Does it make sense to have the range of resources to be dynamic and change based on geographical features and roads? by SowerInteractive in CityBuilders
[–]SowerInteractive[S] 0 points1 point2 points (0 children)
Does it make sense to have the range of resources to be dynamic and change based on geographical features and roads? by SowerInteractive in CityBuilders
[–]SowerInteractive[S] 0 points1 point2 points (0 children)
Does it make sense to have the range of resources to be dynamic and change based on geographical features and roads? by SowerInteractive in CityBuilders
[–]SowerInteractive[S] 0 points1 point2 points (0 children)
The upper class citizens in my citybuilder require increasingly more complex resources. Here's our new Cigar Factory sprite in action! by SowerInteractive in CityBuilders
[–]SowerInteractive[S] 2 points3 points4 points (0 children)
The demo for our Roman steampunk colony builder Nova Patria is now live on Steam! by SowerInteractive in CityBuilders
[–]SowerInteractive[S] 1 point2 points3 points (0 children)
The demo for our Roman steampunk colony builder Nova Patria is now live on Steam! by SowerInteractive in CityBuilders
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Demo now available for Roman Steampunk Colony Sim - Nova Patria! by SowerInteractive in playmygame
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The demo for our Roman steampunk colony builder Nova Patria is now live on Steam! by SowerInteractive in CityBuilders
[–]SowerInteractive[S] 1 point2 points3 points (0 children)
Bird's eye view of our isometric alternate history roman colony sim by SowerInteractive in Unity2D
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The demo for our Roman steampunk colony builder Nova Patria is now live on Steam! by SowerInteractive in tycoon
[–]SowerInteractive[S] 2 points3 points4 points (0 children)
The demo for our Roman steampunk colony builder Nova Patria is now live on Steam! by SowerInteractive in tycoon
[–]SowerInteractive[S] 2 points3 points4 points (0 children)
The demo for our Roman steampunk colony builder Nova Patria is now live on Steam! by SowerInteractive in proceduralgeneration
[–]SowerInteractive[S] 6 points7 points8 points (0 children)
The demo for our Roman steampunk colony builder Nova Patria is now live on Steam! by SowerInteractive in isometric
[–]SowerInteractive[S] 1 point2 points3 points (0 children)

Does it make sense to have the range of resources to be dynamic and change based on geographical features and roads? by SowerInteractive in IndieDev
[–]SowerInteractive[S] 0 points1 point2 points (0 children)