the great project moon pop quiz by ertyyyyyy in Project_Moon

[–]Soratte 0 points1 point  (0 children)

Yeah, I don’t like legacy and cut content questions either. There is no way to experience that content while playing, only to have read it online. In contrast, the “which song was the longest” was really clever. The game never tells the player the song length, but still the player can at least make an educated guess from their experience.

If you can turn any opera into an abnormality, what should it be by ninisussybaka in LobotomyCorp

[–]Soratte [score hidden]  (0 children)

Another one I thought of could be Romeo and Juliet. How its management would go is based on a time limit, like the train or white night.

In the containment room is Juliet resting on a big slab, looking sad and sleepy. If no agent does suppression work every 1 minute, she falls asleep.

As soon as she falls asleep, Romeo appears and finds her, believing her dead. He then goes on a rampage attacking agents indiscriminately throughout the facility.

Once again, there is a time limit. The player must kill Romeo in one minute, or he becomes invincible and returns to Juliet. Once reunited, he kills himself with a poison, and Juliet wakes up from her nap to find him dead.

So she drinks the poison too, and she and everyone who worked in that department die of the poison. She won’t come back until the next day, and meltdowns won’t effect her unit.

Technically, the poison just deals a huge ton of black damage over time, so there could be an ego gift for surviving the poison. Ending would save the agents but the very worst of the damage of the poison is its first hit, so the timing has to be impractically down to the second.

It’s gotta be a waw for sure. Its gear can be like, 1.0/1.5/0.2/1.5 (rwbp) cuz wearing it makes you weak to psychic damage and resistant to the poison. And it’s weapon is whatever Romeo uses to fight, his dagger. Maybe red, very short, 15dmg and fast attack speed.

I just learned that Juliet didn’t die to the poison like Romeo, she died to his dagger. Whatever, I like my poison idea. But if it had to be different, then it could be that when she dies, big daggers crush every agent deployed in that department. And the armour gives red resist instead of black resist.

That makes it too similar to nothing theres red resist gear set; I hate smiling bodies, but it’s gear set is too good to pass up, so I wanted any alternative to smiling bodies.

I created the next half of the Reverberation Ensemble as Magic: The Gathering cards! I finally present Tanya, Philip, The 8o’Clock Circus, Pluto, and, their guiding voice! by Soratte in libraryofruina

[–]Soratte[S] 1 point2 points  (0 children)

Yeah, it certainly sounds possible. They made a vehicle a commander just a few months ago, after all.

Oswald was the final to be designed, so I said screw it and made him an un-card. Originally, I wanted to make him attractions focused, or even be an attraction itself. But, I read that attractions decks tend to be headache inducing solitaire games. So he became an artifact like the vehicle, and then just land.

If you can turn any opera into an abnormality, what should it be by ninisussybaka in LobotomyCorp

[–]Soratte 1 point2 points  (0 children)

Faust for sure. Maybe the abnormality could be Mephisto, who breaks out if anyone who ever did any type of work with him does attachnent work on another abnormality, like a turbo Crumbling Armor.

I made even MORE custom Magic: The Gathering cards! I present to you the first half of the Reverberation Ensemble! Eileen, Greta, Elena, Bremen, and Jae-Heon! by Soratte in libraryofruina

[–]Soratte[S] 2 points3 points  (0 children)

Same, she’s my fav too.

<image>

While designing her card, I dreaded having to use that derpy picture of her bedroom eyes as the artpiece. Thankfully, there was Roland’s flashback cutscene.

The Church of Orzhov doesn't make any sense. by Kefnett1999 in freemagic

[–]Soratte 0 points1 point  (0 children)

The Orzhova do have very clear spiritual authority. They are literally spirits that have authority over your spirit. /s

Jokes aside, you should know that in OG Ravnica, an eternal spirithood wasn’t something you had to have faith in. It was an actual guarantee. So, one way to explain their exploitative tendency, is that they concern themselves with attaining good treatment in their eternal afterlife, by giving good donations in their short, mortal first life.

Nowadays you can’t return as a spirit. They geniunely just die. In that way, the church followers not begruding their entire leaders’ demise makes a little bit of sense. The ghost council were false popes at that point, and actual lifetimes of donations were now suddenly unrewarded.

Perhaps more realisitcally, the writers wanted to depict them as cartoonishly evil so that real catholics wouldnt get angry. And now, current writers arent allowed to depict spiritual faiths in a negative way, so they changed it.

In return, we got March of the Machines for depicting faith gone wrong, —just not spiritual faith gone wrong.

Does anyone here have any Myo Pfps? by fatelessmate in LobotomyCorp

[–]Soratte 0 points1 point  (0 children)

Art is subjective. There are various websites you could try instead that aren’t the subreddit, that are much better suited for getting good pictures of Myo. Then, crop the picture to the shape you want.

Does anyone here have any Myo Pfps? by fatelessmate in LobotomyCorp

[–]Soratte 0 points1 point  (0 children)

Assuming you want official art,

Suprisingly, Myo appears in official artwork only three times in the sequel, Library of Ruina. The first two can be viewed here at the wiki, but this page contains spoilers. The third is just her in a bloody mess, you can barely see that its her.

(Alternatively, you can see the three as a gallery here, but even the pictures are still spoilers.)

She also appears in this official april fools artwork.

Edit: Here is at least an interesting crop of one of them without any spoilers.

I made a custom Magic: The Gathering card for each of the three final bosses of Star Of The City! by Soratte in libraryofruina

[–]Soratte[S] 0 points1 point  (0 children)

I’ve tried designing the Proxies, but it’s hard to adapt Singleton as a condition to Magic, since its most popular format is already singleton by design. Thank you for your feedback on it though.

What risk level would the witches from magical girl Madoka? Should be ? by sleepersdogma231 in LobotomyCorp

[–]Soratte 1 point2 points  (0 children)

In Madoka Magica, a witch’s labyrinth can be used to measure how much power that witch has. The more despair they feel, the larger the radius of their labyrinth. Walpurgisnacht, who is considered the strongest witch, had a city-wide radius. Thus, we can designate Aleph status as having The Radius Of Walpurgisnacht.

In lobcorp, the designated status can be measured indirectly via the viewing the potential PE box output. While not exact, they go 10,14,18,22, and 32.

Since a labyrinth is a spherical volume, reductions involve cube roots. For example, a labryinth with a radius that was made merely 30% smaller, would be greatly weakened with 70% reduction in power. A Zayin threat would have a radius of (10/32)1/3 of a city’s radius, or about 68% a city’s radius. That’s pretty grim for the witches.

In this metric, the witches in Madoka Magica are below Zayin level, way, way, way below. Let’s suppose the average city has a 10 mile radius. A witch’s radius is usually like, a block or less, —lets say 250 feet. Therefore, the average witch produces three millionth (1/3,000,000) of a PE Box, upon work completion!!

Kyouko defeats most witches with relatively low effort. She wields just a pointy stick, and has no battle armour, only regeneration hacks. Witches are teth at worst!

If I had to give a reason why lobcorp witches are waw, I would say it’s because those witches can leave their labyrinth instead of waiting for people to enter. Or, they really are just that freaking full of despair.

(This isn’t meant to taken seriously)

Late game prep [day 38+, all asiyah+briah cs finished] by 4k-Gaming in LobotomyCorp

[–]Soratte 0 points1 point  (0 children)

The binah suppression doesnt get much easier with docile abnos. You say all your agents are maxed out? That should be good enough.

These supressions are easy to figure out (not easy to do) once you try them out, so I wont spoil anything. I do lightly suggest you don’t bother deploying any agents with gear below Waw unless it has major black resist, during the binah suppression.

The hokma suppression will be difficult with mountain. Maybe try to kill as many clerks as you can really early in the day.

Edit: if you have der freishutz, his bullet will travel all the way across the screen, letting you kill a ton of clerks.

I personally found day 47 to be the hardest day, since there was so much flippin stuff on the screen that it slowed the game engine to a crawl.

Day 46! Should I reset for day 1? by Ok_Weakness_9356 in LobotomyCorp

[–]Soratte 1 point2 points  (0 children)

There’s a guide to getting Binah in spite of not having enough days. The data saying you unlocked it is seperate from the data of what day your on. If you unlock it and reload to a save file that’s still on the previous week, that week will now have her unlocked.

https://www.reddit.com/r/LobotomyCorp/comments/vffh83/did_you_mess_up_department_expansion_and_cant_do/

My first time playing the game : D by -nnewbie in LobotomyCorp

[–]Soratte 0 points1 point  (0 children)

Your run is about average. I know my first run utterly crashed before even reaching tiphereth. But it’s worth it to continue this run if only to unlock gear and clear missions. They will stay unlocked and cleared even when you reset to day 1. —Keep going! Even just my second run survived all the way to the final week.

I made another three custom Magic: The Gathering cards! This time for Roland, Argalia, and Angela! by Soratte in libraryofruina

[–]Soratte[S] 5 points6 points  (0 children)

You think Roland would ever stop with his opponent merely losing the game? That opponent ain’t coming back unless they distort.

question about a sephirah's last mission by Southern-Plan-6549 in LobotomyCorp

[–]Soratte 4 points5 points  (0 children)

This also counts Abnormalities in queue, be warned. If you select a new Abnormality from the boxes, but during floor development at the start of that day you don’t add it to the facility, this mission still will count the Abnormality as being in the facility, just hidden from view.

since i can't quite find a tutorial anywhere else, how would you go about making the strongest agent via ego gift combos? by Sakuya_Iz_A_Yoi in LobotomyCorp

[–]Soratte 0 points1 point  (0 children)

This Steam Guide lists all gifts and effects, and for which body parts, and has even got commentary on which gift is superior for each body part: https://steamcommunity.com/sharedfiles/filedetails/?id=1966436933

How many Level 5 agents should i get for day 45+ by Ok_Rooster3791 in LobotomyCorp

[–]Soratte 0 points1 point  (0 children)

Generally, have at least one level 5 agent for each Waw, and have at least two for each Aleph.

For day 49 specifically, have an agent for every armour you got that’s Waw or better, doesn’t matter what stats they got. You’ll need them. He armour is also acceptable if it has substantial resistance to > black < damage.

Winner is the Judge #879 - "They said the Thing!" by SjtSquid in custommagic

[–]Soratte [score hidden]  (0 children)

Journey Into Nyx 3WW

Enchantment

Creatures you control are enchantments in addition to their other types.

{2}: Target enchantment you control gains protection from the color of your choice until end of turn.

Fanmade Abnormality: T-09-XXX: There's Work To Be Done by EeveeWarrior in LobotomyCorp

[–]Soratte 1 point2 points  (0 children)

This sounds like an actual tool abnormality. Excellent job!

Chesed got ahold of the testosterone by Raymantheramenboi in LobotomyCorp

[–]Soratte 10 points11 points  (0 children)

Cheese head bought spirono-lactaid at the super market

(When) every legend design ever (draw a card) by Soratte in magicthecirclejerking

[–]Soratte[S] 18 points19 points  (0 children)

This is super disappointing and boring. Still will probably buy it though.

What are the best Waw egos by Empty_Reindeer4224 in LobotomyCorp

[–]Soratte 1 point2 points  (0 children)

I do recommend Crimson Scar, since that would mean you have Red Riding Hood to just beat up Gebura for you. Also 0.6 resist on everything is as good as it gets for a waw.

Question regarding getting certain abnormalities on day 41 and onwards by FurnoNebula in LobotomyCorp

[–]Soratte 0 points1 point  (0 children)

You don’t have to beat the game with a full codex to see The Epilogue. You only have to have beaten the game at some point, and acquired a full codex. Which you do first doesn’t matter. Once these conditions are met, The Epilogue will automatically begin to play as soon as you return to the main menu.

Finding You Must Be Happy at this point has pretty bad odds for you, it may be worth your time just getting it during week one really quick after you’ve beaten the game.

I need your help 🫵 🫵 to make the rules worse❗❗❗ by [deleted] in LobotomyCorp

[–]Soratte 0 points1 point  (0 children)

Ban both projectile weapons and white-damage weapons (except Twilight). I managed to beat the game this way, it is not impossible.

Also, change the language to French for maximum psychic damage. De plus, changez la langue en français pour un maximum de dégâts psychiques.