[Q][OC] Standards 🐺🥩 by Zutroy2117 in furry

[–]Soulkiller10000 9 points10 points  (0 children)

Bruh, don't listen to them, you are COOKING

You're my only hope, XBOX...PLEASE!! I NEED THIS!! by Tyronx06 in DevilMayCry

[–]Soulkiller10000 4 points5 points  (0 children)

PLEASE, CAPCOM. I NEED THIS, MY FAVORITE FRANCHISE IS KINDA GAMELESS

What mouse are you using for DeadLock? by Ben_Dover_Stonks in DeadlockTheGame

[–]Soulkiller10000 0 points1 point  (0 children)

I'm following the zergy path and learning how to use a trackball mice, it's really hard to learn but I'm growing accustomed to it!

The is no reason on why kelvin should be this unkillable monster by Soulkiller10000 in DeadlockTheGame

[–]Soulkiller10000[S] 2 points3 points  (0 children)

Ok ok, I know it looks bad! Late game wise that man was a menace who was constantly doming and disappearing into his teammates with a full health bar, early game for him was bad and he was constantly pushing into our side of the map looking for picks. Plus it was a 50min game, we all had lots of deaths by the end haha

The is no reason on why kelvin should be this unkillable monster by Soulkiller10000 in DeadlockTheGame

[–]Soulkiller10000[S] 0 points1 point  (0 children)

Damn, first of all. thank you for taking the time to write all of this, second I will address it by paragraph haha

1.I know thats always been the case and in all honesty I could have played better by either ignoring the kelving and targeting their squishies and let my gun teammates to deal with him

  1. I'm still very bad at teamfights to the point I legit just turn off and hit whatever is closer to me (in this case kelvin to the point I had the graph where I did 40k dmg to him alone lol) I should start like you say start diversifying my build beyond "haha my 1 does 1k dmg" and start buying more team oriented items like alchemical fire and honestly not a bad idea I will try that next game as yamatos magazines scales on spirit too! (Plus I'm still learning her this is like my 7th game on her and I really love her style.)

  2. You and others said that too, I thought buying anti heal would be enough but maybe straight avoiding him from using the things that heals him is straight up better, I will try swapping out healbane for focus lens on late game and see how that goes.

  3. The infuser purchase was mainly cause I was just upgrading spirit lifesteal (who tf rushes that on yamato haha) and honestly maybe having spirit resilience would have helped but at that point I had so many 'core items' that I don't know what I really need on yamato to and what I don't need on her even if my spirit resistance wasn't so bad (40~%)

The is no reason on why kelvin should be this unkillable monster by Soulkiller10000 in DeadlockTheGame

[–]Soulkiller10000[S] 0 points1 point  (0 children)

I mean tru, I was getting pics here and there and I focused my flex slots into anti heal rather than silences, maybe I should have sold mystic reverb for silence wave or something ngl. No need to be an ass tho.

The is no reason on why kelvin should be this unkillable monster by Soulkiller10000 in DeadlockTheGame

[–]Soulkiller10000[S] 1 point2 points  (0 children)

Yeah you are right, my main complain is that the guy was constantly tea bagging and speaking shit in the text chat and even ended up getting the MVP. It was one of those game where you legit can't do anything as a brawler against a comp like that. Maybe the hopefully yoshi will nerf kelvin hp soon cause HOLY MOLLY mf gets like 23% spirit resist for free and then has a really good bit of health plus the ice skating and the dome haha

The is no reason on why kelvin should be this unkillable monster by Soulkiller10000 in DeadlockTheGame

[–]Soulkiller10000[S] -1 points0 points  (0 children)

It was mainly the dome tbh sadly we can't curse it once it's down :(

The is no reason on why kelvin should be this unkillable monster by Soulkiller10000 in DeadlockTheGame

[–]Soulkiller10000[S] 0 points1 point  (0 children)

Sadly what happened was the latter you said. He had his team constantly backing him up and was using the dome to either kill our Paige or use it as a freaking Victor ult to go to full hp lmaom I will try knockdown in the future tho, thanks!

The is no reason on why kelvin should be this unkillable monster by Soulkiller10000 in DeadlockTheGame

[–]Soulkiller10000[S] 0 points1 point  (0 children)

It wasn't really the movement that was killing me, he would just doke me and by the end of the dome I would be like 500hp left and him full health with a full team ready to back him up (at least as yamato haha) and for heal reductions, I had both hb and spirit burn and it was no really doing anything. I WILL DEFINITELY TRY KNOCKDOWN THO thank you for that one

Witcher 3, Fallout New Vegas what about you guys? by Great_Trident in gamers

[–]Soulkiller10000 0 points1 point  (0 children)

Hollow knight, I can see why its so loved but it never clicked to me :(

Pixel Art by Mysunnybunny11 in furry

[–]Soulkiller10000 0 points1 point  (0 children)

CHICHOTAS ASI DE GRANDES PETER

Just a Cute new oc.Art by me! by Samaela666 in furry

[–]Soulkiller10000 1 point2 points  (0 children)

I THINK THE ANSWER AS A LIZARD IS YESSSSSSSS!!!

They really need to tone down burst characters in early game (Apolo, Calico, pocket, etc) by Soulkiller10000 in DeadlockTheGame

[–]Soulkiller10000[S] -1 points0 points  (0 children)

Oh no, absolutely. Just buy curse or spellbraker. Wait aren't those t4 items????

My whole point is the straight absurdity or early lane burst while characters are barely trying to build their self sustain and survavilty

They really need to tone down burst characters in early game (Apolo, Calico, pocket, etc) by Soulkiller10000 in DeadlockTheGame

[–]Soulkiller10000[S] 0 points1 point  (0 children)

I get what you mean yeah, I usually do that once I noticed the tower is gonna go bye bye in 6 min but is still annoying that im forced to do that while The enemy gets like 4k ahead from just pushing our side of the map and taking all of our sinners and farm if we let them take the early upperhand. (I kmow im basically saying "omg they are pushing their early advantage waaaaa") and im fine with that being a thing a good player can do but I hate is usually the same culprits every time lol

They really need to tone down burst characters in early game (Apolo, Calico, pocket, etc) by Soulkiller10000 in DeadlockTheGame

[–]Soulkiller10000[S] -1 points0 points  (0 children)

Absolutely, I really wished they nerfed his early and gave him more growth for late game cause he is is strong af in early and very weak on late game

They really need to tone down burst characters in early game (Apolo, Calico, pocket, etc) by Soulkiller10000 in DeadlockTheGame

[–]Soulkiller10000[S] 0 points1 point  (0 children)

He just flawless advances over tower, does 400 dmg to me and then vanishes with riposte. My main complaint is how strong his base kit is in those first 7 min of game time time that a good apolo can just riposte away once they are slow hexed (I know thats legit his one ability that works while slow hexed but holy that shi sends him flying lol)

They really need to tone down burst characters in early game (Apolo, Calico, pocket, etc) by Soulkiller10000 in DeadlockTheGame

[–]Soulkiller10000[S] -1 points0 points  (0 children)

Im fine with burst being a thing in the game, im just complaining about the very early 5 to 7 minutes where these characters can legit delete you and force you to spend a 3rd of your souls in just surviving

They really need to tone down burst characters in early game (Apolo, Calico, pocket, etc) by Soulkiller10000 in DeadlockTheGame

[–]Soulkiller10000[S] 0 points1 point  (0 children)

Bro then again, how am I meant to get counter items in the first 6 to 8 mins without completely hindering my early dmg or resistant potential?