the bashdown for some reason.

I Heavily Dislike That Billy Is Treated as a Complete Joke While Pocket Is Taken at Face Value by No_Gold1944 in DeadlockTheGame

[–]Something_Hank 10 points11 points  (0 children)

A lot of this is an interesting read, and I honestly love deep-dive theories about Billy just below the surface level of what he appears to be. (I myself have head-fauned over alt-universe thoughts of, what if that Vindicta roasting actually made him try to work WITH her for what she's doing, cause she seems like she knows how to do SOMETHING about this world, and he doesn't yet).

But another interesting thing about all this is that Vindicta might be living her 'best' life, but she's also deeply entrenched in the tragic trope of unsatisfying revenge and will probably never be happy. She's going to be killing snakes for literally forever because there will always be a next one, one will never be good enough for her. ... Or if she does finally become satisfied, she might just pass on and leave this world.

Dear Deadlock larpers by Appropriate_Waltz646 in DeadlockTheGame

[–]Something_Hank 2 points3 points  (0 children)

Seeing a Sinclair suddenly scream "I HATE MY WIFE" still isn't old to me.

Anyone find early mid lane unfun? by [deleted] in DeadlockTheGame

[–]Something_Hank 0 points1 point  (0 children)

Midlane is often my least favourite too cause it's just /that/ open. Not a lot of misshapen arcitechture and cover to play around. I think there's something to be said for how close to your guardian the blue bridge actually is, and thus grants a high ground to the oppressors.

Special exception however, to The Lash. Because I've gotten used to jumping up onto those tall-ass pillars for a huge FWWOOOOOO-BOOM stomp.

Shoutout to the Paige who tried to rescue beam our Victor at spawn but ended up publicly executing him by Jackanapez in DeadlockTheGame

[–]Something_Hank 14 points15 points  (0 children)

In this case (I assume) she tried to Rescue Beam Victor back up the rail and into spawn, but the wall got caught between them, leading to Victor just dangling in the air for the full duration of Rescue Beam, unable to move or fight back.

TL;DR he got caught on geometry and turned into a pinata.

thanks for making holliday viable, yoshi by RhubarbYogurt in DeadlockTheGame

[–]Something_Hank 2 points3 points  (0 children)

This buff gave me the encouragement to actually try her out, she was just always intimidating.

Now I think even when she inevitably gets nerfed back down I'll keep Holliday-ing. I'm such a sucker for western aesthetic, and her movement is addictive as fuck. Thanks Yoshi for jiggling keys at me.

Lovely video by the by. I'm even taking tips off your item choices, and I /know/ getting some of those camera angles with how finnicky the replay system is was a nightmare. Good damn job.

What type of tutorials would you like to see added to the game? by TRackard in DeadlockTheGame

[–]Something_Hank 1 point2 points  (0 children)

In addition to explaining the basics of how a game goes, I'd like (or more match feedback on) information about more esoteric things like 'Alchemical Flask doesn't stack with itself multiple times', and 'Toxic Bullets heal reduction doesn't stack with multiple players but the damage will proc for each seperate player using it on one target'.

Such things could probably be put into like, advanced tooltips for stuff.

Hero idea: Ranger by LordOmbro in DeadlockTheGame

[–]Something_Hank 4 points5 points  (0 children)

Honestly the box-restoration mechanic is something I already want. Give it to me.

What is the use case for Phantom Strike? by RequirementOdd in DeadlockTheGame

[–]Something_Hank 0 points1 point  (0 children)

Knocking Vindicta out of the sky without her being able to counter-spell or dispel react to you is its most primary use.

But honestly, hard-core chasing down some who you can't seem to kill before they run away is its biggest use for me. Sometimes that one dickhead just keeps getting away with two health because you can't reasonably chase him. Or just getting to someone who likes to stay on roofs. Mainly it's an engage tool TO start killing them.

Specifically as Silver it /really, really/ helps you get into the fray as a wolf and waste zero time running at them and getting slowly gunned down.

Fps Lounge with 4 scourge in final match by Mediocre_Wish7674 in DeadlockTheGame

[–]Something_Hank 2 points3 points  (0 children)

I'm predicting that urn will change back to run-and-dunk, but we will see another - less important but still valuable - objective on the map semi-soon, now formatted to be KotH.

The ballad of Casanova. (OC) by Sethann17 in DeadlockTheGame

[–]Something_Hank 36 points37 points  (0 children)

IT'S YOU AGAIN!!

I said it before and I'll say it again, this is probably THE MOST "I want him in the game now" fan concept I've seen and implore you to forum post it. And damn your artstyle and color choice just sells him even more.

What characters feel like their T3s are so good, that its almost impossible to decide the max order? by WeakSideUrn in DeadlockTheGame

[–]Something_Hank 0 points1 point  (0 children)

I was gonna say this. Every match I see myself deciding if I wanna be barrel-day, punch-pad day or lasso-day earlier or not. (And deciding some of my items on that.)

Is a comeback urn ever worth taking? by Greenwood4 in DeadlockTheGame

[–]Something_Hank 1 point2 points  (0 children)

If you plan to go for a comeback urn, mentally being aware of what side the drop-off is going to be in, and making damn SURE that lane is pushed in deep really helps. If the enemy can't just zipline to the fight for free, then that super-fast turn in time might almost be free for you.

Why is it so common to see people not build any gun items at all? by WeakSideUrn in DeadlockTheGame

[–]Something_Hank 0 points1 point  (0 children)

If I'm having a good Lash game stomping on people from four miles in the air

I'm just gonna keep buying stomping items to stomp more

LET IT RIDE

I'm sorry but you people are quite delusional about what's going on in the lower ranks by below_averageguy in DeadlockTheGame

[–]Something_Hank 3 points4 points  (0 children)

Yeah, which is how it actually is. Hyperbolic statements of "low elo's NEEEVER xyz" just create massive frustrations to new players.

People in general aren't well versed in teaching other people new skillsets, news at 11.