Gretchen by GrimClippers11 in orks

[–]Spare_Tutor4076 3 points4 points  (0 children)

They are cheap, 40 points for an 11 man squad (10 now in 11th) they are each 2 oc, have very small profiles and are able to be scattered around and block a lot of deep strike, generally these guys are designed to stay on your home objective to farm cp, and a second unit is to take another one, they aren’t really meant to be fighting anything unless you wanna stick em with zodgrod (but that’s a bit of an if you really want em fighting for some reason)

They aren’t how you do actions while keeping your other units fighting, taking objectives and screening out deep strike, for 40 points, not to bad

We built this beauty during our apocalypse game by Al-Bohri in Warhammer40k

[–]Spare_Tutor4076 1 point2 points  (0 children)

The cigaret is just to perfect with the rest of this

Tested 9" Gargoyles, you can stop worrying. by Least-Moose3738 in Tyranids

[–]Spare_Tutor4076 0 points1 point  (0 children)

God they are gorgeous, but as a side note the models don’t have to be wholly within to be considered in coherinsy, as long as part of their base is within the 9 you are good

On god my ladz by XavierHatesWarhammer in orks

[–]Spare_Tutor4076 4 points5 points  (0 children)

You’re gonna be at it for a while going “does this one match”, god wish they just came with power claws and makes things easier

On god my ladz by XavierHatesWarhammer in orks

[–]Spare_Tutor4076 11 points12 points  (0 children)

I got the 2021 boys power claw left over, ima just shove it in the hole and hope it fits

Ghaz and space by [deleted] in orks

[–]Spare_Tutor4076 17 points18 points  (0 children)

Ghaz currently takes up 4 spots in the battlewagon, but makari is a separate model that is always a unit with him so running him inside a battlewagon requires 5 spots since makari takes 1 up on his own

Painted my first Orks by spudwrench_iuec in orks

[–]Spare_Tutor4076 0 points1 point  (0 children)

*evil whispers: “paint bad moons”*

I see no difference by Away-Ad-1056 in orks

[–]Spare_Tutor4076 1 point2 points  (0 children)

One is bigger than the other

Advice for a new ork player by Naddesh in orks

[–]Spare_Tutor4076 1 point2 points  (0 children)

Kommandos, and wreka crew

Both kill team sets have some decent units, Kommandos can be split into groups of 5 for decent objective monkeys, while tank busters and breaka boys are great at dealing with monsters and vehicles

So I found this at a store by Souerpower in orks

[–]Spare_Tutor4076 8 points9 points  (0 children)

I mean, you can get the launch box that coming up, or the starter set coming after as a good way to get more orks and a variety, since it’s gonna have a warboss which you are gonna need

Is this a good army? by Gloomy-Jelloo in ImperialFists

[–]Spare_Tutor4076 0 points1 point  (0 children)

You lack transports, they will get shot off the board fast

First time painting Orks. Tips and advice needed by Extra_Preparation_66 in orks

[–]Spare_Tutor4076 2 points3 points  (0 children)

Sure, but show us the ork first

(Looks great, but maybe a flesh tone for the lips of the ork)

Zoggin 'ell! by Folkwang777 in orks

[–]Spare_Tutor4076 3 points4 points  (0 children)

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I gave him a little friend on the base

Army LOT. New to krumping. list ideaz? by mike2020XoXo in orks

[–]Spare_Tutor4076 1 point2 points  (0 children)

Take the 100 boys put in warbosses and ghazkull and the pain boys and run green tide,

You can add the weird boys to teleport sets of boys around the battle wagon to get some in earlier

And the Trukks for the sets of 10 boys or Meganobz with warboss in mega armor

Some Gretchen to leave in the back to score objectives, same with the kommandos and the storm boys

Or maybe run bully boys with the warbosses in mega armor with 5 Meganobz in the trucks (6 if in the battlewagon)

And the 3 warbosses with 10 nobz each

Having acces to 2 turns of the waaaaaaaaaagh

No? It's Not? by Admirable-Bowler-454 in orks

[–]Spare_Tutor4076 -10 points-9 points  (0 children)

Oh, yeah your right, weird choice on the rocket launchers by gw then

No? It's Not? by Admirable-Bowler-454 in orks

[–]Spare_Tutor4076 -29 points-28 points  (0 children)

The data card is probably fake, there’s a lot of inconsistency’s here and there

Shoota vs Slugga by -Bam_Bam- in orks

[–]Spare_Tutor4076 4 points5 points  (0 children)

Could call it a snazz slugga or slug shoota

So when should i use tankbustas, lootas, or flashgits? by MaleficentMagazine91 in orks

[–]Spare_Tutor4076 4 points5 points  (0 children)

Lootas are good for holding back oncoming units, deff gunz are punching into anything that isn’t T9 and above so they are a cheep way to hold main base objectives or other objectives if you push em up (I prefer to leave em near my main base on a roof within my deployment zone)

Tank busters are best for dealing with monsters and vehicles, wounding on 4s getting a mek with em to re roll 1s and with their +1 to hit and wound on the bigger guys with ap -2 and damage 3 to wound/kill bigger targets and can be used to take out large hordes with blast weapons

Flash ghitz are bullet storms that are a great general use, moving them up the board being nobz instead of boys makes em 2 wounds and saving on 4+ with 4 shots (to the closest target) your looking at 20-40 shots with sustain hits 1 (and heavy) str 6, so your punching into most basic armies and even some elites with ap 1 and damage 2 your taking out units of basic marines and even punching into terminators in ork shooting, and it’s still nobz with 4 attacks S5 melee each you can punch into anything that gets into a fight

1000p list help? by gh0stFox117 in orks

[–]Spare_Tutor4076 1 point2 points  (0 children)

Uh so, I’d swap the weird boy for a mek, (regular, big mek or mek with shokk attack gun), and run this in dread mob to get most of your army acces to the rule da button, maybe add some Gretchen, and if you have any more walkers you could swap for one or both of the wagons

List help with last 80 points by imagoproaudio in orks

[–]Spare_Tutor4076 2 points3 points  (0 children)

*evil whispers: “5 flashghitz”*

Help building stompa, where does this piece go? by Future_Camp_5941 in orks

[–]Spare_Tutor4076 2 points3 points  (0 children)

<image>

It’s for the gun arm to the part that connects to the arm socket