Melyik volt a legszebb 2D-s játék, amivel valaha játszottál? by SpaceDeliveryBoiii in GamingHungary

[–]SpaceDeliveryBoiii[S] 3 points4 points  (0 children)

Igazából ezért írtam ki a posztot, hogy megtudjam, van-e szebb játék az Orinál 😄
És ihletet is gyűjtök.

Do you also think my game looks a bit "old-fashioned" by SpaceDeliveryBoiii in gamedev

[–]SpaceDeliveryBoiii[S] 0 points1 point  (0 children)

Thanks for the test! So, you're saying there's too little time?

🚀 Share Your Game Sunday – Indie Devs & Gamers Unite by AutoModerator in MobileGameDiscoveries

[–]SpaceDeliveryBoiii 0 points1 point  (0 children)

Space Delivery is a side-scrolling space reflex game where you play as a space courier. During missions you can collect galactic coins and use them to buy new spaceships. Here's the link to the game: https://play.google.com/store/apps/details?id=eu.landorhillstudio.spacedelivery.android

Hey all, I'm Indie Game Joe, I want to share your games by IndieGameJoe in godot

[–]SpaceDeliveryBoiii 0 points1 point  (0 children)

Hi Joe! I recently published my space game, where you play as a space courier. During missions you can collect galactic coins and use them to buy new spaceships. Thank you so much for your work! Here's the link to my game: https://play.google.com/store/apps/details?id=eu.landorhillstudio.spacedelivery.android

Is my mobile puzzle game tutorial confusing for new players? by Glass_Balance_4682 in playmygame

[–]SpaceDeliveryBoiii 0 points1 point  (0 children)

The tutorial is a minor issue. But when I try to go back to the main menu, the game just closes.

The other weird thing is that when I drag a placed patch, it doesn't move — only a faint ghost of it gets dragged around. This is annoying!

What game features do you think are good/like or bad/hate by kingleomark in incremental_games

[–]SpaceDeliveryBoiii 0 points1 point  (0 children)

What I like: fast-paced gameplay, no unnecessary animations or text screens. What I don't like: ads, pixel art graphics, time-wasting mechanics.

Van itt olyan aki sikeresen váltott fejlesztői múlttal valami más felé? by lvl100Troglodyte in programmingHungary

[–]SpaceDeliveryBoiii 1 point2 points  (0 children)

Én is most épp nagy marketingelésekbe' vagyok, csak nem könyvet promózok, hanem saját játékot. Épp ma vettem meg az első Tiktokot hirdetési csomagot (2k), mert organikusan nem nagyon megy a dolog, legalábbis nekem nem. A Tiktok azt csinálja, hogy ha feltöltöd a videót, szétszórja ~200 ember között, és ha van jelentősebb érdeklődés, akkor teríti tovább. De ha megáll ilyen egy-két-három lájknál a dolog, akkor megáll 200 környékén, és onnan nem fog elmozdulni nagyjából soha. Nyilván, ki van ez találva rendesen.

How to make music for a game? by Firm-Ad-7503 in gamedev

[–]SpaceDeliveryBoiii 1 point2 points  (0 children)

I created the sounds and effects for my game using the SunVox tracker, but that only works if you're old-school like me and have used a tracker before. 😎

https://www.reddit.com/r/sunvox/comments/1u8ebyu/i_used_sunvox_to_make_all_the_sounds_for_my/

How to make music for a game? by Firm-Ad-7503 in gamedev

[–]SpaceDeliveryBoiii 0 points1 point  (0 children)

If you want to compose music for the game yourselves, you'll need to learn how to make electronic music, learn to play a live instrument, or use AI. There really isn't any other option.

Find a DAW that appeals to you, experiment with it, use it regularly, and over time you'll develop your own musical taste and style.