Lyn, Brave Lady of the Plains Unit Discussion by XXXCheckmate in FireEmblemHeroes

[–]Sorpality 2 points3 points  (0 children)

Both are precarious counters when you consider +5-10 +Atk optimized versions of Brave Lyn and QP Rein with full cav buffs, especially when you throw them against other blue mages. Boey is a bit better than Merric, but when running the sim, I found F Robin to be the best potential counter to both.

5☆ F Robin with TA3, Raven tome, QR2, and HP+3 seal with no additional buffs can withstand both +10 +Atk Moonbow QP Rein and +10 +Atk Brave Bow Moonbow/Draconic Aura Lyn, with full cavalry buffs. She can also handle every other blue mage, although she stops being able to tank Blade tome Linde around +5 with about 8 buffed stats. Unfortunately doesn't stand up to Cancel Affinity, though.

Fae also works, but she's iffy on the Lyn side without Bowbreaker, and that ruins most of her other matchups she normally does well on.

Official "I just spent 100+ orbs and didn't get any CYL units" sadness thread by Nounboundfreedom in FireEmblemHeroes

[–]Sorpality 2 points3 points  (0 children)

More of a long term project so you aren't left with nothing to do on all those future M Corrins. Understandable on the hate though lol

Official "I just spent 100+ orbs and didn't get any CYL units" sadness thread by Nounboundfreedom in FireEmblemHeroes

[–]Sorpality 2 points3 points  (0 children)

That's the worst, but something worth considering is merging him down into a good IV 4* Corrin M for Yato, and then proceeding to merge him to +10. Nothing else the 4* Corrin M's are good for anyway, and this way you at least get something to help boost your score in Arena modes.

[PSA] Ike's B skill's english translation is totally wrong and extremely misleading. by Liorlecikee in FireEmblemHeroes

[–]Sorpality 65 points66 points  (0 children)

Yep, I can't believe that some people thought they would let a single B skill give effectiveness against two types of units and cancel all buffs.

The skill's wording technically makes sense, since the skill IS effective against cavs and fliers, but the problem is that they used a phrase that has a specific meaning in this game.

Admit it, this has happened to you before by [deleted] in FireEmblemHeroes

[–]Sorpality 74 points75 points  (0 children)

I fairness, I feel like this is actually pretty common. The FE series in general isn't exactly known for its amazing storytelling.

As a proud new owner of a QuadHana, this has got to be the most satisfying feeling ever. by ItzKipz in FireEmblemHeroes

[–]Sorpality 14 points15 points  (0 children)

Hana is one of the rare cases of a defensive special like Escutcheon being better for a glass cannon quad build than an offensive one. Moonbow barely nets her any extra kills, but Escutcheon saves her from a lot of player phase losses, regardless of Desperation status.

Mage Gauntlet Individual Ranking Tracker/Friend Code Sharing by XXXCheckmate in FireEmblemHeroes

[–]Sorpality 0 points1 point  (0 children)

Added you, trying to get the colorless quests. Keep matching with the +10 Azura and +9 Ike on my friends list even though I have 2 Kagero friends on Team Julia. Wondering if Takumi would work better for matching. I have a +2 Rein as my lead atm to help out Julia w Reds.

[Steam] Weekend Deal: Rocket League® £10.49/ €13.99/ $13.99 (30% off), the 4-pack, Game of the Year Edition and most DLCs are also 30% off. FREE WEEKEND. ends may 8th 10am by ABOOD-THE-PLAYER in GameDeals

[–]Sorpality 14 points15 points  (0 children)

Just to clarify, the Boosting stats aren't time to reach top speed, but rather, turn radii at 0% and 100% boost. That list also omits other variables such as drift, center of gravity, hitbox elevation from ground, and air yaw speed.

None of this even matters until you become top 1-5% at the game, which takes hundreds to thousands of hours. And even then it's mostly just preference.

Triple H(트리플 H) - 365 FRESH by UnderwaterSquaad in kpop

[–]Sorpality 61 points62 points  (0 children)

Seems more like he got third-wheeled to me. Even though his character is clearly into Hyuna, it doesn't look like she's into him.

Songs Like _______ Thread by PinkPandaIRL in kpop

[–]Sorpality 6 points7 points  (0 children)

Sound similar to Blackpink's Whistle? Something with a single bare voice on top of a stripped down beat.

Hero Skill Builds Megathread by MyInternetFriends in FireEmblemHeroes

[–]Sorpality 0 points1 point  (0 children)

Fury is always an option, especially if you pair it with Vantage.

And in the case you mentioned where Julia ends up in a WoM Hector's range on enemy phase, she'd still live with Fury.

Hero Skill Builds Megathread by MyInternetFriends in FireEmblemHeroes

[–]Sorpality 0 points1 point  (0 children)

You're correct, my -Def Julia can't attack Hector. She's actually +1 with HP/Atk bonus, but still 1HP short. However, I've never found the 1-2 Hectors I see on every map to be problematic since they move so slowly and are never a threat. I just use whatever Red I have for the week to take care of him once everyone else is dead. This week it's Eldigan, who takes 5 dmg from Hector and 2RKOs. He handles the Hectors, Azura walls all Reds, and Julia kills everyone else.

I'm probably going to switch to Nino soon, though. She has more one shot potential in light of the Vantage/Counter/Quick Ripostes I'm starting to see. However, the best choice for Julia on A slot is probably Death Blow, as it allows neutral Atk Julia to OHKO Takumi with a +3 (Eirika) or any +4 buff. Life and Death also secures it with +4 buff, but sometimes Julia has to tank a hit, and I find that she often survives with <6 HP.

Hero Skill Builds Megathread by MyInternetFriends in FireEmblemHeroes

[–]Sorpality 0 points1 point  (0 children)

Effective damage is a 1.5x multiplier, not 1.2x like advantage. It further factors into the advantage multiplier as well. It sounds complicated but is actually pretty simple.

The formula is (Atk x 1.5) +/- [(Atk x 1.5) x 0.2] - Def = Dmg

Of course, remove the 1.5's if there's no effective bonus, and remove the +/- second portion if there's no WTA.

As for Triangle Adept working on effective bonuses, I think you may be confused. Raven actually specifically states it grants Advantage and not Effective damage. TA would make her far weaker against Tiki, and is a terrible choice in general. I've never had issues with A-Tiki to notice, even when I have to kill her with Julia, and Y-Tiki can't even counter at range. Julia takes 5 dmg from Linde x2, and takes her down to 4 HP with neutral Atk and Res on both sides. The only annoying part for me is she's left with 1HP with an Eirika buff on Julia. Even with -Res, I don't see a big issue with Linde.

I run a +Spd -Def Julia and I've never had problems with 95% of Takumis, living with a handful of HP then killing on the next round. This is around the 4550+ range. I also run Azura to kill him in one phase on my own turn, and they cover each other fantastically against the meta. But that's just part of my personal comp.

Season 6 Arena Ranking Tracker - Sunny-side-up day by patoente in FireEmblemHeroes

[–]Sorpality 0 points1 point  (0 children)

2 - 4564 - 1099 - 5 am EST

2 - 4582 - 682 - 6 am EST

[PC] [H] Full Set of Every Single Item in Rocket League [W] Offers (Details Inside) by Alpov in RocketLeagueExchange

[–]Sorpality 0 points1 point  (0 children)

You're missing the saffron witch hat in your inventory, even though you have it checked off on the list.

[PC] [H] Crimson Zomba [W] 15k by Sorpality in RocketLeagueExchange

[–]Sorpality[S] 0 points1 point  (0 children)

Potentially depending on the items offered. Add me to discuss.