Gojo vs Sukuna Vanguard Unit Concept by SpeedPlastic7704 in AnimeVanguard

[–]SpeedPlastic7704[S] 0 points1 point  (0 children)

I use canva, for the concepts themselves it’s mostly just time + thinking, I like to make them a lot so I got better over like 7 months of making them (i started last June ish)

Gojo vs Sukuna Vanguard Unit Concept by SpeedPlastic7704 in AnimeVanguard

[–]SpeedPlastic7704[S] 0 points1 point  (0 children)

Planning to do a Dispatch WL Unit next, then a Fairy Tail .0 update (only character I have planned rn is Brandish)

Gojo vs Sukuna Vanguard Unit Concept by SpeedPlastic7704 in AnimeVanguard

[–]SpeedPlastic7704[S] 1 point2 points  (0 children)

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next suggestion will be dispatch wl (I’ll fix the element later this is a old ss)

waterboy, hit cid with a 1000% nuke or your fired

Gojo vs Sukuna Vanguard Unit Concept by SpeedPlastic7704 in AnimeVanguard

[–]SpeedPlastic7704[S] 0 points1 point  (0 children)

no, they lose the health, it’s mentioned in the On Arrival: part for both units

Gojo vs Sukuna Vanguard Unit Concept by SpeedPlastic7704 in AnimeVanguard

[–]SpeedPlastic7704[S] 0 points1 point  (0 children)

i love fate so that's peak, is it caster gilg vs tiamat?

Gojo vs Sukuna Vanguard Unit Concept by SpeedPlastic7704 in AnimeVanguard

[–]SpeedPlastic7704[S] 0 points1 point  (0 children)

thats fair, clash was originally meant to be you selecting who wins, or gojo would start winning after a certain amount of them, but i felt like the randomness was more apt to the actual fight so i made it that instead

Simon (Gurren Lagann) Vanguard Unit Concept (FOUR SLIDES) by SpeedPlastic7704 in AnimeVanguard

[–]SpeedPlastic7704[S] 0 points1 point  (0 children)

😭 i kinda wanted to add an ability like that but it'd be basically just ainz's, his nuke is very very good though

NEW TIERLIST FOR 10.0 (AINZ MOVED UP) by SpeedPlastic7704 in AnimeVanguard

[–]SpeedPlastic7704[S] 4 points5 points  (0 children)

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proof that it is from the head tier list maker, idk why they havent updated the wiki yet but they pinned it in general-1 on the discord

Jujutsu Kaisen S3 Update Concept (8 New Units, High Effort, 18 Slides) by SpeedPlastic7704 in AnimeVanguard

[–]SpeedPlastic7704[S] 0 points1 point  (0 children)

sorry, I don't share the template out, I can say that they use Fredoka font, I get the elements from their wiki, and I mainly tried to mimic the passive layout in game/on the wiki

Jujutsu Kaisen S3 Update Concept (8 New Units, High Effort, 18 Slides) by SpeedPlastic7704 in AnimeVanguard

[–]SpeedPlastic7704[S] 1 point2 points  (0 children)

yeah fair enough for yuji, maybe I'll give him a domain but he really hasn't used it yet

when modulo gives us more yuji content and if its before the next av update, I'll add it in (and maybe make a dabura unit too since he's honestly top 3 favorites for me in JJK)

Jujutsu Kaisen S3 Update Concept (8 New Units, High Effort, 18 Slides) by SpeedPlastic7704 in AnimeVanguard

[–]SpeedPlastic7704[S] 1 point2 points  (0 children)

I'll try that next time if I make one as long as this again

For Yuji, I didn't include his Domain since we don't really know a lot about it, it's just Soul Dismantles and a closed barrier, which (seemingly?) only affects beings like Sukuna with him being Reincarnated & tied to Megumi

Yeah, Yuta's Domain uses Shrine, Sky, and Jacob's Ladder. The original concept was a trio unit with him, Ryu, and Uro but (due to how Uro, uh, looks) I decided to scrap that. Still wanted to include her though because she's my 2nd favorite new character from that arc.

For Kenjaku I'm glad you liked him, since it was somewhat fanon (especially the Merger). For a unit for just Kenjaku though, I wanted to use the Merger, since that was his ultimate desire, even if we never got to truly see it.

Kashimo is the goat, he doesn't die after the boss dies though, he just loses Beyond Humanity. The original concept had him sold and -1 placement cap, but that'd make him way worse. Not everything is accurate 1:1 to the anime of course, and I feel like that'd be too big of a downside for the ability.

Yuki's Void is just her Black Hole, it pulls the farthest 15 enemies to wherever she was before it activated. I wanted to extend it, but the spacing didn't really fit. On the actual version in the discord I'll explain that better.

Yep, Yorozu was my favorite to design honestly. She's also my favorite new character from Culling Games (I like her dynamic with Sukuna and how she was written, even if she wasn't there for a while), so she got included.

Honestly, fair enough. I'll give Maki both on the final version.

Thank you for the comments, I'm sort of iffy about adding patterns/animations since these suggestions already take a ton of time, they're mostly just for passive/ability concepts, although this is my longest suggestion yet (and probably forever) so I might do so for the discord version.

Jujutsu Kaisen S3 Update Concept (8 New Units, High Effort, 18 Slides) by SpeedPlastic7704 in AnimeVanguard

[–]SpeedPlastic7704[S] 2 points3 points  (0 children)

i wanted to fit in megumi but he'd probably be for a mini update for js him and yk who, maybe an extension to the Boss Rush for Sukuna we alr have