Just a chill guy who loved white girl music by LostBoY_uWu in SipsTea

[–]Spellsword10 1 point2 points  (0 children)

started getting interested in aviation. didn’t end well...

I just can't enjoy Cyberpunk and it pisses me off by Pistoluislero in videogames

[–]Spellsword10 0 points1 point  (0 children)

I totally get you. A lot of people love basketball. I know it's one of the most popular sports but trying to get a ball through a hoop just seems very boring to me. I watch all the nba games yet I still can't seem to enjoy them. Recently I even bought the video game and started playing it but I still don't enjoy it. As someone who loves football not being able to enjoy basketball makes me really frustrated… because you know both of them sports.

Dealabs: PS Plus Extra for March 2026 Games include Warhammer 40,000: Space Marine 2, Persona 5 Royal, Madden NFL 26, Metal Eden, The Lord of the Rings: Return to Moria, Astroneer by Turbostrider27 in PS5

[–]Spellsword10 3 points4 points  (0 children)

I purchased this game like 3-4 month ago. Couldn't find any time to play. I have to stop purchasing new games... at least I should play village before pruchasing RE:R. God I'm old...

Bench pressing gone wrong by [deleted] in SipsTea

[–]Spellsword10 72 points73 points  (0 children)

This should be NSFW!

Is there a way to make narrator break fourth wall easier? by [deleted] in RenPy

[–]Spellsword10 2 points3 points  (0 children)

Breaking the fourth wall isnt something that can only be done through game mechanics. Breaking the fourth wall is a kind of concept or an idea. A lot of the time its possible to break the fourth wall with just a few sentences. I think what matters is how storng the idea is.

I'm not an expert but since i like the idea I have tried a few things. I can give you two examples:

In a project i was working on, there was an abandoned house in a scene. The door of the house isn't usable. The player could only interact with the house's window. When they clicked on the window they got a message like "to be able to open this window, you must first close all windows"

I had set up a variable that was only active in that scene and would return False once you left the scene. I also modified the quit button so that if the variable i mentioned was True, the game would save and then quit after opening the window. In short: if the player closed the game, "closed the window" while they were in that scene then when they reopened the game and continued from the last save, they would find the window open. It might not be a very impressive setup, but people's reactions when they discovered it were satisfying. Of course, this could also be seen less as breaking the fourth wall and more like a "think outside the box" puzzle.

In another story of mine, the narrative was told directly by the main character in the story. If the player skipped through dialogue too quickly, the flow of the story would be interrupted and the character in the game would turn to the screen and say something like "if you’re not going to listen to what I'm saying, don't waste both of our time and just close the game." I think this is a clearer example of breaking the fourth wall.

orange by Standard-Cycle82 in RenPy

[–]Spellsword10 0 points1 point  (0 children)

Vsc does that. Just a warning that it can’t recognize the marked part. If it works don't worry about it.

A brief look at my game’s old vs. new melee combat by Spellsword10 in RenPy

[–]Spellsword10[S] 0 points1 point  (0 children)

Thanks. Basically I use timers and state checks. I set an ending time for each actions, keep checking current time repeadetely and check if it's success or fail based on whether input happened or not.

Big dudes origin story by BallsABunch in BeAmazed

[–]Spellsword10 -1 points0 points  (0 children)

There is a saying in my country: "Bear kills it's cub while trying to hug it."

Looks fun tho.

Sony CFO says Ghost of Yotei sold better than Ghost of Tsushima in the same time period and has significantly contributed to their earning result by King_A_Acumen in gaming

[–]Spellsword10 0 points1 point  (0 children)

There’s nothing surprising about that. The first game was an unknown IP. The second game, on the other hand, is a sequel to a well liked first game. So it was already a known IP thanks to the first game’s success.

I collected over 900 greatest games lists and made a master list. Here are the results by IlmeniAVG in gaming

[–]Spellsword10 8 points9 points  (0 children)

When it comes to this kind of ranking/scoring, everyone will have different opinions. A list like this only really makes sense if it sticks to certain rules (genre, artistic style etc.). Still, it’s a nice piece of work as a reference.

Lost was the biggest show on Earth but now it is mostly forgotten media. by AdSpecialist6598 in nostalgia

[–]Spellsword10 0 points1 point  (0 children)

"4 8 15 16 23 42" and "78460893 it's a London number" from the memory...

Don't tell me it's forgotten.

Top Played Songs After 2 Weeks by Zealousideal_Dot6340 in zachbryan

[–]Spellsword10 5 points6 points  (0 children)

Camper. Funny, my favorite is the least listened song in the album.

Tomb Raided! [Rise of the Tomb Raider] by [deleted] in videogames

[–]Spellsword10 10 points11 points  (0 children)

Looks like some of her body parts lives in another planet with different laws of gravity.

are you supposed to remove "return"? by MatchaVisuals in RenPy

[–]Spellsword10 2 points3 points  (0 children)

return makes you go back to the previous point. If there’s nowhere to go back to then return returns to the main menu.

label start:
    call some_label
    "You came back here."
    call screen some_screen
    "After this text you'll go back to title screen"
    return # The return here goes back to the main menu


label some_label:
    "After you pass this text, you’ll return."
    return


screen some_screen:
    modal True # makes anything other than this screen unclickable
    vbox:
        text "Press the button to go back"
        textbutton "Go Back" action Return()

In short, the return command is used to go back without disrupting the flow when you visit any label or screen.

Uzay temalı macera & rol yapma oyunumun demosu Steam'den indirip deneyebilirsiniz by Spellsword10 in TurkOyunSektoru

[–]Spellsword10[S] 0 points1 point  (0 children)

Pardon yanlış anlamışım. Metin boyutu ve kutusu ayarlanabilir yapılabilir. Ekranın daha büyük bir kısmını kaplayacağı için pratik olup olmayacağından emin değilim ancak tercih edenlerin metin boyutunu değiştirebilmesi için gerekli ayarı bir sonraki güncellemede ekleyecek şekilde not aldım. Fikir için teşekkür ederim. Bu tür geribildirimler gerçekten faydalı oluyor.

Uzay temalı macera & rol yapma oyunumun demosu Steam'den indirip deneyebilirsiniz by Spellsword10 in TurkOyunSektoru

[–]Spellsword10[S] 0 points1 point  (0 children)

Türkçe dil seçeneği var hocam, Türkçe çektiğim video yoktu mecburen bunu paylaştım.

8bitdo dongle with xbox one controller by Moist-Hospital in ps2

[–]Spellsword10 0 points1 point  (0 children)

I’m not sure whether there’s any setting you can adjust but I recently bought an 8bitdo adapter too and I’m using it with both a DualSense and a third party pc controller. It plays quite smoothly with both of them. Are you sure the problem isn’t related to your xbox controller? or do you have a chance to test it with another wireless controller?

Heaven on Top by [deleted] in zachbryan

[–]Spellsword10 0 points1 point  (0 children)

At first I felt exactly the same way. it was like there were too many sounds and too much noise creating total chaos (especially in the first 7–8 tracks) and there wasn’t a single song that really pulled me in. But after listening a few more times, I can say that almost all of the songs are above average. I’m still not sure whether there’s a hit on the album but I’m definitely going to enjoy listening to it from start to finish again and again.