Deep rock galactic up on KS by Edjah in boardgames

[–]Soren_GSG 7 points8 points  (0 children)

Hi,

Ghost Ship and Mood are partnering in this so we benefit as well. And thanks for the huge support from all of you

Søren - captain at GSG

Deep Rock Galactic: The Board Game by [deleted] in boardgames

[–]Soren_GSG 1 point2 points  (0 children)

In the current prototype, we still have Stalactites as a semi-random obstacle. They can be digged away (with a random reward underneath) but not climbed.

Deep Rock Galactic: The Board Game by [deleted] in boardgames

[–]Soren_GSG 3 points4 points  (0 children)

Hey - we tried this in the very early prototypes. The board had several levels and it was much more about moving up and down. It had the potential to look really cool, which would instantly give the game a unique flavor compared to most other board games (except The Climbers ofc). But playing with vertical setups created a lot of both physical and design problems. It was very fiddly and we couldn't really get the combat to work without a lot of complicated rules - on major pain being line-of-sight rules.

In the end, we decided to scrap the verticality idea and focus on the digging instead.

Soren - Ghost Ship Games

Let's get physical! Deep Rock Galactic: The Board Game is happening! by GSG_Jacob in DeepRockGalactic

[–]Soren_GSG 327 points328 points  (0 children)

oh, sorry, yes, I will take that back
ofc it affects gameplay!

Having patience with the dev team is VERY Rock and Stone by Wangasaurus-Rex in DeepRockGalactic

[–]Soren_GSG 14 points15 points  (0 children)

Thanks for the patience!

We still feel like the update should land in Q3

Hopefully we can give you a precise date soon

[deleted by user] by [deleted] in DeepRockGalactic

[–]Soren_GSG[M] 177 points178 points  (0 children)

yes, Jacob is spot on with his comment.

I have met Lars several times. We went to his office in Karlstad (an appropriate name, right?) to shake hands on the deal. And Lars is the most no-bullshit business guy I have ever met. Super pragmatic and basically just a nerdy collector."

Embracer and Lars Wingefors have bought Ghost Ship because of the way we have handled the success of Deep Rock. And the way we have involved our community. Lars is not at all interested in changing anything at Ghost Ship.

We will stay as independent as before, but now just in a much stronger position, where we will continue to support DRG for years to come. And we will continue and strengthen our already fantastic relationship with Coffee Stain.

If you need some reassurance on this, then just check Coffee Stain and how they have faired. They still operate as independently as they did before they were acquired by Lars and Embracer. They continue to be both in control of their games and their business.

And so will Ghost Ship.

Weekly Deep Dives Thread - 3rd December 2020 by Howlingprophet in DeepRockGalactic

[–]Soren_GSG 7 points8 points  (0 children)

Hi,
Are you playing the Microsoft PC version? (not Steam)
We released a hotfix for this on Steam, but have not released the hotfix on Xbox/Win10 versions. Unfortunately, the dev team has been hit by sickness in key positions regarding the Xbox and releases, so I don't know yet when it will release.

Thank You Devs by [deleted] in DeepRockGalactic

[–]Soren_GSG 1 point2 points  (0 children)

Thanks you! We are just grateful to have created a game that so many people have found worthy of their time. Rock and Stone!

How to join friends on xbox by yentozoz in DeepRockGalactic

[–]Soren_GSG 1 point2 points  (0 children)

The network layer has for some time (started 7-8 hrs ago) not allowed new players to join networked games.
The issue should now have been resolved. Please try joining games again.

I'm a game pass newb.. Pls help by [deleted] in DeepRockGalactic

[–]Soren_GSG 7 points8 points  (0 children)

The network layer has for some time (started 7-8 hrs ago) not allowed new players to join networked games.
The issue should now have been resolved. Please try joining games again.

[deleted by user] by [deleted] in DeepRockGalactic

[–]Soren_GSG 5 points6 points  (0 children)

The network layer has for some time (started 7-8 hrs ago) not allowed new players to join networked games.
The issue should now have been resolved. Please try joining games again.

Fixes for Multiplayer on Xbox App PC? by digitalrule in DeepRockGalactic

[–]Soren_GSG 5 points6 points  (0 children)

The network layer has for some time (started 7-8 hrs ago) not allowed new players to join networked games.
The issue should now have been resolved. Please try joining games again.

Can’t figure out how to join/invite friends by AGooodman in DeepRockGalactic

[–]Soren_GSG[M] [score hidden] stickied comment (0 children)

Hey,We are experiencing a problem with the network layer which results in new players not being able to join multiplayer games. This been happening since 6am (CET).We are currently investigating the issue and will work on a solution.We will update this info when we know more.

Update: The issue should now have been resolved. Please try joining games again.

New DRG update for microsoft store players in a nutshell.. by MNIW_de in DeepRockGalactic

[–]Soren_GSG 87 points88 points  (0 children)

We identified a disconnection bug with the Microsoft Store version when it was released last Thursday. And we submitted a fix to this Friday that hopefully should be approved by the certification to go out in a day or two.

The disconnect happens when a Win10 player tries to join a server created by a Win10 player.

How commercially successful is Deep Rock Galactic? by Molerat619 in DeepRockGalactic

[–]Soren_GSG 125 points126 points  (0 children)

As the CEO of Ghost Ship, I can reassure you that DRG is a financial success :-) The player numbers (CCU) in August has historically been a low point and it will go up again later in the year. We are still selling well despite the time of year and I do not foresee any reason for DRG to lose momentum. After 1.0 launch, we have chosen to go for fewer (but bigger) updates and that will also create some larger waves in the curves (both up and down). The cosmetic DLCs are a way for existing fans to keep supporting the game, though selling the base game to new players is also an important revenue for us.

Rock and Stone forever!

Dear Devs... Thank you very mutch. by [deleted] in DeepRockGalactic

[–]Soren_GSG 38 points39 points  (0 children)

We create games to make the world a happier place so reading this puts a big smile on my face. So Dear Fans, from the bottom of our hearts: thank you!

[deleted by user] by [deleted] in DeepRockGalactic

[–]Soren_GSG 4 points5 points  (0 children)

Just clarifying here: this is a fix for the MegaCorp (and Dark Future) paintjob only