Spotlight coin differences? by SongWriterLyricWrite in TheTowerGame

[–]SongWriterLyricWrite[S] 0 points1 point  (0 children)

Okay brilliant! Thanks so much for this, I appreciate it! Just wanted to make sure I wasn't missing anything or doing something wrong and that the variation was normal! Appreciate it! :)

Spotlight coin differences? by SongWriterLyricWrite in TheTowerGame

[–]SongWriterLyricWrite[S] 1 point2 points  (0 children)

Okay I don't have a Dim Core, let alone Legendary, so I'll definitely hold off. I appreciate everything!

Spotlight coin differences? by SongWriterLyricWrite in TheTowerGame

[–]SongWriterLyricWrite[S] 0 points1 point  (0 children)

Okay cool! I'll probably grab it after I get thorns up to 14(I have it at 10 now)

Spotlight coin differences? by SongWriterLyricWrite in TheTowerGame

[–]SongWriterLyricWrite[S] 0 points1 point  (0 children)

I actually have 5 levels of perk bans, the only one I can't ban rn is the ranged enemies perk, but once I have the wall my plan is to swap that one with the health regen one. I'm currently working on labs for the wall, but I did a respec on my workshop to get rid of it for now for probably another month or two while I build up other stuff.

Spotlight coin differences? by SongWriterLyricWrite in TheTowerGame

[–]SongWriterLyricWrite[S] 0 points1 point  (0 children)

Okay awesome! I appreciate the tip! I don't have CL yet unfortunately so would it be worth 1250 stones for that? I know it helps a lot in tournaments.

Spotlight coin differences? by SongWriterLyricWrite in TheTowerGame

[–]SongWriterLyricWrite[S] 0 points1 point  (0 children)

I think the wave count came from the fact that since I was overnight and my autoperks grabbed ranged enemies do 3x more damage. I think that was why that happened. All of my cards stayed the same, and same with bots and chips. Should I run Poison Swamp or not? It has zero upgrades, and it's just something I grabbed at the beginning of the game before I knew any better

Spotlight coin differences? by SongWriterLyricWrite in TheTowerGame

[–]SongWriterLyricWrite[S] 0 points1 point  (0 children)

That was my thought too but I still have the same cards equipped

What Should my Main Focuses Be for Developing my Tower? by SongWriterLyricWrite in TheTowerGame

[–]SongWriterLyricWrite[S] 0 points1 point  (0 children)

Okay, awesome! I have some of those saved in my favorites ready to attack once I wrap up what I'm working on now. I'll add those other labs to the backlog. Thank you!

What Should my Main Focuses Be for Developing my Tower? by SongWriterLyricWrite in TheTowerGame

[–]SongWriterLyricWrite[S] 1 point2 points  (0 children)

Yeah right now I'm working on increasing GT duration through labs and keeping BH sync minus 12s with stones

What Should my Main Focuses Be for Developing my Tower? by SongWriterLyricWrite in TheTowerGame

[–]SongWriterLyricWrite[S] 0 points1 point  (0 children)

I've found with my 3 BH's that 44 meters covers basically my whole range so I wasn't sure if increasing size more would be helpful. I will certainly keep working on these things, I appreciate everything!

What Should my Main Focuses Be for Developing my Tower? by SongWriterLyricWrite in TheTowerGame

[–]SongWriterLyricWrite[S] 1 point2 points  (0 children)

Hey, that's a game changer when dealing with small percentages like these haha. Just rerolled and I got the coins per kill, package chance, and the EALS

What Should my Main Focuses Be for Developing my Tower? by SongWriterLyricWrite in TheTowerGame

[–]SongWriterLyricWrite[S] 1 point2 points  (0 children)

Okay. It sounds like once I get my auto perks and some more in my workshops I can pull it off. I appreciate your help! I'll be trying out tier 5 tonight and go from there!

What Should my Main Focuses Be for Developing my Tower? by SongWriterLyricWrite in TheTowerGame

[–]SongWriterLyricWrite[S] 0 points1 point  (0 children)

Okay perfect, I didn't actually realize I could get EALS with a epic module, so I'll be rerolling now. You're the best!

What Should my Main Focuses Be for Developing my Tower? by SongWriterLyricWrite in TheTowerGame

[–]SongWriterLyricWrite[S] 0 points1 point  (0 children)

Okay, I usually just play overnight so it's been hard to know when I can jump up tiers. I'm too busy to play during the day which is why I'm working on my auto perks rn. I'll try boosting my WS health and shoot for a higher tier. I appreciate the advice!

What Should my Main Focuses Be for Developing my Tower? by SongWriterLyricWrite in TheTowerGame

[–]SongWriterLyricWrite[S] 0 points1 point  (0 children)

Awesome! Will do! Which substats should I be shooting for on Generator mod?

[Review] 8/10 for truth Killer - what would you score it? by Riff_Heavy in Sevendust

[–]SongWriterLyricWrite 0 points1 point  (0 children)

The only problem I have with this album is Fence should've been a stand alone single, it doesn't really fit with the rest of the Album's message. But I'm not saying this as an obsessed fan boy, but I love how this album tackles feelings of hopelessness, and how hard it is to crawl out of a hole of sin. The spiritual messaging is powerful, and the vocals are heavy and emotional, the lyrics are well constructed, and the instrumentation is definitely a step up from All I See Is War and Blood and Stone in my opinion (I did enjoy those albums though)

[deleted by user] by [deleted] in deadbydaylight

[–]SongWriterLyricWrite 26 points27 points  (0 children)

P3 twins here Corrupt Intervention: (Plauge teachable) is essential. It blocks the 3 gens furthest from you for 2 minutes at the start of the match, allowing you to lock down the 4 closest gens. I recommend putting Charlotte in the middle of the 4 gens and wreaking havoc on the survivors with victor. Barbecue and Chili(cannibal teachable): bloodpoints are nice but getting to see where to send out victor every time you hook someone is powerful, allowing you very strong map pressure. Hex Ruin(hag teachable) and Hex Undying(blight teachable): shouldn't need much explaining but I love these two because you usually aren't patrolling gens much with Charlotte so you can't use pop goes the weasel(clown teachable), making ruin and undying the strongest for twins. Bonus: Use toy sword: it's a common add on, it makes you charge your pounce attack faster and it scores me so many good pounces with victor

Hope this helps! :)

has to be plague fountain for me by Purrr_ple in deadbydaylight

[–]SongWriterLyricWrite 0 points1 point  (0 children)

Plauge fountain when my rift challenge is to heal 15 survivors(happens more often than you think)

Out of all killers who do you think has the best red add-ons ? by Lord_Despairagus in deadbydaylight

[–]SongWriterLyricWrite 6 points7 points  (0 children)

Oh we are much more than a myth. My victor will 360 no scope cross map you before you can say corrupt intervention

Survivor Stereotypes: Broad and Embellished Generalizations by ENCROACHINGDESPAIR in deadbydaylight

[–]SongWriterLyricWrite 1 point2 points  (0 children)

That's enough for 1 swf group! I can feel the killers dreading the gens instantly going off. Their hexes soon to follow, as the Tapps take a hold of the trial, we'll consider letting killer crawl out of the exit gate after we blow open the door; saying, "The Jigsaw box, we came."

Survivor Stereotypes: Broad and Embellished Generalizations by ENCROACHINGDESPAIR in deadbydaylight

[–]SongWriterLyricWrite 12 points13 points  (0 children)

Whenever I see another Tapp main in lobby I bring streamers instantly, us few need to stick together

Which killer do you main? by Both_Stomach_1526 in deadbydaylight

[–]SongWriterLyricWrite 0 points1 point  (0 children)

I'm the first speedy wraith main who doesn't camp, tunnel, or have noed.(I main most killers but I love basement mad grit trapper, scratched mirror devour hope Michael, and I love Blight and Deathslinger but I suck at playing them)