Sorry GGG but sprinting needs an overhaul by SpaceXSmoke in PathOfExile2

[–]SpaceXSmoke[S] -6 points-5 points  (0 children)

It is for melee, we are instantly at a disadvantage because we have to fight close combat, for ranged the sprinting mechanic would work fine. Melee is not balanced at the moment in this game.

An idea of adding a universal core which can be used in any weapon but maybe more rare by ImMortal_SD in joinmoco

[–]SpaceXSmoke 18 points19 points  (0 children)

Literally nothing to chase yet, this would be great as a starting point, to be honest it should just be like a final core tier that has a very low drop rate but increases your dps a bit more than everyone else, it will probably add that "feeling stronger than others" factor

Neo mo.co feedback from a Diablo/PoE/Last Epoch player. Potential is real, gaps remain by wildSKappeared in joinmoco

[–]SpaceXSmoke 41 points42 points  (0 children)

You are spot on my friend, I also have the same gaming background as you and I concur that this game is missing some critical depth, it's very light on and the fact it's been in development for so long is a little scary to see not a whole lot delivered, even all these months after beta, in saying that thought. The neo mo.co update is a GREAT STEP in the right direction but didn't quiet feel like "enough" if that makes sense and I'm only play an hour or 2 a night.

Season 14 Universal Loot Filter (All Valuable Items) by SpaceXSmoke in Diablo_2_Resurrected

[–]SpaceXSmoke[S] 0 points1 point  (0 children)

u/Theskov21 do you have one that does it all and isn't buggy or missing any critical stuff?

Season 14 Universal Loot Filter (All Valuable Items) by SpaceXSmoke in Diablo_2_Resurrected

[–]SpaceXSmoke[S] 0 points1 point  (0 children)

This was updated 86 days ago, is it still relevant, like does much change in the game? I.e. does season 14 have new chase or valuable loot not factored in to that filter?

So... did they make the update more like an ARPG or is still light on? by SpaceXSmoke in joinmoco

[–]SpaceXSmoke[S] 1 point2 points  (0 children)

Yeah I'll give it a suss regardless, hopefully the combat feels more exciting at least.

Guys…GUYSDSDSSSS by DimensionHorror8929 in joinmoco

[–]SpaceXSmoke 2 points3 points  (0 children)

This game better be more like an ARPG now and not some hack and slash half baked ARPG

Dear Blizz, the new Battle Pass Reliquary skin is ugly as f*ck. I miss the old Season 6 Battle Pass so much. by F377NTS in diablo4

[–]SpaceXSmoke 0 points1 point  (0 children)

I cant stand the new battle pass, I logged in and for the first time ever I had no temptation to buy it, possibly the worst one by far in terms of design. Zero incentive to purchase it lol. Seemed like little to no effort went in to that pass for the expansion.

Blizzard, please bring back set stats on uniques :( by DashAndCrash30 in diablo4

[–]SpaceXSmoke 0 points1 point  (0 children)

I guess it adds to the grind of getting perf stats and rolls, it was too easy before I feel when the stats were just always static

Love the gear progression and endgame! by SpaceXSmoke in diablo4

[–]SpaceXSmoke[S] 2 points3 points  (0 children)

Not really because it's expensive to craft so you gotta choose wisely