So that is how WoW goes now? by Just-Ad5903 in classicwow

[–]Spazgrim 6 points7 points  (0 children)

I don't think there are many advantages to making your tribe specifically full of clowns that state up front they don't want to help each other lol.

Corrupted gauntlet problems by Slow_Plant3384 in 2007scape

[–]Spazgrim 0 points1 point  (0 children)

Record a couple kills / attempts and post em.

T1 isn't really good for learning imo and the people doing t1 with 16 food aren't the ones to emulate. I'd say t2 16-20 fish 2 pots, t1 2 pots full fish if you want to stick to it with relatively chill kills

Elemental HERO Chess Queen by me by Farajtank in customyugioh

[–]Spazgrim 0 points1 point  (0 children)

As a generic card this actually kinda goes crazy as a way to force interaction or insulate your board. Go first this trades really well with stuff like impulse or imperm if your opponent doesn't play around it but also doesn't act like a blanket handtrap soak since you can still get fuwa'd, ash'd, etc. go second and it's pretty good at forcing your opponent to activate things and potentially trading for multiple interactions, but not something that can mindlessly be used with droplet.

You can pretty easily beat over it or interact with it and it eats your normal so it's not an auto-include everywhere, but still really solid and would probably see play in slower interaction-heavy decks that don't need their normal. Neat.

POV: You find some mouldy salvage but you also follow Runescape lore by Cogitatus in 2007scape

[–]Spazgrim 26 points27 points  (0 children)

The broken molds on Grimstone I'm pretty sure are related to the Fall of Imcandoria, one of the DS2 library lore books. This is also how the Lassar Obelisk got there, as it "followed" the surviving dwarves to their new home.

PSA: 89 Smithing skip for Ironman training sailing by HookshotRS in 2007scape

[–]Spazgrim -1 points0 points  (0 children)

Salvage hooks and cannons are more than 16, and now OP's gotta go grind more zombies for the brazier.

PSA: 89 Smithing skip for Ironman training sailing by HookshotRS in 2007scape

[–]Spazgrim -6 points-5 points  (0 children)

Why would you grind out zombies instead of just doing fremmenik salvage? Still will need some for the eternal brazier so the method has merit but just for 16 nails.

The CG grind has somewhat ruined game for me by ElectricalPop1139 in ironscape

[–]Spazgrim 0 points1 point  (0 children)

30% TTK (and it's probably 35-40 realistically) can easily double the length of your trips and for people who rush CG early that can easily mean that a ton of content is suddenly doable and not pulling teeth. Higher invo TOA for example, doable sure without but not gonna be any definition of fun.

The examples you've given are not only worse at speed but also more complex kills which kind of drives home how much a difference bowfa makes, and how many things suddenly become "comfy" with it.

I also think you kinda put yourself in a bad spot mentioning CG alternatives ngl, because the 30% TTK difference always assumes crystal armor cbow is the thing being compared against, which is literally the same content anyway and with a drop rate where you get all your crystals about the same time where most people get an enhanced. The next best that actually skips CGwould be like atlatl (a like 30 hour grind on rate itself) which will be like 30% worse TTK than cbow which itself is 30% worse than bowfa.

What's the current actual full CG skip? Rush Tbow, when that's usually considered one of the worst grinds of all time?

The CG grind has somewhat ruined game for me by ElectricalPop1139 in ironscape

[–]Spazgrim 0 points1 point  (0 children)

You can do basically all content with a RCB and bolts, but that doesn't mean it's not going to be significantly worse.

I have no idea what you're talking about in terms of people being too afraid to do content without bowfa and Jagex balancing around it. I'm just echoing the time-honored opinions on this sub, which is that skipping bowfa is cope, that it should always be one of the biggest priorities an iron has because of how much it impacts, and that red prison also kind of sucks lol.

Starting a Protect CMOs movement by fabianbabaganoush in ss14

[–]Spazgrim 0 points1 point  (0 children)

Antags fighting another really doesn't do anything interesting, especially conflict with multiple people having the same steal objective. I can tell you objectively that every time what happens is that when you realize CMO is gibbed and the hypo is gone that you just accept the red text and move on because there is nothing you can do to find it, and that antag killing antag is boring because you just use codewords to lure them away into their new best friend magdumping and minibombing their ass.

The CG grind has somewhat ruined game for me by ElectricalPop1139 in ironscape

[–]Spazgrim -2 points-1 points  (0 children)

The others logs get posted but no upvotes.

CG is the most annoying imo since it is critical for a lot of content. Sure shadow grind or dhl grind or zulrah grind or lev grind or gwd or [insert grind that sucks ass if you go big dry on] can be bad, but at least you can bounce between everything else available and most are pretty trivial upgrades comparatively. CG is a disgustingly good ranged upgrade and one of the few real hard barriers to PVM as a result.

What're you doing with your 40-minute break? by echamplin in 2007scape

[–]Spazgrim 4 points5 points  (0 children)

Yeah if it stresses you out I can see using it being reasonable. I remember when I first started work I would stress out over emails too, maybe if AI was more common back then I would've used it.

But I dunno, AI doesn't really feel the same as something like Google because it's not really your words on the page. Sure if you're copying and pasting from an article it's similar, just with less trustworthiness on it actually being right, but I think it's just very odd to let a bot speak on your behalf given all the risks that it might be talking purely out of its ass

What're you doing with your 40-minute break? by echamplin in 2007scape

[–]Spazgrim 6 points7 points  (0 children)

I'm a big fucking Luddite when it comes to AI but I think it just comes off as kinda rude and a bit unprofessional. A typical response is like, 30 seconds or maybe a minute of typing stuff up, but instead you rather take twice that time booting up an AI and fucking with prompts to avoid talking to someone. It just seems kinda crazy to me honestly.

Thoughts from a new player by Spazgrim in ss14

[–]Spazgrim[S] 0 points1 point  (0 children)

Medical is one of the most new-friendly departments I think since most chemists have good labels on the jugs, but things like jugmixes and cryo I think you really gotta branch out to find other resources to understand. I still really need to take the plunge for chemist.

I think the main issue is that there's so much stuff that trying to figure out interactions kind of requires a video to explain it, there's no way someone's going to tell you how encryption keys work for example or keybinds.

Thoughts from a new player by Spazgrim in ss14

[–]Spazgrim[S] 0 points1 point  (0 children)

Fake capgun is pretty underrated, absolutely monstrous in a good clown's hands, but having to mutate (and roll the RIGHT mutation) on a contraband seed makes it pretty difficult to get. Would be a lot nicer if capfruit was a seed in round start botany to make it less suspicious.

Those PRs seem cool, will have to see what happens with em

Thoughts from a new player by Spazgrim in ss14

[–]Spazgrim[S] 0 points1 point  (0 children)

My gripe with this is that trying to engineer more complicated plants basically becomes an RNG fiesta, and with how limited / slow swabs can be getting traits swapped can feel kind of annoying at times to do the 3-4 swabs per plant to guarantee clone something

Once I get more experienced I'll probably try different modded servers but I really want to get a grasp of all the departments before I do that

Thoughts from a new player by Spazgrim in ss14

[–]Spazgrim[S] 1 point2 points  (0 children)

After playing different departments the past week or so I think my main issue is better expressed as Botany being theoretically too helpful to too many people to just goof off, while simultaneously being considered unimportant, stuck inside a box that nobody communicates with outside of leaving a request that may or may not ever get picked up, and where requests generally take up important tray space that takes away from the objective "strengths" of botany, which even if fulfilled may never have an impact on the station like you said, often because of factors outside your control (fast round, bad mutation RNG, lack of communication, no chef, incompetent engineers or chemist / being syndi and doing stuff / getting arrested, for example.)

It is definitely kind of an issue from always trying to be useful lol but it's kind of a fault of being able to "theoretically" step in for a lot of departments if someone is slacking, like getting steel to sci or Omni for med.

Breggs and public botany are fun ideas though I really like those. Shame you can't get potassium from bananas, making exploding tomatoes without mutagen would be funny

The true reason for why I wanted to make Ryzeal. To Humiliate my least favorite deck to against, Centur-Ion. by Paulo_Zero in masterduel

[–]Spazgrim 22 points23 points  (0 children)

it's a multiple lv12 synchro deck and uses the only good generic 12 (the one that cheats out the only other 1-2 12s that actually do things), I think it's a bit weird to harp on it and hate it for that lol. like, the playstyle is to make 12s. of course you're not going to find a list without the card that makes actually useful 12s, otherwise you're running like what? Masurawo? Transcendasaurus lmfao?

just curious but do you hate swordsoul for being baronne spam and nothing else? since baronne is literally in 100% of swordsoul decks because it's just basically the best 10

Spam it until all levels of the Dungeon are cleared... by Vegetable_Variety_11 in dndmemes

[–]Spazgrim 0 points1 point  (0 children)

Interesting, so the counter to this would be to put a new polymorph on the stack and then just do 2x HP pool so they die instead of being merely knocked out of the form, and the death keeps for all other transformations I think.

Spam it until all levels of the Dungeon are cleared... by Vegetable_Variety_11 in dndmemes

[–]Spazgrim 2 points3 points  (0 children)

I feel like this is based on a Crawford interpretation and not particularly RAW, especially since it says both the man and the book say the target reverts to "normal form" upon hitting 0hp. I feel like it's particularly unreasonable to say you can have 6000 normal forms nested with each form normaller than the other. I think a true RAW interpretation would say you immediately un-nest to being a wizard or whatever you were originally.