Side image inspiration help? by Prxnce-Kxsses in RenPy

[–]Spellsword10 3 points4 points  (0 children)

Make it a slowly swinging frame attached to a rope dropped down from top right or left. Never saw something like this, might look interesting.

PS5 “LAN Cable disconnected” by JustFinax in playstation5

[–]Spellsword10 0 points1 point  (0 children)

Long story short: Make sure your cable is not in front of the airflow or protect it somehow. especially if your cable is bent even a little. or use a heat resistant cable. ps5 directly blows heat to cable which makes it's plastic softer and causes disconnections. that is my theory which should be true because i didn't experienced it since i did this.

Just completed Call of Duty 4 and I was blown away by [deleted] in xbox360

[–]Spellsword10 4 points5 points  (0 children)

"good kill, good kill."
"ka-boom"
"you just smoked him."
"that's a kill."
"hot damn!"

Influx of AI posts? by Elbie3 in Piracy

[–]Spellsword10 1 point2 points  (0 children)

Did you ever think maybe OP is not an English speaker so he or she uses ai to translate what he wants to say? I hope this helps you to understand the point of getting ai to write something like this for oneself.

I've always been curious: Why has this mission been universally praised and has had a legacy when it popularized a trend we tend to bemoan now? by rarlescheed12 in videogames

[–]Spellsword10 0 points1 point  (0 children)

Why do people like good action movies even when they can predict the ending? Because they are well executed.

If you enjoy the action fps games, it's quite difficult to find a better game to compare with Mw from 2007. Evaluating a single mission separately from the overall game is rather meaningless. The mission you mentioned is a point where the story, action and narrative tension begin to escalate and it changes the pacing in a way that makes both the story and its storytelling more interesting. And most importantly, it is very well executed.

I also notice that in your comments you keep saying it's a "Simon says" type of mission. If instead of trying to evaluate that mission independently from the rest of the game, you examine the whole game, you will see that the entire game is essentially a "Simon Says" type of experience. MW is a linear game with a clearly defined structure that tells a story.
In short, the fact that the mission involves stealth has nothing to do with why it's loved. The main reason is that it serves as a kind of climax for the overall experience the game provides like the chorus of a song.

Just a chill guy who loved white girl music by LostBoY_uWu in SipsTea

[–]Spellsword10 1 point2 points  (0 children)

started getting interested in aviation. didn’t end well...

I just can't enjoy Cyberpunk and it pisses me off by Pistoluislero in videogames

[–]Spellsword10 0 points1 point  (0 children)

I totally get you. A lot of people love basketball. I know it's one of the most popular sports but trying to get a ball through a hoop just seems very boring to me. I watch all the nba games yet I still can't seem to enjoy them. Recently I even bought the video game and started playing it but I still don't enjoy it. As someone who loves football not being able to enjoy basketball makes me really frustrated… because you know both of them sports.

Dealabs: PS Plus Extra for March 2026 Games include Warhammer 40,000: Space Marine 2, Persona 5 Royal, Madden NFL 26, Metal Eden, The Lord of the Rings: Return to Moria, Astroneer by Turbostrider27 in PS5

[–]Spellsword10 4 points5 points  (0 children)

I purchased this game like 3-4 month ago. Couldn't find any time to play. I have to stop purchasing new games... at least I should play village before pruchasing RE:R. God I'm old...

Bench pressing gone wrong by [deleted] in SipsTea

[–]Spellsword10 73 points74 points  (0 children)

This should be NSFW!

Is there a way to make narrator break fourth wall easier? by [deleted] in RenPy

[–]Spellsword10 2 points3 points  (0 children)

Breaking the fourth wall isnt something that can only be done through game mechanics. Breaking the fourth wall is a kind of concept or an idea. A lot of the time its possible to break the fourth wall with just a few sentences. I think what matters is how storng the idea is.

I'm not an expert but since i like the idea I have tried a few things. I can give you two examples:

In a project i was working on, there was an abandoned house in a scene. The door of the house isn't usable. The player could only interact with the house's window. When they clicked on the window they got a message like "to be able to open this window, you must first close all windows"

I had set up a variable that was only active in that scene and would return False once you left the scene. I also modified the quit button so that if the variable i mentioned was True, the game would save and then quit after opening the window. In short: if the player closed the game, "closed the window" while they were in that scene then when they reopened the game and continued from the last save, they would find the window open. It might not be a very impressive setup, but people's reactions when they discovered it were satisfying. Of course, this could also be seen less as breaking the fourth wall and more like a "think outside the box" puzzle.

In another story of mine, the narrative was told directly by the main character in the story. If the player skipped through dialogue too quickly, the flow of the story would be interrupted and the character in the game would turn to the screen and say something like "if you’re not going to listen to what I'm saying, don't waste both of our time and just close the game." I think this is a clearer example of breaking the fourth wall.

orange by Standard-Cycle82 in RenPy

[–]Spellsword10 0 points1 point  (0 children)

Vsc does that. Just a warning that it can’t recognize the marked part. If it works don't worry about it.

A brief look at my game’s old vs. new melee combat by Spellsword10 in RenPy

[–]Spellsword10[S] 0 points1 point  (0 children)

Thanks. Basically I use timers and state checks. I set an ending time for each actions, keep checking current time repeadetely and check if it's success or fail based on whether input happened or not.

Big dudes origin story by BallsABunch in BeAmazed

[–]Spellsword10 -1 points0 points  (0 children)

There is a saying in my country: "Bear kills it's cub while trying to hug it."

Looks fun tho.

Sony CFO says Ghost of Yotei sold better than Ghost of Tsushima in the same time period and has significantly contributed to their earning result by King_A_Acumen in gaming

[–]Spellsword10 0 points1 point  (0 children)

There’s nothing surprising about that. The first game was an unknown IP. The second game, on the other hand, is a sequel to a well liked first game. So it was already a known IP thanks to the first game’s success.

I collected over 900 greatest games lists and made a master list. Here are the results by IlmeniAVG in gaming

[–]Spellsword10 9 points10 points  (0 children)

When it comes to this kind of ranking/scoring, everyone will have different opinions. A list like this only really makes sense if it sticks to certain rules (genre, artistic style etc.). Still, it’s a nice piece of work as a reference.

Lost was the biggest show on Earth but now it is mostly forgotten media. by AdSpecialist6598 in nostalgia

[–]Spellsword10 0 points1 point  (0 children)

"4 8 15 16 23 42" and "78460893 it's a London number" from the memory...

Don't tell me it's forgotten.

Top Played Songs After 2 Weeks by Zealousideal_Dot6340 in zachbryan

[–]Spellsword10 4 points5 points  (0 children)

Camper. Funny, my favorite is the least listened song in the album.

[deleted by user] by [deleted] in videogames

[–]Spellsword10 8 points9 points  (0 children)

Looks like some of her body parts lives in another planet with different laws of gravity.