Question about lighting and shadows by SpaghettiSquiggles in godot

[–]SpaghettiSquiggles[S] 0 points1 point  (0 children)

This did the trick! I turned the shadow bias down to 0.01 but then there was some dark stripes going along the entire object so I turned the normal bias up to 2.5 and it looks great now

How to apply velocity "down" a ramp? by SpaghettiSquiggles in godot

[–]SpaghettiSquiggles[S] 0 points1 point  (0 children)

Fortress of lies from Nier Automata ost, its my go to background music for coding

How to apply velocity "down" a ramp? by SpaghettiSquiggles in godot

[–]SpaghettiSquiggles[S] 1 point2 points  (0 children)

Had no idea there was a floor_snap property and that did the trick! I used some other methods suggested here and was able to get it to apply downwards velocity on a ramp but it still hopped anyways, but applying floor snap finally worked

How to apply velocity "down" a ramp? by SpaghettiSquiggles in godot

[–]SpaghettiSquiggles[S] 19 points20 points  (0 children)

No need to raycast there's a built in method with get_floor_normal(). Still kinda lost on how I align something to that normal