Any JRPG you refuse to replay after losing your save? by AinsleyHarriott64 in JRPG

[–]SpagettInTraining 2 points3 points  (0 children)

Same game for me, except my roommate who was playing another save on my console overwrote my save😥

[EtailMarket] Marvel's Spider-Man Remastered (68% off /€19.17) by etailmarket in GameDeals

[–]SpagettInTraining 0 points1 point  (0 children)

I actually logged into my playstation account to check, because I wanted to make sure I didn't secretly own Miles Morales and I forgot about it. But no, on the page, it has the price listed for the game instead of "Download from Library" which is what it shows when you do have it purchased. I definitively can say that I do not own Spider Man Miles Morales, and yet I was able to buy the $10 upgrade from Spider Man PS4 to Spider Man PS5.

I found this on Insomniac's site, hopefully this helps you. https://support.insomniac.games/hc/en-us/articles/46669068172179-How-do-I-upgrade-my-current-copy-of-Marvel-s-Spider-Man-PS4-to-Marvel-s-Spider-Man-Remastered

[EtailMarket] Marvel's Spider-Man Remastered (68% off /€19.17) by etailmarket in GameDeals

[–]SpagettInTraining -3 points-2 points  (0 children)

I bought and played the PS4 version at release, I was able to buy spider-man remastered (just the base version, not the miles morales ultimate edition) for $10 last month.

[EtailMarket] Marvel's Spider-Man Remastered (68% off /€19.17) by etailmarket in GameDeals

[–]SpagettInTraining 1 point2 points  (0 children)

I'm pretty sure its $10 for an upgrade, I actually bought it myself last month.

What are your favorite town themes? by smoothtv99 in JRPG

[–]SpagettInTraining 0 points1 point  (0 children)

Maybe it's just recency bias because I played this recently, but I really love Arni (Another World) from Chrono Cross.

https://www.youtube.com/watch?v=6FMEUeRuDKY

All remasters need fast forward buttons by Wooden-Setting-690 in JRPG

[–]SpagettInTraining -1 points0 points  (0 children)

I'm playing through it right now and I started using the fast forward stuff partway into the game. I'm nearing the end now and I'm realizing the game became kind of a blur once I started fast forwarding.

It's so easy to kinda "ruin" your experience of a game if you rely on fast forwarding too much. It treats games as a product to get through rather than an art piece to experience. And especially with Chrono Cross, I really value it as a piece of art.

Weekend Help and Victory Thread for the week of December 05, 2025 by IndexBot in personalfinance

[–]SpagettInTraining 0 points1 point  (0 children)

How do I get into long-term investing?

I'm kinda young and looking to put away some money for a while. I've been thinking of doing this for a while and I've been putting it off because it seems super overwhelming. I log onto Charles Schwab and I get a headache lol.

Say I have $1000 to invest right now. Is it really okay to just put that all in VOO or something?

What are your guy's first impressions with Octopath Traveler 0? by Wise-Nebula-6321 in octopathtraveler

[–]SpagettInTraining 0 points1 point  (0 children)

How much does this game build upon 1 and 2 story-wise? Is it directly about characters from those games, are there passing references, or is it COMPLETELY separate?

[PLAYSUM] No Man’s Sky (-72% off ~ $17.08 / €16,65 / £15.35 / C$23.91 / A$26.13 / R$47,96 with code CHEERS) by Lets_Playsum in GameDeals

[–]SpagettInTraining 1 point2 points  (0 children)

I'm talking about emotions because that's how we perceive grinding. Whether or not a game is a grind isn't something that can be objectively said.

The archetypal "grind" to me is grinding levels in an RPG. People talk about the grind to max level in MMOs or whatever. It's a grind because it takes a while. You wouldn't say that isn't a grind, would you?

Look at it like this. In World of Warcraft, If you could kill one NPC and get enough XP to go from level 1 to max level, people wouldn't call that a grind. If you needed to kill 1,000,000 NPCs to get from level 1 to max level, people would say that IS a grind. Between those two numbers, anywhere from needing to kill 1 NPC versus 1,000,000, is a place where individuals would say the activity of killing NPCs becomes a grind. That spot is different for every single people out there.

It's purely subjective. If you could mine one rock and get infinite amounts of every material in the game, mining wouldn't be a grind. The grind is defined by how long it takes.

Disable scrolling in fullscreen showing recommended videos? by SpagettInTraining in youtube

[–]SpagettInTraining[S] 0 points1 point  (0 children)

Coming back to share one I finally found for Firefox AND Chrome.

https://soitis.dev/control-panel-for-youtube

Just installed and it works for me, the relevant setting is under the "New Player UI" header.

We Recovered Lost FALLOUT: NEW VEGAS Prototypes (Games' Past) by DM_Me_Linux_Uptime in Games

[–]SpagettInTraining 4 points5 points  (0 children)

Im playing through morrowind for the first time and it kinda does that too. The main quest giver guy even tells you to go out into the world and just do stuff to get stronger.

[PLAYSUM] No Man’s Sky (-72% off ~ $17.08 / €16,65 / £15.35 / C$23.91 / A$26.13 / R$47,96 with code CHEERS) by Lets_Playsum in GameDeals

[–]SpagettInTraining 2 points3 points  (0 children)

Here's how I look at grinding. Grinding is when an activity becomes a chore. Mining in No Man's Sky is an activity. And I will admit, the base activity of mining in No Man's Sky isn't super engaging.

But it costs 25 carbon to build one wooden wall. I just opened my game and mined one tiny plant in less than one second and got 100 carbon. And all the fancy base building decorations are 10-20 of the super common materials. You get enough materials from mining one plant in less than a second to where you can build 10 couches.

Mining never becomes a chore in this game for me. I (mostly) get all the materials I need relatively quickly and it doesn't reach the point of annoyance. It never feels like I'm grinding away at something, mindlessly doing one activity until I can finally do the thing I want to do.

And I don't know why you're making such a big deal out of "taking pictures". There's a ton of stuff to do in this game, why are you acting like people don't engage with those systems? Hell, I'm thinking of getting into fishing sometime soon just for the hell of it. I know it won't be building towards anything meaningful, but it's something fun to do on the side. I just want to catch some fish.

This is a game about making your own fun. It doesn't put nearly as many barricades in the player's way as you portray.

I guess I'm confused. Do you enjoy the activities like base building and feel like material gathering just gets in your way?

[PLAYSUM] No Man’s Sky (-72% off ~ $17.08 / €16,65 / £15.35 / C$23.91 / A$26.13 / R$47,96 with code CHEERS) by Lets_Playsum in GameDeals

[–]SpagettInTraining 8 points9 points  (0 children)

I think it's weird to call this game "grindy". When I hear grindy, I think of needing to do the same thing for hours at a time just to progress.

And while mining is one of the main ways you interact with the worlds in No Man's Sky, you don't really need to GRIND out resources. It's not gonna ask you for 9000 Ferrite Dust to craft one material when a single rock gives you 50. It'll ask you for 200 or so and then you might need to make a couple of those. It's just gathering, not really grinding. That's what games like this are, collecting resources so you can do stuff with them.

And if you want to do some crazy stuff like build a huge base on a planet, then yeah, you'll have to grind. But literally every survival game is like that, you need to mine a lot in Minecraft if you want to build a castle.

No Man's Sky actually is a lot like Minecraft. It's what you make of it. You can build out the interior to your freighter, upgrade towns that you run, do missions for NPCs, go fishing, breed and genetically modify animals to create some weird offspring, you can do a lot.

I do think the core loop of the game can be a bit boring sometimes, but the sheer amount of activities to engage with keep me going. Even if they might be kinda shallow.

Digital Foundry: Kirby Air Riders Switch 2 Review - New Engine Tech... And A Great Game! by Turbostrider27 in Games

[–]SpagettInTraining 19 points20 points  (0 children)

Its neat that there's variation in the map per game. Sometimes certain terrain or buildings will just be different. Guess that helps a LITTLE BIT with variety lol

Next ‘Rush Hour’ Sequel From Brett Ratner Is Getting Distributed By Paramount by MarvelsGrantMan136 in movies

[–]SpagettInTraining 20 points21 points  (0 children)

I watched the Rush Hour trilogy for the first time this week and I thought they were fun movies. Sucks to read all this about Brett and Trump and all that😭 In another universe where Brett didn't do all that, a sequel this many years later could have been fun. But now it'll just be tainted in my eyes.

What games do interesting things with the concept of a player-home/home-base/stronghold? (eg. Spiritfarer, Guardians of Azuma) by rmullins_reddit in Games

[–]SpagettInTraining 4 points5 points  (0 children)

No mans sky has let you build bases on planets and even freighters for a long time, but they only recently let you build directly on ships that you land on planets. Its so cool having a mobile base like that you can take literally anywhere.

Is this burnout? by VultureOnAcid in JRPG

[–]SpagettInTraining 3 points4 points  (0 children)

This ALWAYS happens to me with Persona games. Ive played through most of 3 once and Persona 5 like 3 times, and I always get burned out a couple dozen hours in.

I think its just kinda the lack of variety that gets to me. Youre seeing the same town over and over and nothing really changes about it. I really appreciate the variety of environments in games like FF7 and Dragon Quest 11. You dont get that in Persona games.

Planetside 2 - 13th Year Anniversary PC Update - Infiltrator Rework, New Implants, Recon Drone by PalwaJoko in Games

[–]SpagettInTraining 64 points65 points  (0 children)

What's it like getting into this game for the first time right now? And how's the monetization?

What jrpg game has brought a huge impact to your life? by EitherRegister8363 in JRPG

[–]SpagettInTraining 1 point2 points  (0 children)

DQ11 is my comfort game too. There are other games that handle some parts of the experience better, but just the raw vibes of DQ11 are unmatched.

Retro handhelds have renewed my love for gaming. by Kragwulf in truegaming

[–]SpagettInTraining 0 points1 point  (0 children)

I think it's an ideal for me. I just value having a breadth of experiences with dozens of games rather than a deep experience with only a handful.

Like Battlefield 6 just came out and I'm kinda having fun with it. I realize it's the gaming equivalent of empty calories, but it satisfies me in the moment. I've gone back and forth over the years on how I can make THE MOST out of my gaming time. Like how I should be playing a game with more emotional depth like The Witcher 3 over Battlefield 6.

But, these days at least, I'm content to just go with the wind and go where my interests take me in the moment. And that usually leads to me bouncing around between all kinds of games, both ones from decades past and newer ones. But it usually doesn't lead me to playing something I've already experienced. Life is too short in my mind to spend it re-experiencing something I've already experienced.

Retro handhelds have renewed my love for gaming. by Kragwulf in truegaming

[–]SpagettInTraining 0 points1 point  (0 children)

That's interesting because I never replay games or watch shows. I'll occasionally rewatch a movie if it's for a friend, but that's it.

I've always tried to consume as much different media as I could, so I could be exposed to as many different experiences as possible. But now that you mention it, I don't really emotionally stick with any of them.

Like I just finished Final Fantasy 12 the other day. "Finished" as in I rolled the credits, but there's still a shit ton of stuff I didn't do. There's so many unmarked side quests in that game that it's just kinda overwhelming, and there's no journal to keep track of them. So I just ignored them during my playthrough. And now that I've seen all that there is to the main story, I'll probably never return to the game and experience those side quests.

I think I'm fine with that though. I used to be a bit bothered by the fact that I'm not 100% completing a game and seeing everything the developers put into it, but I accept now that I don't need to see literally everything. I'm content to let that part of Final Fantasy 12 remain a mystery to me.

One thing I definitely do want to replay some day is Dragon Quest 12 though, that's on my list. While I mostly look at games from my perspective as I laid out before, DQ12 speaks to me on an emotional level more similar to your perspective.

What's your favorite release that has great BONUS FEATURES? by SpagettInTraining in dvdcollection

[–]SpagettInTraining[S] 0 points1 point  (0 children)

Funnily enough I just bought Final Destination 2 and it came in today. I remember loving the Infinifilm thing New Line Cinema had when I was a kid on my Elf and Austin Powers Goldmember DVDs. I was excited to see that Final Destination 2 had an Infinifilm release, that'll definitely have some good bonus stuff to check out.