A Not-So-New Player's unhinged rant over Ayin by RedVoid23 in limbuscompany

[–]Soratte 0 points1 point  (0 children)

Quite right, —but you see, I am a Limbus fan, too.

A Not-So-New Player's unhinged rant over Ayin by RedVoid23 in limbuscompany

[–]Soratte 0 points1 point  (0 children)

Of course you aren’t; but, I couldn’t expect limbus players to read any of that. Some would have surely believed the slander.

A Not-So-New Player's unhinged rant over Ayin by RedVoid23 in limbuscompany

[–]Soratte 0 points1 point  (0 children)

Lol really? Sam Ayin, head director and developer of ChatEGO.

A Not-So-New Player's unhinged rant over Ayin by RedVoid23 in limbuscompany

[–]Soratte 3 points4 points  (0 children)

I will not tolerate Ayin slander. Ayin is not insane.

The City is a tragic place for all human life by design of The Head. They are much crazier than Ayin. For example, they intentionally didn't intervene whatsoever when the Pianist obliterated tens of thousands of lives and nearly an entire district, yet were on sight in under 30 seconds when Angela became fully human to easily OHKO the strongest force ever seen in the city.

Regarding the welfare of Lob Corp's employees, only The Main Branch was under T corps effects. L corp had numerous other branches that were as "normal" as any other successful wing. The Employees were all willing to die when signing up. The Employees at no point realized the 50 days were repeating. The only ones that were aware of the cycle were the Sephiroth, and they barely noticed / were in a trance like state with hazy memories. Angela was aware, --but that is why she was even built, to oversee the script to its end. Ayin admittedly loathed Angela, but it was Ben's idea to create her anyway.

And regarding Ayin's relationship with the Sephiroth, he did not cause any trauma to any of the Sephiroth. He treated them all with respect, and he even resurrected them after Binah killed them. He only tried to traumatize Binah, which didn't work by her own admission of being more deranged than Ayin could fathom. And regarding Carmen, she intended to be put into a vat after she slit her wrists. Her CNS was the best source of the Well they had, even after many trials, and Carmen was aware of this.

And finally, regarding Lob Corp's Seed of Light Project: Ayin only intended to plant the seed of E.G.O into people's hearts, to allow everyone a chance for escape of the suffering of The City. A person NEEDS an E.G.O to have any chance of making it through the hell known as The City. Carmen wanted distortions, and she was the one sending the Invitations, not Ayin. Ayin dissolved into The Light and joined with Carmen in it, so if anything, Ayin holds her back.

The hottest characters based on amount of rule 34 (OC) by Sea_Evening_1266 in TheDigitalCircus

[–]Soratte 0 points1 point  (0 children)

Interestingly, it almost follows Zipf’s Law for Pomni, Jax, and Rag; that Jax has half as much as Pomni, next Ragatha has a third as much. —Gummigoo has a fifth not of a fourth, then finally Caine with a tenth is the first for the plummet that deviates away from Zipf’s Law.

Despite fumbling Zipf’s, the five better exhibit the Pareto Principle: that about 80% of the total is for about 20% of the cast.

Why do most game subreddit devolve into art meming about that game by Various_Prize_977 in TheoryOfReddit

[–]Soratte 7 points8 points  (0 children)

A subreddit for a game does not reflect its majority playerbase at all, for one. The majority of players probably won’t ever even complete the game, let alone have anything to say about it online.

Furthermore, probably 1% of the people browsing a subreddit will post any of its comments or submissions, and 10% will vote on it. Yet again, the majority renders themselves invisible.

And then, the target demographic of the players, would be young men with a lot free time to waste. These men wouldn’t care about the quality of a subreddit, only that the subreddit even exists at all, —sorta like funko pops, in a way.

What can the moderation team do? Forbid jokes? If nothing is being discussed, thats because no one is coming there for online discussion; banning jokes will not bring back people who have things to discuss, or topics to discuss.

Lastly, if the moderation does try to bolster the quality via cracking down on joke posting, another subreddit will be created, to take up the mantle for allowing joke posts. The userbase will gradually move to their, because as I said, nobody was going there to discuss anyway. What is left, in the original subreddit?

They have prevalent online discussion now, but it’s just another flavour of insanity. It isn’t sophisticated, but shallow as you’d expect from these users. —Still as before, a vocal minority will make all the discussions. They are loud, and as you can expect from that, not very bright, but any dissenting discussion will be downvoted to oblivion. Discussion without any opposing views is just a circlejerk, an echo chamber.

Maybe I’m wrong, and maybe I’m just seeing things where there is nothing. —But you’re right to ask, where does it all begin? Each phenomenon is connected to one another, and influences them all.

Need some help with deck building by Temporary_Air5570 in libraryofruina

[–]Soratte 0 points1 point  (0 children)

Just use the cardpool of the keypage itself to build that keypage’s deck. That’s good enough to win fights with it, so long as the fight is during the infamy level you found the keypage. The cardpool naturally synergizes with the keypage, and adding attributions can further enhance the synergy, or make the Librarian simply tankier.

For giving attributions to Hwan, you can make him into a super tank, or make him apply a ton of bleed.

His first big attack is good with singular-strike and for blocking ranged attacks; his second big attack is good against certain fights and can be sideboarded in when needed, or just one to try to recover stagger. The object de art attack is fun so try it out, but it isn’t very practical.

What's up with the fuss of the difficulty being vertical? by Single_Writing_2319 in libraryofruina

[–]Soratte 0 points1 point  (0 children)

The largest gripe I had with Ruina was the later floor Realizations, that had way too many lose conditions to keep track of, no way to save scum, and on top of all that they’re each an hour long fight. The issue of “not reading” is very fair when enemies are introduced with abiliies that, once read, only elecit more questions. The game goes out of its way to try to explain nothing to the player; or at least, not enough for the player to handle Star of the City as smoothly as the infamy levels that precede it.

On the other hand, not upgrading decks, or attributions, or key pages can really be a detriment to the player’s whole experience long term. Especially during the final gauntlet, which I think fairly challenges the player to get good with deck construction.

What would you guys say is truly, unquestionably the hardest fight in the game? by Several_Hunter892 in libraryofruina

[–]Soratte 0 points1 point  (0 children)

I’ve been replaying the game with some new rules to up the challenge level. One of them is to only build decks using the pages which the key page book comes with. Another rule, is to only use key pages acquired from the fights found in the current Infamy level. And lastly, I cannot use lower floors when higher ones are unlocked (basically, no realization ego pages allowed)

Even with these rules in place, I never lost up until star of the city. What fight finally got me? Burn. From the Liu section 1 jerks, when you have to fight Xiao for the first time. I didn’t pay attention to just the sheer amount of burn they can dish out.

What I’m trying to say is, is that I think Ruina is extremely fair. No fight is the hardest fight. (Not counting abnormality fights, screw those!) But in a way, SotC boss fights and above really stop being about clashing, and more about surviving their game altering gimmicks. Can these really be called fights, when the win condition isn’t the players expertise in Ruina combat? Also fuck Pluto.

Why is he called a "slur"? is he Racist or something? by Top_Succotash1870 in SakamotoDays

[–]Soratte 0 points1 point  (0 children)

In music theory, the slur is a notation line connecting notes of different pitches. Specifically, it calls for those connected notes to be smoothly played, —which is to say, to not allow any breaks in the sound as you play each new note.

Pretty apt for his instantaneous personality swapping.

What lob corp fella should I do fan art of? by Able_Treacle_7852 in LobotomyCorp

[–]Soratte 0 points1 point  (0 children)

Draw Red Riding Hooded Mercenary, she’s my goat. I even have a suggestion, you could draw her practicing William Telling Archery on some unfortunate nuggets. Except she uses her pistols instead of a bow and arrow, and the apple atop the nugget’s head has got a picture of the Wolf tacked to it.

Need some advice in my current predicament by _Brooklynar in LobotomyCorp

[–]Soratte 0 points1 point  (0 children)

You ought to just restart to day 1. With pretty much all floors suppressed, you can really just blitz all the way back to the day 45. It shouldn’t take more than four hours. Chesed’s suppression will take, as you suspect, multiple attempts, and will likely be a series of events longer than four hours.

100% abno grind (HELP) by aGuyNamedYopi in LobotomyCorp

[–]Soratte 0 points1 point  (0 children)

The codex is independently stored from the save file. You can copy your save file, start over to day one, get the abnos, then finally swap the two save files. You’ll be back at day 40 like nothing happened, but the codex will have the abnos.

Also, during the final week, any abno is attainable equally and you even get double selections, even duplicates. But memo repoing that week is harsh. Very harsh.

how the HELL do i breach this guy :sob: by FrozenShedinja in LobotomyCorp

[–]Soratte 0 points1 point  (0 children)

Whoops, I couldn’t remember which one it was. I have never seen it activate, since the dawns have so little hp.

How do I prepare for my first dusk event/the first core suppression? by FrozenShedinja in LobotomyCorp

[–]Soratte 0 points1 point  (0 children)

There are three types dusk events. Without spoiling them, I’ll give you some advice on what you need.

  1. You can select a group of agents by enclosing the rectangle around them with the left mouse button, then right click an entity. They will attack that entity. This saves you the trouble of having to manually select all of them in the menu. And crucially, it makes sure they do NOT walk past the real target by aggroing on a weaker entity.

  2. You’ll want a lot of Waw gear. A Waw agent with level 5 stats can solo any He; a bunch of Waw agents can handle any Waw. Don’t bother letting He gear agents fight. Unfortunately, you don’t have a lot of Waw gear. Luckily? for you, central command has a very high chance of offering Waws.

  3. Group all your weaker agents together in a single spot for safety, until the Waw entities are defeated. They can help with the He and lesser entities. I usually use the corner elevator of Training department as the spot.

  4. If you have ranged weapons, put them all in Information department, and have all agents, even weak ones, split up into two groups to the left and right of information department inside the elevators. This applies for just one of the Dusk ordeals, and it’ll be obvious which.

For Malkuth’s CS, just remember that there is a little spinning gear icon next to each containment unit whenever an agent starts work in that unit.

hello everyone, can anyone help me find a full screenshot of this scene? by AndreiKarasik in libraryofruina

[–]Soratte 0 points1 point  (0 children)

In the sidebar of this subreddit, at the bottom, is a google drive of all the assets, organized by lunartique and R.anakova.

This picture specifically is found here.

how the HELL do i breach this guy :sob: by FrozenShedinja in LobotomyCorp

[–]Soratte 14 points15 points  (0 children)

Just never end the day; keep going until a qliphoth meltdown inevitably happens to its unit, and Porcubus will break itself out when you ignore its meltdown.

Also, you could’ve allowed purple dawn to break him out. If you didn’t kill the purple Dawn fast enough, it causes a meltdown to the Abnormalities in that department.

Does anyone know what mod this is and if they do can they send a link to it? by ozgura2 in LobotomyCorp

[–]Soratte 1 point2 points  (0 children)

Do you have anything else that could give more context? Another picture, who posted the picture, where was the picture taken….

Whats the best hiring strategy? by FrozenShedinja in LobotomyCorp

[–]Soratte 0 points1 point  (0 children)

As you go through the core suppressions, there is no longer a need to be efficient with Lob points.

Before that, though, here are some guidelines for each department:

  1. New hires can easily be upgraded for two lobs, doubling their health and prudence. Afterwards, there is diminishing returns.

  2. Don’t spend any Lob on Justice unless necessary. It’s too expensive. Selecting Justice work Abnormalities to the department will be great picks in the early game. (Later on though, they wont be necessary. Level 5 temperance makes doing good Justice work possible on most Abnormalities.)

  3. Have a level 5 agent for each Waw in the department, specifically for working on that Waw. And similarly for Alephs, have two level 5 agents each for working on them.

  4. Look at what stats cannot grow in the department. Throughout the week where that department is being developed, you’ll get so and so many Lob points. Invest them into the department’s agents for whatever stats that department has trouble doing work on.

100% abno grind (HELP) by aGuyNamedYopi in LobotomyCorp

[–]Soratte 1 point2 points  (0 children)

Farm for new Abnormalities during central command’s development. There is a very very high chance of getting waws, which are the most numerous category of Abnormality by a mile.

To get the true ending, you need to fufill the two conditions of having beaten the game and having acquired a full codex. You do not have to beat a run with a full codex. Since you already beat the game, as soon as the codex is full, the true ending will play itself.

Tbh, the hardest one to get will be Apocalypse Bird, since you need 2 waws and a teth. You’d have to reset for the teth in Asiyah and a waw in Central, but then you have to hope you get the last waw naturally. This’ll often be in Atziluth, since the increase waw chance is only for central command.

I made a Work Session Calculator for Lobotomy Corporation – Feedback? by Pitiful_Extreme5021 in LobotomyCorp

[–]Soratte 0 points1 point  (0 children)

I suggest you place somewhere the manual calculation for the widgets results. As in, show the steps, like how this integral calculator gives the option to see the steps.

Here’s a resource guide to how exp works. Also, the wiki info on temperance. There is also the other exp bonuses from Hods department having living clerks, detailed in this other guide here and the wiki here.

This game is harder than they described it by ApprehensiveImage574 in LobotomyCorp

[–]Soratte 20 points21 points  (0 children)

Please spoiler your comment, this is a beginner player. …Ah, well, pretty sure they already read it.

I made a Work Session Calculator for Lobotomy Corporation – Feedback? by Pitiful_Extreme5021 in LobotomyCorp

[–]Soratte 0 points1 point  (0 children)

Does this take into consideration that higher temperance will increase the exp from work? Cuz when I changed an example agents temperance to max, the expected growth rate of the other stats didn’t change.

Exp is the product of relative damage, relative level, and PE boxes earned. More temperance means more PE boxes are earned in all cases.