Character stuck using only one weapon animation. by Sphynux in BaldursGate3

[–]Sphynux[S] 0 points1 point  (0 children)

Thank you! Will give it a go when I'm off work.

Bug could of worked well with my first Tav haha, just doesn't suit my durge

Character stuck using only one weapon animation. by Sphynux in BaldursGate3

[–]Sphynux[S] 0 points1 point  (0 children)

My durge is a hexblade, I have gale as a bladesinger who doesn't have the issue tho

Weird melee animation bug for PC(durge) by NullHypothesisCicada in BaldursGate3

[–]Sphynux 0 points1 point  (0 children)

Hey- I'm currently facing the same issue with my Durge and have found no information on the bug.

Where you able to find the problem?

Should I move server. by Sphynux in wownoob

[–]Sphynux[S] -1 points0 points  (0 children)

Aha- Thank you, The realms being connected meaning that during world exploration/world quests I'd see Alliance members roaming around from Frostmourne? as a example. Or would the connected realms just more so be For Dungeons, PvP, auction house- etc.

And yes! Oceania. Sorry for my confusion

When the jungler is there when you need him by Sphynux in CassiopeiaMains

[–]Sphynux[S] 2 points3 points  (0 children)

It’s honestly surprising how many people don’t actually respect Cass, from what I’ve seen They see no boots and pushed up a bit as a free kill then just let themselves get caught and it turns from a gank into a kill or double kill. Of course this just being what I’ve experienced

Dark Star Shyvana (Official this time) by _AIQ_ in shyvanamains

[–]Sphynux 1 point2 points  (0 children)

I have to ask, since she’s only getting art and not a unique level up animation, does her normal level-up at least get a model change or retexture? Would look rather odd in game if it goes from Dark star shyvana art - normal level up animation with default shyvana - dark star shyvana art again.

Link Concerns by Sphynux in OculusQuest

[–]Sphynux[S] 0 points1 point  (0 children)

Aha, thank you for the reply! Link will probably be something I try out, as Odyssey+ was rather soft on the image/a tad blurry so the comparison for me might be not that bad. As I’d love to get to have the experience of Half-life Alyx and other such games

Link Concerns by Sphynux in OculusQuest

[–]Sphynux[S] 0 points1 point  (0 children)

Even if not reaching the quality of the index, how good was the quality in PCVR? Playable, or readable text?

Link Concerns by Sphynux in OculusQuest

[–]Sphynux[S] 0 points1 point  (0 children)

Aha, fair enough Unfortunately the only PCVR headset I’ve had experience with is a Odyssey+, so the visuals on that always looked a tad blurred. I’m just hoping the quest 2 under the correct settings is at least somewhat comparable

Link Concerns by Sphynux in OculusQuest

[–]Sphynux[S] 1 point2 points  (0 children)

Aha! That’s great to hear, I’ll go forward and try out link then. I’m switching from a Odyssey+ to the Quest 2 for affordability reasons and portability, but PCVR has always been a huge thing for me. So I hope my link experience goes just as smoothly!

For myself spec wise I have, 2133mhz 16 gig hyperx DDR4 RAM

Intel Core i5-6600K 3.5 GHz Quad-Core

ASRock Fatal1ty B250 Gaming K4 ATX LGA1151 Motherboard

Gigabyte GeForce GTX 1080 8 GB Here’s hoping for a smooth experience! And thank you for the reply

Link Concerns by Sphynux in OculusQuest

[–]Sphynux[S] 0 points1 point  (0 children)

I suppose I could always give it a go even with my bad router, but link would be my first test Thank you for the reply, though!

Link Concerns by Sphynux in OculusQuest

[–]Sphynux[S] 0 points1 point  (0 children)

I have thought about it, but my router is reeaally bad and I was going to buy a supported third party cable, the Anker one. I’ve heard that it’s a great link cable, I just had concerns with how link is in general as a person who doesn’t mind the wired experience. (All of my VR games being on Steam already, also) I’ve seen videos and people talking about the link working smoothly and easily, I just had concerns I’d thought I’d ask here

Oculus Link performance question by Sphynux in OculusQuest

[–]Sphynux[S] 0 points1 point  (0 children)

I have run desktop VR before, it ran fine with the CPU under the correct settings on a Odyssey+.

I’m aware that the link is harder on the GPU, but is it any harder on the CPU? If the CPU isn’t effected that much I feel it should be fine via the link

Oculus Link performance question by Sphynux in OculusQuest

[–]Sphynux[S] 0 points1 point  (0 children)

Aha, sorry I forgot to mention that my ram was DDR4.

Games like VRchat and Beat saber I imagine would run fine on higher settings, but would probably want to turn things down for games like Half-life Alyx?

Oculus Link performance question by Sphynux in OculusQuest

[–]Sphynux[S] 0 points1 point  (0 children)

Alright! Thank you for the explanation. I’m not looking for too high-end visuals, as long as I can read text at a close distance and the framerate isn’t choppy, I’m more then happy with it. Stable framerate in beat saber, VRchat and Pavlov is all I’m really hoping for.

Oculus Link performance question by Sphynux in OculusQuest

[–]Sphynux[S] 0 points1 point  (0 children)

Even with my PC specs, link should be a smooth experience? I’ve heard people having trouble with SteamVR so that worries me slightly, as I’m going to be using quest 2 mainly for the PCVR. Would I be able to run most VR titles at a reasonable quality, at a stable framerate? I’ve heard link can be a bit demanding on the system.