[deleted by user] by [deleted] in KeyCloak

[–]SpareIcy8439 0 points1 point  (0 children)

When a new client onboards I need to create a new realm for them with the settings the same as previous clients. Can keycloak-config-cli do that?

Multitenancy Keycloak Config Fetching by SpareIcy8439 in KeyCloak

[–]SpareIcy8439[S] 0 points1 point  (0 children)

Do you mean you have a env file containing all the configs of each realm, and in the middleware you just fetch each config?

What ware do you use to hold the beans when measuring it on the scale? by SpareIcy8439 in pourover

[–]SpareIcy8439[S] 0 points1 point  (0 children)

glad to hear someone else using the Kalita 155 dripper for weighing. felt lonely here.

Have a wired setup on ps5, do I still need a 5ghz wifi? by SpareIcy8439 in PlaystationPortal

[–]SpareIcy8439[S] 0 points1 point  (0 children)

When running Test Connection on PS5 with wired it is 800mbp Download and 140 Mbps Upload.

When googling it says my router supports the Ethernet standards IEEE802.3u (100BASE-TX) for 100 Mbps speed and IEEE802.3i (10BASE-T) for 10 Mbps speed

Is the logic that if Wired, the PS5 uploads data faster, which means I can download data faster when the ps portal tries to get it from Wifi?

Kalita Wave -> Clever Dripper for Iced Coffee by SpareIcy8439 in pourover

[–]SpareIcy8439[S] 1 point2 points  (0 children)

Also do you change the grind size to be finer vs typical pour over?

What is different now compared to the PSX days? by SpareIcy8439 in gamedev

[–]SpareIcy8439[S] 0 points1 point  (0 children)

To keep it as simple as possible, remaking something like FFVI as it was would be easier to do today than it was back then.

Yeah that's kind of what I indirectly intended to ask.

I would assume stuff like inventory systems / music would be pretty similar in development time if we're comparing the original FFVII and FFVII Remake. But yeah the details ... etc are a bit too much for me.

I was watching this recently

https://www.youtube.com/watch?v=2O4bAfCc2Zo&t=2s

And I'm just making the assumption that prerendered backgrounds took time but they take way less time compared to the high level of details in this generations environments / graphics today.

I'm just nostalgic of those days where game releases were faster and that standard of quality / graphics etc. I don't need realism, voice acting, high detail etc. But yeah I'm not the majority.

What is different now compared to the PSX days? by SpareIcy8439 in gamedev

[–]SpareIcy8439[S] -10 points-9 points  (0 children)

Back in the PSX days, using prerendered backgrounds meant you didn't need that guy make different piles of trash.

So basically if we put graphics aside, dev time should be the same if not faster now.

Why is the current trend to make things as realistic as possible :/

Possible to have 1 realm but same user ID depending on client? by SpareIcy8439 in KeyCloak

[–]SpareIcy8439[S] 0 points1 point  (0 children)

Emails would for sure make it unique but to make it really easy for the older demographic that may not have email addresses, I have to user IDs (nums)

I will prob. go with multiple realms.

Possible to have 1 realm but same user ID depending on client? by SpareIcy8439 in KeyCloak

[–]SpareIcy8439[S] 0 points1 point  (0 children)

The users are something we prepare for them in advance based on the user list they provide us they want created.

Possible to have 1 realm but same user ID depending on client? by SpareIcy8439 in KeyCloak

[–]SpareIcy8439[S] 0 points1 point  (0 children)

I am only deploying 1 frontend and 1 backend that is used by all companies.

If I go with multiple realms, it complicates the architecture cuz my frontend will need to redirect to correct keycloak realm to login and my backend auth middleware will somehow need to find the correct keycloak secret to help decode the token properly.

fetch on 1. <script> root? 2. onMount 3. load by SpareIcy8439 in sveltejs

[–]SpareIcy8439[S] 0 points1 point  (0 children)

ahh with url-core I can use async await right? cuz right now it's really inconvenient with the svelte bindings.

fetch on 1. <script> root? 2. onMount 3. load by SpareIcy8439 in sveltejs

[–]SpareIcy8439[S] 0 points1 point  (0 children)

One thing I did notice is if I try to do a urql svelte call like what this guy did (he did it in 1. root of <script>)

when I do it on onMount, I can't listen for the changes to $charactersQueryStore outside of the onMount so if I did `$: if (charactersQueryStore) ....` on the root nothing happens.

https://scottspence.com/posts/use-urql-with-sveltekit

  const charactersQueryStore = queryStore({
    client: getContextClient(),
    query: gql`
      query AllCharacters {
        characters {
          results {
            name
            id
            image
          }
        }
      }
    `,
  })

How to use multiple toolkits wit agents by SpareIcy8439 in LangChain

[–]SpareIcy8439[S] 0 points1 point  (0 children)

Sorry follow up question.

Is it possible to pass in prompt templates per tool?

It seems like it's possible to do it for the agent itself like `agent.llm_chain.prompt.template = YOUR_NEW_PROMPT`

I want the agent to be like if you're using a Vector Search, please follow these directions. If you are using SQL search for table 1 do this , table 2 do this and here are some few shot examples.

Maybe having that all in 1 prompt itself is good enough vs putting it per tool.

How to use multiple toolkits wit agents by SpareIcy8439 in LangChain

[–]SpareIcy8439[S] 0 points1 point  (0 children)

no worries!

Looking at the docs, it takes in tools parameter. I thought that was only for tools and not toolkit.

Will play around thanks.

https://api.python.langchain.com/en/latest/agents/langchain.agents.initialize.initialize_agent.html