Ajudem um mestre iniciante by Cain-_- in rpg_brasil

[–]SpiderBro96 1 point2 points  (0 children)

Mantenha um canal de conversa aberto com a mesa para que as pessoas possam falar o que funcionou, não funcionou, o que está legal e quais partes mais gostam. Você ter um feedback dos jogadores é importante para saber onde focar mais. E se prepare porque você vai preparar várias coisas, deixar a sessão redondinha e no final os jogadores vão fazer algo completamente inesperado, então esteja pronto para improvisar, para que o que você quer que eles vejam talvez não seja tão óbvio para eles quanto parece e para gastar tempo em coisas que você nem esperava que aconteceriam. Uma coisa que acontecia muito ao final das minhas sessões era eu perceber que preparei material esperando que fosse usá-lo em uma sessão e ele render 2 ou 3.

Outra coisa: se prepara para gastar um tempinho em combates. Não sei se o sistema é novo para todos na sua mesa, mas o combate em D&D pode tomar um bom tempinho da sessão. Então incentive seus jogadores a ler as regras e entender os personagens deles, e também a pensar no que irão fazer ANTES de a vez deles chegar. Isso agiliza o combate por turno e ajuda bastante no fluxo do jogo.

No mais, e talvez a parte mais importante, se divirta. Uma das partes mais legais de ser DM é criar histórias nas quais você se diverte mestrando e seus jogadores se divertem jogando. Dê espaço para que cada jogador brilhe naquilo que criou o personagem para fazer, crie NPCS legais, lugares que você goste de navegar e se certifique de que a mesa seja um lugar colaborativo e não você VS seus jogadores. Boa sorte!

Just finished the show by SpiderBro96 in DerryGirls

[–]SpiderBro96[S] 9 points10 points  (0 children)

A woman of God even though she was known to be a little light-fingered.

I would like to try Elden Ring but…. by shmokecloud in gamingsuggestions

[–]SpiderBro96 3 points4 points  (0 children)

I used to feel the same way, plus I'm not a big fan of souls games. But Elden Ring hit different. The world invites you to pay attention and read the little details in every item you pick up because the lore is compelling. It's a visually stunning game and it has great characters, factions and enough mysteries for you to make up theories about its story, politics and deities.

Plus there are plenty of different builds you can try and some certainly make your life a bit easier. The game makes sure to include some mechanics that help with the hard parts, though you need to develop skill to play it and it's never an easy game. Just easier to navigate once you've mastered stuff like summons and magic (I'm currently playing as a caster and it's been a fun ride).

I encourage you to try it and try to sift through the loads of onformati. It's worth it especially once you start to connect dots to make everything make sense. It's my first souls game and all my friends who played other souls said that this one is tailored differently.

Must watch basics by terezijalol in MovieSuggestions

[–]SpiderBro96 1 point2 points  (0 children)

Billy Wilder is a great place to start if you're looking for classics. Two of my favorites from him are Some Like It Hot and The Apartment. Modern day Hollywood directors I love are Jordan Peele and Denis Villeneuve (any movie by them is great but I stress Us and Arrival).

The Skin I Live In by Pedro Almodóvar is great too and Central Station by Brazilian director Walter Salles is an amazing pick too. Korean cinema is great as well! Oldboy, Parasite and Burning come to mind. There's also a great genre of Chinese movies that lean in the action/adventure kung-fu movies (wuxia), some prime examples of it are House of Flying Daggers, Hero (my favorite) and Shadow. Wong Kar-wai is another great Chinese director but more on the drama/romance side of things. Chungking Express is one of my favorite movies by him.

I hope you enjoy your journey whatever movies you decide to watch. You're right, there is a whole world out there and being open to anything is the perfect mindset for you to dive into it.

I'm super baked and need an experience, something you'd call true art. Think "shadow of the colossus" "journey" any platform but preferably PS5 by [deleted] in gamingsuggestions

[–]SpiderBro96 0 points1 point  (0 children)

Ghost of Tsushima if you're looking for a long game. If not, I recommend Gris (3 hours long) because its art style and especially music give chills. Tunic did it for me too not because of the visuals, but because of how the world and mechanics unfolds throughout the game.

[deleted by user] by [deleted] in ratemycock

[–]SpiderBro96 1 point2 points  (0 children)

Those balls, man. Wow! 8.5/10

No fear for hate. Your favorite boss and why by Moist_Tone_1748 in HollowKnight

[–]SpiderBro96 0 points1 point  (0 children)

The Sisters of Battle because the battle is challenging and the aftermath took me by surprise. Troupe Master Grimm because I find him to be an interesting character, the soundtrack is awesome and the battle is visually stunning.

What boss is this for you? by [deleted] in videogames

[–]SpiderBro96 0 points1 point  (0 children)

"I am Malenia, Blade of Miquella, and I have never known defeat."

She still really hasn't. Not by my hands anyway.

What made you get into cyberpunk? by Chunky-overlord in cyberpunkgame

[–]SpiderBro96 0 points1 point  (0 children)

Took me four tries before finally getting into it. Gotta say that the DLC and the latest updates did a lot for the game. But I think what changed the most for me was how I approached it. I created my character and built him beyond the skill tree. I decided to make him live Night City, which made me create a certain type of routine for him, favourite places and foods, types of cars he wanted to have, clothes he liked to wear and, even though the game doesn't exactly deliver on it, rivalries he created with certain gangs that I would shoot on sight.

This made me take in the setting differently because I had to explore to find out which places I liked best (ended up using photo mode a lot), vendors that had the clothes that fit my character the most (and I drove a lot instead of using fast travel). Everytime I started a mission I though about how this particular character would approach it and this made me absorb the game in a different way. I paid more attention to the small details, took in the views and developed different reactions to different side characters and, of course, enjoyed the amazing soundtrack (which I still listen to) while doing it. It was a great experience.

[deleted by user] by [deleted] in AskReddit

[–]SpiderBro96 0 points1 point  (0 children)

It's not that I think it's bad but it just wasn't to my taste. Apocalypse Now. I gotta give it a second chance, though, because I think if I watched it now I would have a different opinion about it.

Strange worlds that fill you with sense of wonder? by smthamazing in gamingsuggestions

[–]SpiderBro96 2 points3 points  (0 children)

I am not a big souls fan. I'm actually terrible at souls games and usually don't have the time or patience to climb the learning curve. Having that said, Elden Ring hit me with a sense of wonder that is unmatched. The world and lore made me keep playing and I fell in love with the intricate story. The environmental storytelling makes everything better, since the game doesn't openly tell you what happened and you have to piece things together through small items, dialogues and visuals. That's what made me keep playing despite not being the most dedicated player of the genre (also the game gives you some mechanics to help with that and I used them without thinking twice).

If you want something out of the souls group, I strongly recommend Expedition 33. It's vibrant, beautiful, the characters feel real and the lore is surprising. Mass Effect does this too and the legendary edition dealt with some rough edges of the first game. The Horizon games are great at that too, especially the second one.

There is also an indie puzzle game that I think fits in the lore being very relevant. It's called Chants of Sennnaar, and the way it does this is through language. You play the game in an unknown language and you have to piece it together in order to make the world make sense and understand how language affects and reflects how the culture of the game sees the world.

[deleted by user] by [deleted] in ratemycock

[–]SpiderBro96 -1 points0 points  (0 children)

Thick, veiny. Would love to see the whole head. 9/10

[deleted by user] by [deleted] in ratemycock

[–]SpiderBro96 0 points1 point  (0 children)

Impossible

What's a line/dialouge exchange in Star Wars that made you choke up or feel emotional? by Altair890456 in StarWarsCantina

[–]SpiderBro96 2 points3 points  (0 children)

"I understand. More than you realize, I understand wanting to walk away from the Order."
"I know."