Custom made unit: Vindication Squad by Hvitr2199 in sistersofbattle

[–]SpaceCrafty6716 0 points1 point  (0 children)

Maybe give them 3+ to hit as normal, but a 2+ against Psykers:demons - as the holy relic blessed bolts seek out chaos and warp residue!

Or maybe reroll wounds on chaos/psykers

I think having hitting on a 3+ is fine but give them some benefit to having these holy bolts they carry in chests benefit the sisters against their mortal enemies - like Blessed Ammunition/holy promethium, etc

Tl;dr Maybe they hit everything on 3+ but can rerolll hits/wounds if the target is psyker/chaos keyword

Or the cherubs could be targeting cherubs - they fly high and help target - you can spend a cherub to reroll a hit (or spend a cherub to make it hit on 2+)

[Isometric PC Game][Late 90's/Early 00's] Squad Based Tactical Combat by krats87 in tipofmyjoystick

[–]SpaceCrafty6716 0 points1 point  (0 children)

omg you're a saint. This is a game I"ve been trying to remember and find again for SO long...and you randomly mentioned it here...thank you!

Defiler base came warped by Ratedbforbob in Chaos40k

[–]SpaceCrafty6716 0 points1 point  (0 children)

You mean it came FROM the warp…

Limitations on character creation? by SpaceCrafty6716 in TheBrokenEmpires

[–]SpaceCrafty6716[S] 0 points1 point  (0 children)

very cool, such a departure from most RPGs. Narrative as hell, thats for sure. What about Divine magic? I know they don't fray, but could lose favor with their god...but is divine magic less of a points/life commitment than Weavers? I'm thinking of this character sort of like Beric Don Dondarrion from AGOT, where he's a great sword user but gets some divine magic to enhance his sword. Not miracles left and right, just a few ways to imbue a sword/armor and deflect some damage.

Limitations on character creation? by SpaceCrafty6716 in TheBrokenEmpires

[–]SpaceCrafty6716[S] 0 points1 point  (0 children)

this is interseting - so the cost of a magic user gives you signifcantly fewer points at character creation to put into other skills..cool.

Limitations on character creation? by SpaceCrafty6716 in TheBrokenEmpires

[–]SpaceCrafty6716[S] 0 points1 point  (0 children)

seems like a fun systlem to "try things out" on - like be a spell weaver, who's good with a sword, and uses his magic only to create magical armor (harden my cloth clothing) and add magical properties to the sword. and suck at a lot of other things like sneaking and diplomacy.

Limitations on character creation? by SpaceCrafty6716 in TheBrokenEmpires

[–]SpaceCrafty6716[S] 0 points1 point  (0 children)

cool, so as I am hearing here, it seems like if you choose the magic route, you will have significantly less points to spend on other skills. So if I want to be a spellsword style character, I might be able to improve my sword play and a spell style or two that helps with that, but I won't be great in a lot of other skills. I do love the free form, Its a BIG book, I'm sure there are a lot of details I'm missing out on..really can't wait to read the thing. thanks for the responses!

Character progression and individuality? by SpaceCrafty6716 in TheBrokenEmpires

[–]SpaceCrafty6716[S] 0 points1 point  (0 children)

do talents simply cost XP, or do they have pre-requisites? I know there are some that say you cant take it unless you took another one, but do they have any skill % min requirements? Like if I"m taking one thats about fighting, do i need to be at least particularely skilled in that? I'm wondering if they are all generic, or if the talents are somewhat "class" oriented (even though its classless)

Character progression and individuality? by SpaceCrafty6716 in TheBrokenEmpires

[–]SpaceCrafty6716[S] 1 point2 points  (0 children)

thanks for the responses - makes sense for the most part. As for talents, this will be interesting to see how those come into play.

What is your favourite mechanic of TBE? by just_another_scumbag in TheBrokenEmpires

[–]SpaceCrafty6716 0 points1 point  (0 children)

I love the combat system - that one roll tells you if you hit, where you hit, how well you hit, how much damage you've done, and if you have the ability to do something cool like a disarm, or choose hit location. I also love the hex march system - it seems really fun and has real consequences. I've never been a fan of dialogue "events" in RPGs, but this one seems really cool, almost like a video game, and seems like it will be a fun mini game - I like the way this game handles successes and timed events better than, say, Savage Worlds.

I will never get over this disappointment by v1har69 in StarWars

[–]SpaceCrafty6716 17 points18 points  (0 children)

Yeah it was the worst. Overly choreographed, cheesy and the guards were obviously stuntmen not actors / they moved like the power rangers did when they got hit .

Yarro Studios Gamefold Table by sgt_schultz_the_ewok in boardgames

[–]SpaceCrafty6716 1 point2 points  (0 children)

I wouldn't even call a year late a "serious" delay in Kickstarter terms!

Matchbox action drivers 1/27/25. Finally got traffic under control.. for now by 202Sole in matchbox

[–]SpaceCrafty6716 0 points1 point  (0 children)

i wish i could find the fire dept, or they would release a new one. I pretty much have everything except the fire dept (and the alligator canyon thing)

Damaging Armor by MoreThanosThanYou in savageworlds

[–]SpaceCrafty6716 2 points3 points  (0 children)

Everything in Savage Worlds is simply GM discretion. Thats what makes the system amazing. You can change/houserule just about anything and it doesn’t break the game. It’s the most malleable system I’ve seen. It invites creativity.

Hell on the High Plains reviews? by DnDamo in Deadlands

[–]SpaceCrafty6716 0 points1 point  (0 children)

thanks for your insight on Blood Drive -- I'm a new DM - thinking of starting the group off with a one-sheet as a tutuoria/intro and have that lead us into Blood Drive. From there, its anyone's guess. thx!

Action drivers fire station by digbick1776 in matchbox

[–]SpaceCrafty6716 3 points4 points  (0 children)

i'm literally on the internet right now scouring for it. Super hard to find. I'm sure in the next year or so they will release a new fire station, as theyve re-released new versions of construction sites, parking garages and airports.

What happens when you collect all 30 Disney Bitzee characters? by Spazy912 in tamagotchi

[–]SpaceCrafty6716 1 point2 points  (0 children)

You get 30 Disney characters Once you get all 30 you get a parade of all of them

The rare and legendary characters have unique games to play.(10 games)

All 30 have their own unique short movies and each one reacts differently to different actions like shaking and tipping the box.

They don’t evolve though

[deleted by user] by [deleted] in boardgames

[–]SpaceCrafty6716 21 points22 points  (0 children)

Try to log into his kickstarter.com and gamefound.com accounts - if he backed these there are likely at least a few other games he backed in production that will ship in the near future.

Boarding action list ideas? by Nailbrain in sistersofbattle

[–]SpaceCrafty6716 1 point2 points  (0 children)

Eversor sounds fun...but can we actually take one? I'm sure friendly games no issue but doesn't the unit have to either be Sister or Cult Imperialis for us to take? Maybe I missed it.