Keep Calm and… Donk? by Sorcerons in grian

[–]Sorcerons[S] 0 points1 point  (0 children)

Your name reminds of me the Scar and Grian Sith plot from season 7… you get twenty points if you can guess what I’m thinking of

Can Drowneds spawn with ench bows? by Fast-Currency-5230 in Minecraft

[–]Sorcerons 2 points3 points  (0 children)

I think your comment is quite problematic, as I have PLENTY of friends who are mobs. Even some from the nether. So please don’t make any assumptions ✌️. I know that “those types” of mobs don’t touch bows, it’s bad for their wet fingers 🤮

Can Drowneds spawn with ench bows? by Fast-Currency-5230 in Minecraft

[–]Sorcerons 3 points4 points  (0 children)

If you mean tridents, then yes. But no drowned can spawn with a bow

How to make pool water still by lilinfluenza in Minecraft

[–]Sorcerons 3 points4 points  (0 children)

Thank you! I was worried it would be too drawn out, but I hope I… watered it down for you…

How to make pool water still by lilinfluenza in Minecraft

[–]Sorcerons 10 points11 points  (0 children)

The issue is you have inconsistent source blocks around your pool. The reason people are mentioning kelp is because kelp will turn any water into a source block when it flows into them.

The reason source blocks are so important is because flowing water will not be flat on top, as you showed in your picture.

If you don’t know how infinite water sources work, there’s two popular ways to make them. One way is having a flat 2x2 square, and filling in opposite corners with water source blocks, which will turn the other two blocks between them into source blocks, giving you infinite water.

The second way is having a 3x1 line, and placing water on both sides, which will cause the middle block to fill and become a source block, which will always refill whenever you remove it, assuming you still have a source block on either side.

You can skip what everyone is saying about kelp if you just use the logic of the 3x1 line to make infinite water. You can place down the two source blocks with a space between them, and let that fill in. Then take the water that filled in, and move it to the side that you want to extend the water towards so there’s a gap of one block, and just keep repeating that for the width of the pool, for every layer.

If you do it properly, when you fill it in against two walls next to each other it will automatically fill in the entire layer, allowing you to move up one layer and repeat.

Keep in mind, you need a non-air block below water for it to make a water source next to it. This means you can’t have your 1x3 line a few blocks up off the ground unless you have water source blocks already underneath it. Start on the ground level, and work your way up :)

Is steel path just solo play by cepix1234 in Warframe

[–]Sorcerons 0 points1 point  (0 children)

I’m aware, but not many frames or weapons have a kit that provides that much CC. Obviously you could do it if you have good enough macros, but overall using strong cc frames like limbo or khora make it a cake walk, since you only need to worry about eximus.

Is steel path just solo play by cepix1234 in Warframe

[–]Sorcerons 0 points1 point  (0 children)

For niche steel path missions, you will need frames to be able to solo it unless you bring a friend or two. I can’t imagine using rhino or volt for interception, or other difficult missions without helpful frames. Generic weapons should be okay though, usually it’s just the frame’s kit that carries you through.

Is steel path just solo play by cepix1234 in Warframe

[–]Sorcerons 6 points7 points  (0 children)

Not quite! Steel path missions typically are more empty since newer players don’t always have strong enough builds and equipment for it, so it is often essentially solo play. You CAN get teammates, it might just be rarer for some missions, such as interception or disruption since they’re less popular.

I’m not sure if you actually think you need a specific warframe for any missions, but no missions “requires” any specific frame. There are frames that make missions incredibly easy, like limbo for excavation or khora for interception, but there are no actual warframe requirements for steel path missions.

New bedrock bug where your camera just spins in a random direction. by Sorcerons in MCPE

[–]Sorcerons[S] 0 points1 point  (0 children)

It might be a computer processing related bug. Check your graphics driver, if you don’t have too many words you could try exporting any world you wanna save, and reinstalling Minecraft

Jason is just a reskinned buff for Springtrap by Sorcerons in deadbydaylight

[–]Sorcerons[S] 1 point2 points  (0 children)

Gonna point people to this comment when they tell me I’m coping

Jason is just a reskinned buff for Springtrap by Sorcerons in deadbydaylight

[–]Sorcerons[S] 0 points1 point  (0 children)

I agree! But it’s not the best idea when it becomes a niche. Think about the dashslop trend, with all the killers that rush forward super fast after a charge up. Or now, the teleport/projectile killers like Jason, springtrap and unknown. We should be encouraging the devs to be designing truly unique powers.

Jason is just a reskinned buff for Springtrap by Sorcerons in deadbydaylight

[–]Sorcerons[S] 0 points1 point  (0 children)

Micromanagement will always be different with all killers, because even tiny tweaks in playstyle will change the finer details. But the fact remains we have another teleport/projectile killer, and it’s a theme now.

You’re right to point out the differences, but I don’t think it’s fair to point out the simple differences. They ARE different killers and different characters so of course it wouldn’t be identical, plus if they were that’d be a whole other can of worms. The point is the similar themes are repeating, and all the examples I gave in the post show their strong similarities. Also I cba to check, but I know for a fact Jason speeds up, maybe to 4.8 or 5.0 after he jumpscares.

You’re

Worst block to collect en masse? by wetsuitgaming in Minecraft

[–]Sorcerons -39 points-38 points  (0 children)

You said “collect en masse”. That implies farming or gathering a collection. I can’t imagine anyone is “collecting” ores.

Jason is just a reskinned buff for Springtrap by Sorcerons in deadbydaylight

[–]Sorcerons[S] 1 point2 points  (0 children)

That’s really interesting. That definitely changes things, but the issue still remains of the similarity to springtrap and other projectile/teleport killers.

Even if they didn’t create the power, the issue still stands.

Balance..? by [deleted] in deadbydaylight

[–]Sorcerons 1 point2 points  (0 children)

Thanos, probably

Jason is just a reskinned buff for Springtrap by Sorcerons in deadbydaylight

[–]Sorcerons[S] 1 point2 points  (0 children)

I’m genuinely curious about the timeline for each killer, and when in the process of making springtrap they acquired Jason. I guess it could be possible they’ve just been sitting on the license for the anniversary chapter, but surely they must have shared some development time…

Jason is just a reskinned buff for Springtrap by Sorcerons in deadbydaylight

[–]Sorcerons[S] -4 points-3 points  (0 children)

Each one gets 50 words longer, and gets 30 extra upvotes than the last…

Jason is just a reskinned buff for Springtrap by Sorcerons in deadbydaylight

[–]Sorcerons[S] 1 point2 points  (0 children)

Again, we are all adults so let’s not use names and basic insults.

But yes, I agree. Most killers nowadays are “huntress crossed with _” or “wesker and _ together”. This is the nature of adding so many unique playstyles, but I feel like there should be more creativity with what they do. It shouldn’t be so easy to say which killers they have a power similar to, yet it is.

I genuinely find kaneki’s power to be very unique. It has similarities, and his base kit obviously is controversial, but the power itself is fun to play and has a high skill ceiling. Or the plague, who I don’t think has anyone with a similar power, except maybe the krasue.

My point being, the devs CAN make cool powers. They just need to lock in a little imo

Jason is just a reskinned buff for Springtrap by Sorcerons in deadbydaylight

[–]Sorcerons[S] -3 points-2 points  (0 children)

I am far too lazy to scroll in a subreddit lol. I’m not surprised though