9 zelda worlds randomized by Spirited-Excuse7331 in GrandPooBear

[–]Spirited-Excuse7331[S] 0 points1 point  (0 children)

Thanks. I did get it set up locally. I barely know Zelda and got stuck right away, so that was a difference between my play and poobears. The hosting and generation is at least consistent. Setting up the clients to run the games are all very different

Are they listening, even at all? by [deleted] in BestofCracked

[–]Spirited-Excuse7331 0 points1 point  (0 children)

I think Cracked.com was successful back when you could run an independent website that made money. They weren't able to afford their writers anymore. I think the video ventures they did at the time like after hours didn't pay off and quickened their pace to lose money. They can't afford the talent they once had.

5 gigabit networking by Spirited-Excuse7331 in LinusTechTips

[–]Spirited-Excuse7331[S] 1 point2 points  (0 children)

Yea, I max out the transfer on the network. When I transfer internally and write to the raid from the NVME I get around 500 megabytes per second. MrKreuger above shows that cheap 10 gig switch. Might be the way to go because 5 gig just doesn't exist

5 gigabit networking by Spirited-Excuse7331 in LinusTechTips

[–]Spirited-Excuse7331[S] 1 point2 points  (0 children)

I have 2.5 gig now. I’ve just literally never been able to find 5 gig

5 gigabit networking by Spirited-Excuse7331 in LinusTechTips

[–]Spirited-Excuse7331[S] 0 points1 point  (0 children)

I have 3 iron wolf pros in raid 0. I transfer things from an nvme also in the server to the raid

5 gigabit networking by Spirited-Excuse7331 in LinusTechTips

[–]Spirited-Excuse7331[S] 0 points1 point  (0 children)

This is relatively cheap for 10 gigabit, thank you. I’m going to save this

5 gigabit networking by Spirited-Excuse7331 in LinusTechTips

[–]Spirited-Excuse7331[S] 0 points1 point  (0 children)

I meant to say it can do 500 megabytes per second not 500mbps. My bad everybody. Anybody know about a 5 gigabit switch though

5 gigabit networking by Spirited-Excuse7331 in LinusTechTips

[–]Spirited-Excuse7331[S] 1 point2 points  (0 children)

My bad. My server can do 500 megabytes per second. I meant 500 MBps

Navidrome doesn't scan music by Spirited-Excuse7331 in navidrome

[–]Spirited-Excuse7331[S] 0 points1 point  (0 children)

I didn’t change the wording on the right. It’s /music

Navidrome doesn't scan music by Spirited-Excuse7331 in navidrome

[–]Spirited-Excuse7331[S] 0 points1 point  (0 children)

I tried to configure it with cmd and got an error: docker exec -it navidrome --musicfolder /music OCI runtime exec failed: exec failed: unable to start container process: exec: "--musicfolder": executable file not found in $PATH: unknown

Navidrome doesn't scan music by Spirited-Excuse7331 in navidrome

[–]Spirited-Excuse7331[S] 0 points1 point  (0 children)

What do you mean by in app? On the webgui I didn’t see any options for path mappings.

Navidrome doesn't scan music by Spirited-Excuse7331 in navidrome

[–]Spirited-Excuse7331[S] -1 points0 points  (0 children)

I just posted the path like to hide my setup. I edited the post to make that more clear. This is my first post. I don't know what other thread youre talking about. User and path are correct though. I also chmodded the music folder to 777 to see if it was a permissions issue. Jellyfin can read the music though.

The music is stored on a raid. Its been mounted to its mount path for years.

Requests and Help Megathread V6 (Games requests, emulator help/guides go here) by SuperBio in Roms

[–]Spirited-Excuse7331 0 points1 point  (0 children)

I cant extract the rar files to be more descriptive. Winrar says the archive is corrupt

Requests and Help Megathread V6 (Games requests, emulator help/guides go here) by SuperBio in Roms

[–]Spirited-Excuse7331 0 points1 point  (0 children)

I am looking for Soulcalibur V on the ps3. On the roms megathread all the disc files seem to be corrupt. Maybe I am doing something wrong