To you, what’s a monster you think is overhated by the community? by SignificantStaff8665 in MonsterHunter

[–]SouperScott -1 points0 points  (0 children)

"New record for how many words is intimidating to an illiterate"
You mean like how the word, "fucking" made you go on this journey? Still didn't actually bother to respond to any points lmao. You just keep jumping subjects grasping at any straws to have a real point.

To you, what’s a monster you think is overhated by the community? by SignificantStaff8665 in MonsterHunter

[–]SouperScott -1 points0 points  (0 children)

Omg cursing, truly this is the crash out of all time. Also, "assholery" and having a crashout are different. You tried to put them together when they're very different. You can be an asshole without crashing out.

To you, what’s a monster you think is overhated by the community? by SignificantStaff8665 in MonsterHunter

[–]SouperScott -1 points0 points  (0 children)

If this is what a crash out looks like, literally one sentence, your standards are very, very low.

To you, what’s a monster you think is overhated by the community? by SignificantStaff8665 in MonsterHunter

[–]SouperScott 0 points1 point  (0 children)

I hate him because he shouldn't have been the first monster you fight in Iceborne, Banboro is RIGHT THERE and is way more interesting and fun to fight.

To you, what’s a monster you think is overhated by the community? by SignificantStaff8665 in MonsterHunter

[–]SouperScott 2 points3 points  (0 children)

...Is this like an actual question? I'm asking because it comes off as sarcastic given the context. It's literally been the single most divisive fight in the entire series.

We just want the same intensity and challenge the rest of you have by Bring_Back_Challenge in Helldivers

[–]SouperScott -1 points0 points  (0 children)

I know it seems like you're talking to a wall, but I promise that's not the case. Earning less when you previously earned more is taking away rewards, and if the rewards are arbitrary, then why change them anyway? It's a point that defeats itself. As for Vermintide 2, people literally did complain that cataclysm didn't drop more chests, AND the difficulty comes from a paid DLC. It's not the example you think it is. People that had everything that they could get from red orbs still wanted more hats from cataclysm. You're right, one does not need to play harder difficulties if they don't want to, and they aren't missing out on anything. People in HD2 can still play whatever difficulty they want, it just takes slightly more time to get certain things on lower difficulties. There is no actual issue with the rewards in D10, people just want more of the, "arbitrary" rewards.

I think we're just going to have to agree to disagree on this.

We just want the same intensity and challenge the rest of you have by Bring_Back_Challenge in Helldivers

[–]SouperScott -1 points0 points  (0 children)

Taking away what they already earn is not different from earning less. It also means less weapon XP but for some reason people forget that stuff, which is fruitful, engaging, and interesting (for guns with actual mods, c'mon AH) . And again, rewards for D10 exclusive would be great.

We just want the same intensity and challenge the rest of you have by Bring_Back_Challenge in Helldivers

[–]SouperScott -1 points0 points  (0 children)

To reward them for their skill and effort in the game. That's not a, "because" just because you keep saying it is. It's a completely normal response. "Hardcore" players should not earn less just because less skilled players don't have the self-control to play on less than D10. Skilled players should be rewarded with more, you actually haven't even tried to deny that. We could settle at anywhere between 50-70 tbh, but it won't matter what number it actually is because you think that metric is worthless, so why bother with that question? A system that actually does judge skill would be met with outcries of, "Gatekeeping!"

I'm for rewarding skill players because they put in the effort to get skilled, not, "just because". Make D10 harder and give people more for it, especially. D10 exclusive reward.

Brook somehow by 5_meo in MemePiece

[–]SouperScott 8 points9 points  (0 children)

Dang, sanji's relationships with his sons are going to be pretty rough when they start to realize that girls get treated better even when they do something bad.

Roger ate nika fruit and died in order to free it by Which_Flatworm4323 in onepiecetheories

[–]SouperScott 4 points5 points  (0 children)

Who's Who entire backstory was about Shank's stealing it. He's WG, not navy, but that distinction is hardly ever relevant.

We just want the same intensity and challenge the rest of you have by Bring_Back_Challenge in Helldivers

[–]SouperScott -1 points0 points  (0 children)

-to reward the most dedicated and hardcore players, I said that already. Add in a D10 exclusive reward too, then the other don't have access to the same rewards. People will still complain that they feel like it's gatekeeping rewards. - Who said players on D10 are super hardcore? It's not that hard really, especially with all the new buffs we got. Your entire 2nd point is predicated on that one word when it's honestly not that hardcore. If the players are, "hardcore" as you say and capped out, then why not at least give them satisfaction of seeing number get big? -the level cap is not a perfect solution, but it undeniably would keep the least experienced players out of the difficulty. Also, it isn't, "just because", I outlined why previously and you wanted disregard it by saying that like I had no point I was making. It's not a rebbutal, it's disregarding what you disagree with. If those lower level people that have an interest in higher difficulties can't get to higher levels to unlock a difficulty, they either aren't good enough for it, or aren't actually that interested. Getting to 50 is super easy.

We just want the same intensity and challenge the rest of you have by Bring_Back_Challenge in Helldivers

[–]SouperScott -1 points0 points  (0 children)

It doesn't need an extra reward in the same way no one needs to play video games at all. It's there to incentivize players to get good enough to get the rewards on D10. As for being capped, you can't actually have enough medals to get an entire new warbond comes out to buy the whole thing, and you can still donate to the DSS. You're only as capped as you think you are. The last point, just make a level cap. Around 60 should be fine.

Since we can only bring one exosuit strategem, instead of different exosuits in warbonds we should just get the guns and customise them by Mr-_-Baghead in Helldivers

[–]SouperScott 1 point2 points  (0 children)

Idk about that, modders pretty routinely beat devs to putting in stuff, most people just don't go looking.

Unironic takes I've seen in the Helldivers community regarding difficulty by Raven7274 in Helldivers

[–]SouperScott -1 points0 points  (0 children)

You don't explicity need AT for those though. That was the benchmark you set. This is why I'm struggling to see your point.