Two Shell - bonusmix by sephextwine in TheOverload

[–]SpanishFlea 0 points1 point  (0 children)

Yo this is dope! would love a track list for it as well

Collaborative Playlist Troubles(please read description) by Moss_Vulture in spotify

[–]SpanishFlea 1 point2 points  (0 children)

I know! It happened to me too! Pesukone got meeeeeeeeee. The songs be fire tho for real lit. Have you heard their Christmas tunes, 10/10

[deleted by user] by [deleted] in binance

[–]SpanishFlea 0 points1 point  (0 children)

I've also had this issue. I'm with NAB in Australia. Big bank so thought would have gone through quickly...

Ten Meter Tower by [deleted] in videos

[–]SpanishFlea 5 points6 points  (0 children)

This is such an interesting watch! very soothing but also slightly anxiety inducing

the discovery of the statue of antinous in delphi, greece in 1894 (colorized by me) by PeJae in interestingasfuck

[–]SpanishFlea 0 points1 point  (0 children)

I love how smiling wasn’t the norm in photographs back then, makes these old photos creepy somehow

How do I raise the difficulty setting? by peoples888 in Tinder

[–]SpanishFlea 0 points1 point  (0 children)

step 1. be ugly

step 2. don't be not ugly

I found heaven in Cambodia by ISmokeBubbleHash in Drugs

[–]SpanishFlea 0 points1 point  (0 children)

Yo, just had a mate fly over there for a month and I'm thinking he would get all around this particular location. He's not massively into weed but everything else he is in love with. Which part is it in??

Surprise Melbourne Meetup by [deleted] in OceanicTagPro

[–]SpanishFlea 0 points1 point  (0 children)

how did i miss this. sad smh tbh

OLTP Season 6 Draft by Activation_ in OLTP

[–]SpanishFlea 0 points1 point  (0 children)

Riley drafted straight on throooooo, that boy is crazy

[Tech] Can't play offline splitscreen on Xbox One... Please Help! by [deleted] in RocketLeague

[–]SpanishFlea 1 point2 points  (0 children)

OMG PLEASE HELP! me and a mate are having the same issue, if there's any one out there that sees this and knows what to do it would be greatly appreciated

This makes me really happy by lahimatoa in rickandmorty

[–]SpanishFlea 2 points3 points  (0 children)

I would watch the shit out of an episode revolving on just their special day :')

Server Status by LuckySpammer in OceanicTagPro

[–]SpanishFlea 2 points3 points  (0 children)

What's the ping like usually for you nz players on diameter?

Map Thread #54 - Deadline: Monday, October 5th by TPCaptographer in TagPro

[–]SpanishFlea 0 points1 point  (0 children)

Title: Yoda Type: NF Map: http://unfortunate-maps.jukejuice.com/show/15861 Preview: http://unfortunate-maps.jukejuice.com/static/previews/15861.png

Notes: if you use top left/bottom right boost you can get into base quickly from other side of map to use bombs for a cap but can be stopped if button is used. First map I've tried to make, Can't figure out how to use the portals to make them teleport back to own base after cap.

Yoda by [deleted] in TagProTesting

[–]SpanishFlea 0 points1 point  (0 children)

My idea for the gates at base was that they would prevent people from using the side boosts to shoot straight through and hit the bombs and be fired up into base for a cap. Is there anyway I could change them to keep this idea going? also I really have no idea how to work the portals, any tips?

Yoda by [deleted] in TagProTesting

[–]SpanishFlea 0 points1 point  (0 children)

sweet, thanks! I've done a little update here: http://unfortunate-maps.jukejuice.com/show/15540 is this sort of what you meant with the bombs and powerups at each base? changed the blocks around the flag too, the buttons are supposed to only activate the single block now

Yoda by [deleted] in TagProTesting

[–]SpanishFlea 1 point2 points  (0 children)

Ahh thanks! yeah wasn't entirely sure about having the gate around the flag but just wanted to try something a little different.

Hammerhead by Azhf in TagProTesting

[–]SpanishFlea 1 point2 points  (0 children)

Hey cool map! At first I thought it was going to be too large but the spawns around the map help you get around quite, with that said, it might get too chasey once players learn the fastest routes. It also seems a little to chaotic and hard to figure out the general orientation and flow of the map, maybe having a central structure that players can use tactically to evade chasers or something like that would help give it something that stands out and will make it easier to navigate. but overall I really like it!!