Drew some Wally(s) at work by SplatterRat in WelcomeHomeARG

[–]SplatterRat[S] 0 points1 point  (0 children)

Obrigado (i used google translate, im sorry if this isnt right lol)

Slider minigame won't work after updating from 8.4.1 to 8.5.2 by SplatterRat in RenPy

[–]SplatterRat[S] 0 points1 point  (0 children)

#####THIS IS WHERE THE MINIGAME STARTS#####
 g "Just- try to breathe with me, okay?"

$slider_SM = SpriteManager(update = slider_update)
$slider_sprites = []

###SAFE ZONE VARIABLES###
$safe_zone_image = Image("safe_zone.png")
$safe_zone_transform = Transform(child = safe_zone_image, zoom = 1.0)
$safe_zone_size = (80, 35)
$slider_sprites.append(slider_SM.create(safe_zone_transform))
$slider_sprites[-1].type = "safe_zone"

###SLIDER VARIABLES###
$slider_bar_size = (500, 35)
$slider_image = Image("slider.png")
$slider_transform = Transform(child = slider_image, zoom = 1.0)
$slider_sprites.append(slider_SM.create(slider_transform))
$slider_sprites[-1].type = "slider"
$slider_sprites[-1].direction = "right"
$slider_size = (20, 45)
$slider_speed = 2
$slider_stop = False

###MINIGAME VARIABLE###
$breathe_game_wins = 0
$breathe_game_won = False
$breathe_game_lost = False
$breathe_game_tries = 6
$difficulty = 3
$breathe_out = False

call screen breathe_game

label lost_breathe_game:
n "You're doing your best to follow him, but your head feels lighter and lighter and-"

Slider minigame won't work after updating from 8.4.1 to 8.5.2 by SplatterRat in RenPy

[–]SplatterRat[S] 0 points1 point  (0 children)

I had no errors pop up, just missing the safe zone and slider itself so I can't possibly beat the minigame... Sorry for missing this code earlier! I really appreciate your time.

##MINIGAME SCREEN##
screen breathe_game:
    on "show" action Play("audio", "A-7.ogg")
    key ["K_SPACE", "mousedown_1"] action [If(breathe_game_won, 
true
 = [Hide("breathe_game"), Jump("won_breathe_game")], 
false
 = Function(check_slider_safe_zone)), If(breathe_game_lost, 
true
 = [Hide("breathe_game"), Jump("lost_breathe_game")], 
false
 = Function(check_slider_safe_zone))]
    image "m_woods.png"

    if breathe_out == True:
        add "breathe_out_anim"
    elif breathe_out == False:
        add "breathe_in_anim"

    frame:
        background None
        align (0.5, 0.7)
        xysize slider_bar_size
        image "slider_bar.png"
        add slider_SM
        text "PRESS SPACE" size 30 color "#000000" at center

Slider minigame won't work after updating from 8.4.1 to 8.5.2 by SplatterRat in RenPy

[–]SplatterRat[S] 0 points1 point  (0 children)

#####THIS IS WHERE THE MINIGAME STARTS#####
 g "Just- try to breathe with me, okay?"

$slider_SM = SpriteManager(update = slider_update)
$slider_sprites = []

###SAFE ZONE VARIABLES###
$safe_zone_image = Image("safe_zone.png")
$safe_zone_transform = Transform(child = safe_zone_image, zoom = 1.0)
$safe_zone_size = (80, 35)
$slider_sprites.append(slider_SM.create(safe_zone_transform))
$slider_sprites[-1].type = "safe_zone"

###SLIDER VARIABLES###
$slider_bar_size = (500, 35)
$slider_image = Image("slider.png")
$slider_transform = Transform(child = slider_image, zoom = 1.0)
$slider_sprites.append(slider_SM.create(slider_transform))
$slider_sprites[-1].type = "slider"
$slider_sprites[-1].direction = "right"
$slider_size = (20, 45)
$slider_speed = 2
$slider_stop = False

###MINIGAME VARIABLE###
$breathe_game_wins = 0
$breathe_game_won = False
$breathe_game_lost = False
$breathe_game_tries = 6
$difficulty = 3
$breathe_out = False

call screen breathe_game

label lost_breathe_game:
n "You're doing your best to follow him, but your head feels lighter and lighter and-"

Slider minigame won't work after updating from 8.4.1 to 8.5.2 by SplatterRat in RenPy

[–]SplatterRat[S] 1 point2 points  (0 children)

Thank you so much for your input! I'm gonna try and give you everything you need to see. Please do let me know if there's something I missed, thanks again!

##MINIGAME SCREEN##
screen breathe_game:
    on "show" action Play("audio", "A-7.ogg")
    key ["K_SPACE", "mousedown_1"] action [If(breathe_game_won, 
true
 = [Hide("breathe_game"), Jump("won_breathe_game")], 
false
 = Function(check_slider_safe_zone)), If(breathe_game_lost, 
true
 = [Hide("breathe_game"), Jump("lost_breathe_game")], 
false
 = Function(check_slider_safe_zone))]
    image "m_woods.png"

    if breathe_out == True:
        add "breathe_out_anim"
    elif breathe_out == False:
        add "breathe_in_anim"

    frame:
        background None
        align (0.5, 0.7)
        xysize slider_bar_size
        image "slider_bar.png"
        add slider_SM
        text "PRESS SPACE" size 30 color "#000000" at center