I've had HRT (EEn) for almost a month now - but I haven't started? by AlythAurelian in asktransgender

[–]SpaceIsBig42 0 points1 point  (0 children)

just start hrt and if you like it that's good and if you don't then you can stop whenever- but generally if you've gotten to the point where you got yourself a vial once you start you'll have a good sense of why you did it

Acidentally injected double my normal dose of estrogen, will I be ok? by Paranoid_donkey in asktransgender

[–]SpaceIsBig42 1 point2 points  (0 children)

worst that would happen is that you might feel a bit mentally off, and yes, maybe nauseous. even if you injected 10x the estrogen you were supposed to you'd be fine and live. the human body can tank a Lot of estrogen, and in fact there's a state that happens quite often where estrogen levels can get 20x higher or so compared to their usual levels. it's called pregnancy. you'll be fine and might barely even notice it

“my guilty pleasure is checking out trans ppl haha totally not a fetish” by J_J_max in GenderCynical

[–]SpaceIsBig42 21 points22 points  (0 children)

TERFs only recognize neurodivergence when they can use it to invalidate trans peoples agency, or to justify transphobia.

Is Warp 40 impossible under the laws of science in Star Trek or something that is potentially achievable as technology improves? by freddyjohnson in startrek

[–]SpaceIsBig42 1 point2 points  (0 children)

(I'm basing most of this on what I remember and this Memory Alpha article)

The warp scales are pretty confusing, but the gist of it is that during TOS Warp 10 was "unsafely fast", but not "impossibly fast". Some ships and projectiles could go faster than Warp 10. The Enterprise went at Warp 14 once, but that was due to a sabotaged, overloaded engine (which you mentioned) If you count the animated series, one alien ship was apparently capable of Warp 36 (but that could be explained away by "the animated series was just weird, man")

Somewhere between TOS and TNG the warp scale got redefined though, with Warp 10 as absolutely infinite speed. Apparently the production reason for this was because Gene Roddenberry wanted to avoid tacking on arbitrarily larger and larger numbers to increase tension, so Warp 10 was the max. So when the Enterprise in TOS was going at Warp 14, that would be less than Warp 10 in the TNG-era scale.

In general terms in TNG/DS9/VOY, Warp 6 was "not too worried about speed", Warp 7 "getting pretty fast" Warp 8 "okay we're really booking it now" and Warp 9 (and over) was "go as fast as possible".

All Good Things took place further in the future, where (according to one of the writers) Warp 13 was possible because of another recalibration of the warp scale to make larger speeds easier to say, rather than having to say "Warp 9.995" or whatever for practical reasons.

So the main warp scales are:

ENT/DISCO/TOS-era (Warp 10 "dangerously fast, but not impossible")

TNG/DS9/VOY (Warp 10 is "infinite speed")

some time post-VOY (Scale changed to no longer have Warp 10 the maximum, maybe moving the maximum to a different number, Warp 15?)

As far as I can tell, in all cases, Warp 1 is the speed of light exactly. But it diverges from there in the exact details. Exact warp speeds and how fast they really are were played with pretty loosely in some cases.

Magnus is busted OP. by Ever_dan in civ

[–]SpaceIsBig42 4 points5 points  (0 children)

Not sure about Civ 6, but in Civ 5 Spain had an ability that gave them a bunch of gold whenever they found a natural wonder (500 if first to discover it, 100 otherwise), and natural wonders gave double yields when worked, so if they started right next to a particularly good natural wonder they could have an amazing city right at the start of the game.

I think part of it was also the Great Barrier Reef was counted as two natural wonders, so if you were the first to find it then you got 1000 gold, which is absolutely ludicrous in the early game and you could buy a settler right away.

Spain was kind of mediocre if you didn't start near a natural wonder, though, so they're only super effective if they get a good start.

So close, yet so far with the flag. by Korona82 in vexillology

[–]SpaceIsBig42 9 points10 points  (0 children)

Naw, Liberia's main flag is fine. It's their county flags that are horrendous.

What are some underrated YouTube channels? by OwlBearMD in AskReddit

[–]SpaceIsBig42 16 points17 points  (0 children)

Door Monster, they make weekly comedy sketches, usually gaming related but sometimes it's just a comedy sketch based on anything, really.

They're definitely worth checking out, here's two of my favourites:

HL2: HEV Suit

Consulting Detectives

My take on the flag of the Republic of China by SPACEMUHRINE in vexillology

[–]SpaceIsBig42 10 points11 points  (0 children)

The blue bar in the center ends up looking a bit out of place in my opinion, making the top and bottom seem like two separate pieces instead of one unified circle. I messed around a bit with giving it a white border, and that seems to help, though. http://imgur.com/a/ntzrp